Player Matchup

Achilles
Achilles
Agurol
Achilles
Level 27
God Stats
8W - 11L
1,441 SR
Queue Stats
87W - 90L
1,395 Elo+
Solo
Ares
Ares
TheDisturbance1
Ares
Level 14
God Stats
11W - 15L
1,394 SR
Queue Stats
38W - 40L
1,317 Elo+
Solo
Nemesis
Nemesis
simpPatrol69
Nemesis
Level 15
God Stats
6W - 13L
1,288 SR
Queue Stats
178W - 210L
1,267 Elo+
Solo
Fenrir
Fenrir
sleyer_93
Fenrir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 25L
1,263 Elo+
Solo
Kukulkan
Kukulkan
woodensoldier
Kukulkan
Level 29
God Stats
6W - 6L
1,456 SR
Queue Stats
37W - 43L
1,447 Elo+
Solo
Team Averages
Level 21
1,416 SR
1,338 Elo+

VS

Team Averages
Level 24
1,516 SR
1,322 Elo+
Fafnir
Fafnir
ChadByDesign
Fafnir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 55L
1,224 Elo+
Party 1
Cabrakan
Cabrakan
GetBackeds
Cabrakan
Level 29
God Stats
4W - 7L
1,718 SR
Queue Stats
80W - 81L
1,495 Elo+
Solo
Neith
Neith
OPGOFFICIAL
Neith
Level 25
God Stats
10W - 11L
1,468 SR
Queue Stats
277W - 313L
1,471 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Pris217731
Morgan Le Fay
Level 26
God Stats
1W - 3L
1,393 SR
Queue Stats
19W - 40L
1,197 Elo+
Solo
Xbalanque
Xbalanque
Timxlxss god
Xbalanque
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 36L
1,224 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Agurol
Achilles
17
4 / 1 / 2
10,487
524
11,105
14,860
5,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
3 / 2 / 10
9,193
460
5,917
9,641
9,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
simpPatrol69
Nemesis
20
18 / 1 / 4
12,425
621
15,706
11,030
4,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Fenrir
sleyer_93
Fenrir
14
0 / 3 / 4
8,402
420
1,556
8,045
4,032
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
woodensoldier
Kukulkan
17
6 / 3 / 4
11,162
558
13,713
9,010
4,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
12
1 / 4 / 1
8,288
414
1,415
13,339
12,183
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cabrakan
GetBackeds
Cabrakan
17
4 / 3 / 1
10,510
526
13,154
16,705
14,805
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
4 / 7 / 0
9,089
454
9,964
13,494
4,202
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
Pris217731
Morgan Le Fay
13
0 / 9 / 2
7,983
399
1,935
14,249
4,517
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
Timxlxss god
Xbalanque
12
0 / 9 / 2
7,957
398
3,127
11,435
3,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
15
31
Kills
9
10
Deaths
32
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Achilles
Agurol
Achilles
4
1
2
5
L
Fafnir
1
4
1
0.38
L
Cabrakan
GetBackeds
Cabrakan
4
3
1
1.5
L
4
7
0
0.57
L
Morgan Le Fay
Pris217731
Morgan Le Fay
0
9
2
0.11
W
3
2
10
4
L
Xbalanque
Timxlxss god
Xbalanque
0
9
2
0.11
W
Nemesis
simpPatrol69
Nemesis
18
1
4
20
W
Fenrir
sleyer_93
Fenrir
0
3
4
0.67
W
Kukulkan
woodensoldier
Kukulkan
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,997
Damage
29,595
52,586
Taken
69,222
28,233
Mitigated
39,115
17,592
Healing
13,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Agurol
Achilles
11,105
5,293
0
3,509
14,860
5,944
463
9,145
5,715
0
67,956
L
Fafnir
1,415
587
1,168
1,406
13,339
12,183
410
4,208
9,131
9,577
0
L
Cabrakan
GetBackeds
Cabrakan
13,154
2,355
0
6,628
16,705
14,805
0
2,000
14,705
75,049
0
L
9,964
6,143
0
2,939
13,494
4,202
416
4,188
9,306
0
49,742
L
Morgan Le Fay
Pris217731
Morgan Le Fay
1,935
103
35
1,027
14,249
4,517
161
7,836
6,413
35,308
0
W
5,917
754
0
2,366
9,641
9,373
437
1,262
8,379
30,912
0
L
Xbalanque
Timxlxss god
Xbalanque
3,127
2,130
0
391
11,435
3,408
4,269
1,398
10,037
0
41,932
W
Nemesis
simpPatrol69
Nemesis
15,706
7,188
0
6,482
11,030
4,741
118
800
10,192
0
107,025
W
Fenrir
sleyer_93
Fenrir
1,556
810
0
1,973
8,045
4,032
1,229
2,636
5,409
0
25,312
W
Kukulkan
woodensoldier
Kukulkan
13,713
581
0
3,262
9,010
4,143
2,051
2,623
6,387
74,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,669
Gold Earned
43,827
513
Minions Killed
393
0
Camps Cleared
0
1,857,909
Distance Traveled
1,598,940
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,487
524
116
6
0
388,990
0
L
Fafnir
8,288
414
20
1
0
338,946
1
L
Cabrakan
10,510
526
137
7
0
271,085
2
L
Neith
9,089
454
89
4
0
343,464
3
L
Morgan Le Fay
7,983
399
70
4
0
343,484
2
W
Ares
9,193
460
40
2
0
347,983
0
L
Xbalanque
7,957
398
77
4
0
301,961
0
W
Nemesis
12,425
621
159
8
0
430,328
7
W
Fenrir
8,402
420
57
3
0
341,282
0
W
Kukulkan
11,162
558
141
7
0
349,326
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role