Player Matchup

Sun Wukong
Sun Wukong
Apsyhosy
Sun Wukong
Level 6
God Stats
1W - 1L
1,239 SR
Queue Stats
16W - 13L
1,277 Elo+
Solo
Bellona
Bellona
Areddaww
Bellona
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 9L
1,045 Elo+
Solo
Ra
Ra
Itzukiii
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,247 Elo+
Solo
Artio
Artio
SoulsReappers
Artio
Level 28
God Stats
2W - 0L
1,711 SR
Queue Stats
45W - 32L
1,451 Elo+
Party 1
Hachiman
Hachiman
snowfire62322
Hachiman
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 5L
1,254 Elo+
Party 1
Team Averages
Level 12
1,490 SR
1,255 Elo+

VS

Team Averages
Level 20
1,320 SR
1,372 Elo+
Pele
Pele
 
Pele
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
ArairIII
Thor
Level 11
God Stats
0W - 2L
1,260 SR
Queue Stats
9W - 12L
1,385 Elo+
Solo
Neith
Neith
MACEDONIEN
Neith
Level 43
God Stats
94W - 144L
1,351 SR
Queue Stats
221W - 302L
1,377 Elo+
Party 2
Thoth
Thoth
VoxyGei
Thoth
Level 15
God Stats
6W - 9L
1,348 SR
Queue Stats
21W - 24L
1,303 Elo+
Solo
Olorun
Olorun
lerelou
Olorun
Level 10
God Stats
1W - 7L
1,139 SR
Queue Stats
8W - 16L
1,294 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Apsyhosy
Sun Wukong
19
11 / 1 / 25
12,226
1,111
23,817
18,019
17,819
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
Areddaww
Bellona
18
1 / 2 / 19
10,960
996
6,589
12,884
11,362
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
9 / 3 / 20
11,621
1,056
14,148
9,550
4,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
4 / 2 / 31
12,750
1,159
12,885
16,759
26,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
snowfire62322
Hachiman
20
21 / 2 / 17
14,837
1,349
38,079
14,007
6,425
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

239

VS

Team 2 Tickets

10

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
4 / 8 / 5
11,097
1,009
16,852
21,900
14,895
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thor
17
1 / 12 / 8
10,013
910
11,595
26,595
11,210
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
17
2 / 6 / 6
10,527
957
14,189
18,839
9,920
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
VoxyGei
Thoth
17
3 / 8 / 6
10,649
968
11,906
15,048
6,299
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Olorun
lerelou
Olorun
17
0 / 12 / 7
9,882
898
9,631
22,115
9,425
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
42
46
Kills
10
10
Deaths
46
112
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
4
8
5
0.81
W
Sun Wukong
Apsyhosy
Sun Wukong
11
1
25
23.5
L
Thor
1
12
8
0.42
W
Bellona
Areddaww
Bellona
1
2
19
5.25
W
9
3
20
6.33
L
Neith
2
6
6
0.83
W
4
2
31
9.75
L
Thoth
VoxyGei
Thoth
3
8
6
0.75
L
Olorun
lerelou
Olorun
0
12
7
0.29
W
Hachiman
snowfire62322
Hachiman
21
2
17
14.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,518
Damage
64,173
71,219
Taken
104,497
67,134
Mitigated
51,749
21,492
Healing
11,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
16,852
4,382
0
3,813
21,900
14,895
0
6,565
15,335
0
39,290
W
Sun Wukong
Apsyhosy
Sun Wukong
23,817
3,452
0
5,286
18,019
17,819
0
7,359
10,660
10,546
27,520
L
Thor
11,595
2,210
0
0
26,595
11,210
0
9,114
17,481
0
25,578
W
Bellona
Areddaww
Bellona
6,589
1,866
1,338
1,806
12,884
11,362
0
3,125
9,759
1,178
20,220
W
14,148
1,063
2,021
1,284
9,550
4,798
0
2,119
7,431
41,912
0
L
Neith
14,189
7,528
0
5,242
18,839
9,920
0
5,371
13,468
0
36,192
W
12,885
3,726
1,183
2,566
16,759
26,730
0
4,359
12,400
18,897
0
L
Thoth
VoxyGei
Thoth
11,906
1,932
0
0
15,048
6,299
0
3,556
11,492
29,044
0
L
Olorun
lerelou
Olorun
9,631
4,996
317
2,397
22,115
9,425
0
8,441
13,674
35,586
0
W
Hachiman
snowfire62322
Hachiman
38,079
25,485
0
6,008
14,007
6,425
0
4,575
9,432
0
58,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,394
Gold Earned
52,168
186
Minions Killed
196
10
Camps Cleared
4
989,447
Distance Traveled
879,345
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,097
1,009
35
3
2
204,253
0
W
Sun Wukong
12,226
1,111
28
3
1
227,596
0
L
Thor
10,013
910
24
2
0
174,698
0
W
Bellona
10,960
996
21
2
6
167,973
0
W
Ra
11,621
1,056
78
7
0
206,377
1
L
Neith
10,527
957
47
4
0
165,063
0
W
Artio
12,750
1,159
11
1
1
206,582
0
L
Thoth
10,649
968
36
3
2
183,611
0
L
Olorun
9,882
898
54
5
0
151,720
0
W
Hachiman
14,837
1,349
48
4
2
180,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role