Player Matchup

Tsukuyomi
Tsukuyomi
Ar Betocsk
Tsukuyomi
Level 26
God Stats
7W - 6L
1,526 SR
Queue Stats
69W - 91L
1,581 Elo+
Solo
Olorun
Olorun
K0NF1GT
Olorun
Level 3
God Stats
2W - 0L
1,671 SR
Queue Stats
2W - 0L
1,634 Elo+
Solo
Gilgamesh
Gilgamesh
Luckziiiiiiii
Gilgamesh
Level 29
God Stats
11W - 3L
1,725 SR
Queue Stats
226W - 195L
1,567 Elo+
Solo
Ymir
Ymir
Vibe Rainbow
Ymir
Level 18
God Stats
2W - 1L
1,462 SR
Queue Stats
13W - 20L
1,308 Elo+
Solo
Hou Yi
Hou Yi
dbrewcollins
Hou Yi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,588 Elo+
Solo
Team Averages
Level 16
1,577 SR
1,536 Elo+

VS

Team Averages
Level 11
1,539 SR
1,516 Elo+
Yemoja
Yemoja
Addie172890
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,239 Elo+
Solo
Nemesis
Nemesis
Alpha_N3m3sis_5
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
DARCSTROIER
Thanatos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,636 Elo+
Solo
Mulan
Mulan
RoninMelatonin
Mulan
Level 29
God Stats
11W - 7L
1,693 SR
Queue Stats
114W - 93L
1,630 Elo+
Solo
Cu Chulainn
Cu Chulainn
iTheThinMan
Cu Chulainn
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 29L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ar Betocsk
Tsukuyomi
17
14 / 5 / 4
11,396
600
17,430
15,105
7,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Olorun
K0NF1GT
Olorun
16
11 / 4 / 5
11,166
588
14,468
13,364
5,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
Luckziiiiiiii
Gilgamesh
18
15 / 2 / 1
11,884
625
12,958
15,666
8,630
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 5 / 3
10,111
532
7,823
10,392
11,178
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
6
0 / 4 / 2
6,594
347
662
3,208
597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
5
0 / 6 / 4
6,056
319
493
7,274
2,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

4
0 / 10 / 0
5,489
289
1,111
7,108
2,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
DARCSTROIER
Thanatos
8
0 / 16 / 1
6,313
332
1,395
11,533
5,149
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
12 / 6 / 1
11,237
591
16,553
17,202
9,875
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
iTheThinMan
Cu Chulainn
13
8 / 7 / 6
9,139
481
12,541
21,097
8,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
32
45
Kills
20
20
Deaths
45
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
6
4
0.33
L
0
10
0
0
W
Tsukuyomi
Ar Betocsk
Tsukuyomi
14
5
4
3.2
L
Thanatos
DARCSTROIER
Thanatos
0
16
1
0.03
W
Olorun
K0NF1GT
Olorun
11
4
5
3.38
W
Gilgamesh
Luckziiiiiiii
Gilgamesh
15
2
1
7.75
L
12
6
1
2.08
W
5
5
3
1.3
W
Hou Yi
0
4
2
0.25
L
Cu Chulainn
iTheThinMan
Cu Chulainn
8
7
6
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,341
Damage
32,093
57,735
Taken
64,214
34,026
Mitigated
28,231
16,625
Healing
10,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
493
312
92
14
7,274
2,702
0
3,349
3,925
2,837
0
L
1,111
695
0
16
7,108
2,221
0
2,014
5,094
0
4,856
W
Tsukuyomi
Ar Betocsk
Tsukuyomi
17,430
6,275
0
4,890
15,105
7,714
744
486
14,189
0
71,699
L
Thanatos
DARCSTROIER
Thanatos
1,395
640
0
1,022
11,533
5,149
0
3,200
8,333
50
8,744
W
Olorun
K0NF1GT
Olorun
14,468
8,761
750
7,220
13,364
5,907
8,594
589
12,318
64,701
8,713
W
Gilgamesh
Luckziiiiiiii
Gilgamesh
12,958
4,580
0
2,971
15,666
8,630
2,210
84
15,433
0
74,470
L
16,553
3,050
0
5,684
17,202
9,875
0
3,682
13,520
0
49,906
W
7,823
1,382
0
794
10,392
11,178
1,003
183
9,902
43,931
0
W
Hou Yi
662
254
0
0
3,208
597
0
75
3,013
0
1,861
L
Cu Chulainn
iTheThinMan
Cu Chulainn
12,541
4,334
0
4,081
21,097
8,284
0
8,480
12,617
1,788
32,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,151
Gold Earned
38,234
432
Minions Killed
174
0
Camps Cleared
0
1,525,829
Distance Traveled
1,227,658
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,056
319
3
0
0
191,983
0
L
Nemesis
5,489
289
12
1
0
185,214
1
W
Tsukuyomi
11,396
600
95
5
0
378,819
1
L
Thanatos
6,313
332
17
1
0
271,174
0
W
Olorun
11,166
588
132
7
0
339,934
3
W
Gilgamesh
11,884
625
128
7
0
370,702
0
L
Mulan
11,237
591
86
5
0
310,617
0
W
Ymir
10,111
532
74
4
0
328,897
3
W
Hou Yi
6,594
347
3
0
0
107,477
0
L
Cu Chulainn
9,139
481
56
3
0
268,670
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role