Player Matchup

Cupid
Cupid
 
Cupid
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
ArgonautZx0
Nemesis
Level 109
God Stats
3W - 3L
1,648 SR
Queue Stats
49W - 50L
1,550 Elo+
Party 1
Bellona
Bellona
BurgerGuy
Bellona
Level 118
God Stats
167W - 125L
1,596 SR
Queue Stats
1,034W - 963L
1,550 Elo+
Solo
Nu Wa
Nu Wa
Ghiraham23
Nu Wa
Level 149
God Stats
13W - 12L
1,656 SR
Queue Stats
261W - 249L
1,563 Elo+
Party 1
Ymir
Ymir
Salohicn
Ymir
Level 67
God Stats
27W - 23L
1,558 SR
Queue Stats
410W - 405L
1,561 Elo+
Solo
Team Averages
Level 120
1,592 SR
1,545 Elo+

VS

Team Averages
Level 150
1,580 SR
1,502 Elo+
Xbalanque
Xbalanque
EachJaguar176
Xbalanque
Level 160
God Stats
2W - 4L
1,536 SR
Queue Stats
364W - 380L
1,518 Elo+
Solo
Geb
Geb
Lewiville34
Geb
Level 157
God Stats
6W - 1L
1,500 SR
Queue Stats
361W - 362L
1,477 Elo+
Solo
Chaac
Chaac
LordGingerly11
Chaac
Level 149
God Stats
9W - 7L
1,669 SR
Queue Stats
251W - 240L
1,486 Elo+
Solo
Chang'e
Chang'e
ggmaIik
Chang'e
Level 158
God Stats
25W - 16L
1,693 SR
Queue Stats
507W - 470L
1,510 Elo+
Solo
Zhong Kui
Zhong Kui
h00krnd
Zhong Kui
Level 127
God Stats
10W - 10L
1,500 SR
Queue Stats
485W - 478L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
0 / 0 / 0
7,901
527
3,860
8,970
2,873
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
ArgonautZx0
Nemesis
12
2 / 4 / 3
7,651
510
6,063
10,685
4,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
BurgerGuy
Bellona
14
1 / 2 / 2
8,089
539
9,249
14,039
15,426
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
13
2 / 5 / 5
8,220
548
10,426
7,711
2,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
13
3 / 2 / 0
7,830
522
1,823
10,266
6,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
EachJaguar176
Xbalanque
17
1 / 0 / 2
9,293
620
6,879
9,459
3,731
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
3 / 1 / 5
8,281
552
5,368
11,161
11,249
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
5 / 1 / 1
8,903
594
7,330
9,949
6,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
ggmaIik
Chang'e
14
3 / 4 / 6
8,329
555
7,165
10,767
3,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
h00krnd
Zhong Kui
13
1 / 2 / 0
7,792
519
8,688
13,388
15,851
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
27
8
Kills
13
13
Deaths
8
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
0
0
0
L
Nemesis
ArgonautZx0
Nemesis
2
4
3
0.88
L
Bellona
BurgerGuy
Bellona
1
2
2
1
W
Xbalanque
EachJaguar176
Xbalanque
1
0
2
2
L
Nu Wa
2
5
5
0.9
W
3
1
5
5.5
W
5
1
1
5.5
L
Ymir
3
2
0
1.5
W
Chang'e
ggmaIik
Chang'e
3
4
6
1.5
W
Zhong Kui
h00krnd
Zhong Kui
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,421
Damage
35,430
51,671
Taken
54,724
32,582
Mitigated
40,404
12,776
Healing
25,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
3,860
1,816
386
5,631
8,970
2,873
0
1,173
7,797
0
63,518
L
Nemesis
ArgonautZx0
Nemesis
6,063
1,854
0
922
10,685
4,602
0
3,550
7,135
0
45,581
L
Bellona
BurgerGuy
Bellona
9,249
3,558
0
2,991
14,039
15,426
0
7,662
6,377
0
53,415
W
Xbalanque
EachJaguar176
Xbalanque
6,879
1,095
0
4,658
9,459
3,731
281
859
8,600
0
91,660
L
Nu Wa
10,426
1,952
0
602
7,711
2,693
0
5,708
2,003
51,515
0
W
5,368
149
0
1,515
11,161
11,249
168
3,071
8,090
28,493
0
W
7,330
1,688
0
6,098
9,949
6,227
0
1,455
8,494
0
72,018
L
Ymir
1,823
242
0
2,244
10,266
6,988
0
3,505
6,761
33,212
0
W
Chang'e
ggmaIik
Chang'e
7,165
402
1,100
4,464
10,767
3,346
388
5,535
5,232
53,910
0
W
Zhong Kui
h00krnd
Zhong Kui
8,688
1,098
0
7,425
13,388
15,851
36
1,329
12,059
52,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,691
Gold Earned
42,598
502
Minions Killed
532
0
Camps Cleared
0
1,436,032
Distance Traveled
1,458,215
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,901
527
143
10
0
295,889
2
L
Nemesis
7,651
510
84
6
0
337,018
6
L
Bellona
8,089
539
120
8
0
266,987
0
W
Xbalanque
9,293
620
161
11
0
285,661
6
L
Nu Wa
8,220
548
103
7
0
270,399
3
W
Geb
8,281
552
27
2
0
267,948
3
W
Chaac
8,903
594
119
8
0
359,107
9
L
Ymir
7,830
522
52
3
0
265,739
5
W
Chang'e
8,329
555
115
8
0
292,423
2
W
Zhong Kui
7,792
519
110
7
0
253,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role