Player Matchup

Loki
Loki
Alguien07
Loki
Level 28
God Stats
8W - 7L
1,469 SR
Queue Stats
145W - 155L
1,446 Elo+
Solo
Nemesis
Nemesis
FazParty
Nemesis
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 227L
1,270 Elo+
Party 1
Jing Wei
Jing Wei
Marllok
Jing Wei
Level 29
God Stats
4W - 1L
1,657 SR
Queue Stats
101W - 108L
1,542 Elo+
Solo
Ymir
Ymir
PcT-Anderson
Ymir
Level 11
God Stats
18W - 22L
1,857 SR
Queue Stats
150W - 232L
1,223 Elo+
Party 1
Agni
Agni
PcT-Igor
Agni
Level 26
God Stats
4W - 2L
1,568 SR
Queue Stats
158W - 224L
1,346 Elo+
Party 1
Team Averages
Level 20
1,610 SR
1,365 Elo+

VS

Team Averages
Level 21
1,407 SR
1,408 Elo+
Charybdis
Charybdis
Doisdrc
Charybdis
Level 24
God Stats
0W - 5L
1,244 SR
Queue Stats
110W - 106L
1,534 Elo+
Solo
Nemesis
Nemesis
Tigraoazul
Nemesis
Level 7
God Stats
44W - 49L
1,320 SR
Queue Stats
151W - 200L
1,254 Elo+
Solo
Anubis
Anubis
arkeuzzjg
Anubis
Level 27
God Stats
33W - 31L
1,558 SR
Queue Stats
127W - 118L
1,498 Elo+
Solo
Fenrir
Fenrir
fer130206
Fenrir
Level 18
God Stats
2W - 5L
1,287 SR
Queue Stats
31W - 46L
1,282 Elo+
Solo
Zhong Kui
Zhong Kui
yunnonnuy
Zhong Kui
Level 29
God Stats
3W - 4L
1,627 SR
Queue Stats
149W - 180L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
14 / 3 / 10
14,172
644
12,192
16,506
6,918
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
FazParty
Nemesis
19
0 / 4 / 0
12,492
568
1,074
12,844
4,977
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jing Wei
Marllok
Jing Wei
20
24 / 2 / 8
16,848
766
29,374
25,406
10,835
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
3 / 5 / 24
13,226
601
6,169
13,715
14,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Agni
18
5 / 7 / 9
12,629
574
11,242
12,569
3,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Doisdrc
Charybdis
16
6 / 10 / 5
10,581
481
12,421
19,903
5,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Nemesis
Tigraoazul
Nemesis
12
0 / 12 / 3
8,031
365
5,612
17,170
4,327
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
arkeuzzjg
Anubis
8
2 / 4 / 2
7,443
338
3,601
6,749
2,168
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
fer130206
Fenrir
10
0 / 13 / 4
7,265
330
3,806
16,075
5,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Short Bow

Short Bow

+15%
Attack Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Zhong Kui
yunnonnuy
Zhong Kui
20
13 / 7 / 0
12,965
589
14,654
17,885
10,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
35
46
Kills
21
21
Deaths
46
51
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Loki
14
3
10
6.33
L
Charybdis
Doisdrc
Charybdis
6
10
5
0.85
W
Nemesis
FazParty
Nemesis
0
4
0
0
W
Jing Wei
Marllok
Jing Wei
24
2
8
14
W
3
5
24
3
W
Agni
5
7
9
1.36
L
Nemesis
Tigraoazul
Nemesis
0
12
3
0.13
L
Anubis
arkeuzzjg
Anubis
2
4
2
0.75
L
Fenrir
fer130206
Fenrir
0
13
4
0.15
L
Zhong Kui
yunnonnuy
Zhong Kui
13
7
0
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,051
Damage
40,094
81,040
Taken
77,782
40,542
Mitigated
28,154
34,588
Healing
13,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
12,192
2,731
0
6,514
16,506
6,918
1,355
2,762
13,744
0
93,383
L
Charybdis
Doisdrc
Charybdis
12,421
5,400
0
4,611
19,903
5,152
0
3,219
16,611
0
67,460
W
Nemesis
FazParty
Nemesis
1,074
620
0
5,732
12,844
4,977
2,480
3,070
9,774
0
76,724
W
Jing Wei
Marllok
Jing Wei
29,374
23,248
0
16,516
25,406
10,835
8,155
4,393
21,013
0
174,560
W
6,169
790
0
2,789
13,715
14,359
656
2,683
11,032
27,727
0
W
Agni
11,242
1,022
0
3,037
12,569
3,453
1,092
7,086
5,483
45,222
0
L
Nemesis
Tigraoazul
Nemesis
5,612
2,080
0
1,676
17,170
4,327
566
2,281
14,838
0
33,427
L
Anubis
arkeuzzjg
Anubis
3,601
28
0
1,378
6,749
2,168
0
1,734
4,677
21,858
0
L
Fenrir
fer130206
Fenrir
3,806
593
0
924
16,075
5,703
54
3,615
12,346
0
21,225
L
Zhong Kui
yunnonnuy
Zhong Kui
14,654
1,180
0
4,447
17,885
10,804
623
5,714
11,899
75,454
4,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,367
Gold Earned
46,285
619
Minions Killed
366
0
Camps Cleared
0
2,061,580
Distance Traveled
1,550,139
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
14,172
644
133
6
0
489,144
1
L
Charybdis
10,581
481
91
4
0
332,472
1
W
Nemesis
12,492
568
151
7
0
407,182
0
W
Jing Wei
16,848
766
207
9
0
395,158
3
W
Ymir
13,226
601
45
2
0
396,498
7
W
Agni
12,629
574
83
4
0
373,598
3
L
Nemesis
8,031
365
57
3
0
332,628
1
L
Anubis
7,443
338
42
2
0
180,886
3
L
Fenrir
7,265
330
36
2
0
359,500
4
L
Zhong Kui
12,965
589
140
6
0
344,653
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role