Player Matchup

Sun Wukong
Sun Wukong
EGA Alex
Sun Wukong
Level 28
God Stats
4W - 2L
1,669 SR
Queue Stats
17W - 38L
1,186 Elo+
Party 1
Sobek
Sobek
KitsuneFox04
Sobek
Level 55
God Stats
3W - 2L
1,500 SR
Queue Stats
101W - 121L
1,365 Elo+
Solo
Tsukuyomi
Tsukuyomi
N7 K GOTO
Tsukuyomi
Level 54
God Stats
1W - 2L
1,148 SR
Queue Stats
42W - 89L
1,214 Elo+
Party 1
Neith
Neith
Shadowale90
Neith
Level 28
God Stats
1W - 2L
1,162 SR
Queue Stats
28W - 82L
1,165 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
matti58killer46
Morgan Le Fay
Level 35
God Stats
3W - 7L
1,314 SR
Queue Stats
25W - 67L
1,210 Elo+
Party 1
Team Averages
Level 40
1,359 SR
1,228 Elo+

VS

Team Averages
Level 47
1,458 SR
1,319 Elo+
King Arthur
King Arthur
 
King Arthur
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
BaronAshura
Loki
Level 51
God Stats
24W - 28L
1,391 SR
Queue Stats
126W - 194L
1,262 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Bharathang
Morgan Le Fay
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
201W - 205L
1,425 Elo+
Solo
Izanami
Izanami
Mugiwara_no_kev_
Izanami
Level 28
God Stats
4W - 12L
1,397 SR
Queue Stats
33W - 64L
1,207 Elo+
Party 3
Scylla
Scylla
yDenzR_
Scylla
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 52L
1,200 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EGA Alex
Sun Wukong
13
4 / 2 / 7
8,055
474
8,753
9,716
8,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 1 / 16
8,069
475
6,617
17,061
16,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
N7 K GOTO
Tsukuyomi
15
11 / 3 / 3
9,397
553
10,886
10,882
4,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

12
6 / 4 / 8
7,897
465
7,955
9,600
3,362
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
matti58killer46
Morgan Le Fay
13
5 / 3 / 11
8,305
489
11,114
10,373
4,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
0 / 3 / 0
6,918
407
2,773
13,942
6,880
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
7 / 4 / 2
8,283
487
6,861
10,081
3,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Bharathang
Morgan Le Fay
12
2 / 7 / 4
7,744
456
8,610
12,389
4,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
3 / 6 / 2
7,706
453
9,954
10,760
3,340
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
yDenzR_
Scylla
10
1 / 8 / 5
6,738
396
7,070
11,086
3,041
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
26
28
Kills
13
13
Deaths
28
45
Assists
13
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
3
0
0
L
7
4
2
2
L
Morgan Le Fay
Bharathang
Morgan Le Fay
2
7
4
0.57
W
Sun Wukong
EGA Alex
Sun Wukong
4
2
7
3.75
W
2
1
16
10
L
3
6
2
0.67
W
Tsukuyomi
N7 K GOTO
Tsukuyomi
11
3
3
4.17
W
6
4
8
2.5
W
Morgan Le Fay
matti58killer46
Morgan Le Fay
5
3
11
3.5
L
Scylla
yDenzR_
Scylla
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,325
Damage
35,268
57,632
Taken
58,258
37,466
Mitigated
21,635
20,961
Healing
9,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,773
342
98
3,371
13,942
6,880
238
1,646
11,895
0
30,435
L
6,861
1,235
0
571
10,081
3,902
0
3,120
6,834
0
36,540
L
Morgan Le Fay
Bharathang
Morgan Le Fay
8,610
913
59
1,991
12,389
4,472
533
2,531
9,720
31,140
0
W
Sun Wukong
EGA Alex
Sun Wukong
8,753
1,886
0
3,337
9,716
8,989
0
1,675
7,975
0
31,438
W
6,617
487
0
6,827
17,061
16,908
14
2,813
13,900
19,248
0
L
9,954
4,281
0
1,200
10,760
3,340
0
3,689
7,025
0
46,083
W
Tsukuyomi
N7 K GOTO
Tsukuyomi
10,886
2,614
0
5,801
10,882
4,083
0
3,047
7,624
0
52,574
W
7,955
4,048
0
3,336
9,600
3,362
754
3,159
6,085
0
30,288
W
Morgan Le Fay
matti58killer46
Morgan Le Fay
11,114
839
0
1,660
10,373
4,124
210
3,953
6,368
49,411
0
L
Scylla
yDenzR_
Scylla
7,070
788
101
2,019
11,086
3,041
0
6,745
4,250
19,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,723
Gold Earned
37,389
287
Minions Killed
279
0
Camps Cleared
0
1,549,914
Distance Traveled
1,411,168
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,918
407
60
4
0
290,462
1
L
Loki
8,283
487
62
4
0
322,751
2
L
Morgan Le Fay
7,744
456
58
3
0
266,214
5
W
Sun Wukong
8,055
474
60
4
0
302,242
1
W
Sobek
8,069
475
15
1
0
334,378
4
L
Izanami
7,706
453
76
4
0
275,610
0
W
Tsukuyomi
9,397
553
79
5
0
346,952
0
W
Neith
7,897
465
49
3
0
267,618
2
W
Morgan Le Fay
8,305
489
84
5
0
298,724
3
L
Scylla
6,738
396
23
1
0
256,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role