Player Matchup

Ne Zha
Ne Zha
AdultHaircut
Ne Zha
Level 89
God Stats
23W - 9L
1,717 SR
Queue Stats
121W - 122L
1,505 Elo+
Solo
Hel
Hel
Bellggarr
Hel
Level 48
God Stats
16W - 8L
1,617 SR
Queue Stats
100W - 95L
1,498 Elo+
Party 1
Geb
Geb
Set_Main456
Geb
Level 106
God Stats
1W - 1L
1,711 SR
Queue Stats
54W - 42L
1,638 Elo+
Party 1
Hou Yi
Hou Yi
Vegasboy702123
Hou Yi
Level 44
God Stats
15W - 7L
1,643 SR
Queue Stats
56W - 43L
1,672 Elo+
Solo
Achilles
Achilles
XANDY17X
Achilles
Level 99
God Stats
40W - 32L
1,519 SR
Queue Stats
706W - 725L
1,436 Elo+
Solo
Team Averages
Level 77
1,641 SR
1,550 Elo+

VS

Team Averages
Level 73
1,361 SR
1,454 Elo+
Anhur
Anhur
CaptainDaddy361
Anhur
Level 29
God Stats
1W - 1L
1,396 SR
Queue Stats
28W - 28L
1,494 Elo+
Party 2
Ra
Ra
Eeyore_Vibes
Ra
Level 42
God Stats
6W - 10L
1,420 SR
Queue Stats
295W - 310L
1,466 Elo+
Solo
Yemoja
Yemoja
PearlTwister
Yemoja
Level 48
God Stats
1W - 5L
1,373 SR
Queue Stats
357W - 331L
1,444 Elo+
Solo
Ao Kuang
Ao Kuang
PrimalMouse
Ao Kuang
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
318W - 326L
1,469 Elo+
Party 2
Osiris
Osiris
liurrey21
Osiris
Level 144
God Stats
0W - 2L
1,118 SR
Queue Stats
60W - 76L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
17
4 / 1 / 12
9,982
998
10,638
10,176
7,188
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
8 / 1 / 16
11,542
1,154
14,901
10,566
3,785
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
4 / 2 / 16
10,462
1,046
10,427
10,021
4,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
3 / 2 / 17
10,294
1,029
11,149
8,142
3,146
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
XANDY17X
Achilles
18
8 / 3 / 14
10,943
1,094
17,272
13,467
8,378
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

248

VS

Team 2 Tickets

168

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 3
9,682
968
8,665
12,712
5,091
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 5 / 6
9,878
988
12,743
11,277
4,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Yemoja
16
0 / 5 / 5
8,927
893
7,145
12,478
13,439
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
PrimalMouse
Ao Kuang
15
4 / 8 / 3
9,737
974
10,776
15,474
6,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
liurrey21
Osiris
16
0 / 6 / 8
9,098
910
9,145
16,118
13,053
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
34
27
Kills
9
9
Deaths
27
75
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
4
1
12
10
W
8
1
16
16
L
3
3
3
1.5
L
2
5
6
1
L
Yemoja
0
5
5
0.5
L
Ao Kuang
PrimalMouse
Ao Kuang
4
8
3
0.69
W
4
2
16
6
W
3
2
17
5.75
W
Achilles
XANDY17X
Achilles
8
3
14
5
L
Osiris
liurrey21
Osiris
0
6
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,387
Damage
48,474
52,372
Taken
68,059
27,325
Mitigated
42,481
17,349
Healing
9,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
10,638
3,232
766
1,816
10,176
7,188
0
6,377
3,799
0
22,863
W
14,901
849
5,313
5,765
10,566
3,785
0
5,918
4,648
35,292
0
L
8,665
6,461
0
1,914
12,712
5,091
0
5,222
7,490
0
25,400
L
12,743
522
2,839
735
11,277
4,264
0
5,011
6,266
49,392
0
L
Yemoja
7,145
462
1,730
294
12,478
13,439
0
6,159
6,319
26,792
0
L
Ao Kuang
PrimalMouse
Ao Kuang
10,776
4,507
0
1,587
15,474
6,634
0
4,038
11,436
16,841
1,443
W
10,427
773
0
2,382
10,021
4,828
0
5,840
4,181
26,866
0
W
11,149
5,535
0
994
8,142
3,146
0
4,842
3,300
0
32,263
W
Achilles
XANDY17X
Achilles
17,272
6,654
0
313
13,467
8,378
0
6,742
6,725
0
24,004
L
Osiris
liurrey21
Osiris
9,145
4,607
0
0
16,118
13,053
0
4,898
11,220
0
17,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,223
Gold Earned
47,322
177
Minions Killed
188
8
Camps Cleared
6
993,564
Distance Traveled
846,380
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,982
998
25
3
0
205,918
1
W
Hel
11,542
1,154
47
5
1
211,152
1
L
Anhur
9,682
968
22
2
1
145,923
0
L
Ra
9,878
988
107
11
0
188,914
0
L
Yemoja
8,927
893
30
3
2
162,448
2
L
Ao Kuang
9,737
974
15
2
1
157,140
0
W
Geb
10,462
1,046
36
4
5
197,045
1
W
Hou Yi
10,294
1,029
54
5
2
182,177
0
W
Achilles
10,943
1,094
15
2
0
197,272
0
L
Osiris
9,098
910
14
1
2
191,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role