Player Matchup

Medusa
Medusa
Laych1066
Medusa
Level 64
God Stats
4W - 5L
1,480 SR
Queue Stats
381W - 374L
1,533 Elo+
Solo
Raijin
Raijin
N1v3Kk
Raijin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,399 Elo+
Solo
Set
Set
Prokomiko
Set
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 113L
1,595 Elo+
Solo
Zeus
Zeus
avatar138
Zeus
Level 29
God Stats
2W - 0L
1,723 SR
Queue Stats
16W - 30L
1,456 Elo+
Solo
Baron Samedi
Baron Samedi
kutlak
Baron Samedi
Level 116
God Stats
8W - 2L
1,553 SR
Queue Stats
329W - 329L
1,505 Elo+
Solo
Team Averages
Level 63
1,551 SR
1,498 Elo+

VS

Team Averages
Level 69
1,529 SR
1,537 Elo+
Raijin
Raijin
AndyAndrei99
Raijin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Hash420Tag
Heimdallr
Level 29
God Stats
1W - 2L
1,263 SR
Queue Stats
101W - 82L
1,498 Elo+
Solo
Gilgamesh
Gilgamesh
JahzzIndo
Gilgamesh
Level 157
God Stats
14W - 12L
1,772 SR
Queue Stats
1,053W - 1,051L
1,460 Elo+
Solo
Chaac
Chaac
LMGTIL
Chaac
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,625 Elo+
Party 1
Terra
Terra
LegoFoxy
Terra
Level 89
God Stats
3W - 3L
1,608 SR
Queue Stats
339W - 340L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Laych1066
Medusa
19
6 / 4 / 19
11,656
833
22,349
16,793
7,043
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cudgel

Cudgel

+10
Physical Power
+50
Health

Raijin
N1v3Kk
Raijin
16
3 / 7 / 12
10,172
727
10,000
14,373
5,332
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
17 / 4 / 11
13,791
985
28,968
32,423
20,373
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
16
3 / 7 / 13
10,079
720
17,028
11,956
3,787
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
kutlak
Baron Samedi
19
4 / 5 / 19
11,438
817
14,590
17,284
16,911
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
15
1 / 12 / 10
9,777
698
5,549
14,810
6,222
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Hash420Tag
Heimdallr
19
8 / 7 / 10
11,973
855
21,123
18,523
9,445
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
JahzzIndo
Gilgamesh
17
8 / 5 / 9
11,371
812
20,844
30,705
23,198
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
LMGTIL
Chaac
20
9 / 6 / 12
12,311
879
26,351
27,911
31,267
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Terra
LegoFoxy
Terra
17
1 / 3 / 14
10,926
780
5,727
19,282
22,149
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
82
33
Kills
27
27
Deaths
33
74
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Raijin
1
12
10
0.5
L
Heimdallr
Hash420Tag
Heimdallr
8
7
10
1.86
L
Gilgamesh
JahzzIndo
Gilgamesh
8
5
9
2.5
L
Chaac
LMGTIL
Chaac
9
6
12
2.5
W
Medusa
Laych1066
Medusa
6
4
19
3.88
L
Terra
LegoFoxy
Terra
1
3
14
2.67
W
Raijin
N1v3Kk
Raijin
3
7
12
1.29
W
17
4
11
5.63
W
Zeus
3
7
13
1.36
W
Baron Samedi
kutlak
Baron Samedi
4
5
19
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,935
Damage
79,594
92,829
Taken
111,231
53,446
Mitigated
92,281
40,719
Healing
45,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
5,549
472
272
0
14,810
6,222
720
5,482
9,071
14,928
0
L
Heimdallr
Hash420Tag
Heimdallr
21,123
6,525
2,663
3,735
18,523
9,445
2,896
6,098
11,994
0
35,801
L
Gilgamesh
JahzzIndo
Gilgamesh
20,844
3,157
1,835
9,299
30,705
23,198
698
11,693
18,616
0
26,069
L
Chaac
LMGTIL
Chaac
26,351
3,555
1,240
10,724
27,911
31,267
448
9,222
18,310
0
51,646
W
Medusa
Laych1066
Medusa
22,349
8,943
2,456
5,307
16,793
7,043
2,256
934
15,628
0
46,302
L
Terra
LegoFoxy
Terra
5,727
1,180
8,610
7,036
19,282
22,149
349
9,123
9,773
8,685
0
W
Raijin
N1v3Kk
Raijin
10,000
2,015
136
1,230
14,373
5,332
228
2,047
12,045
20,824
0
W
28,968
11,067
891
15,843
32,423
20,373
1,850
4,470
27,327
0
40,739
W
Zeus
17,028
1,735
0
1,008
11,956
3,787
301
1,996
9,874
30,880
0
W
Baron Samedi
kutlak
Baron Samedi
14,590
1,157
6,913
6,935
17,284
16,911
497
1,829
15,128
30,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,136
Gold Earned
56,358
148
Minions Killed
127
0
Camps Cleared
0
1,379,321
Distance Traveled
1,242,124
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,777
698
16
1
0
184,302
0
L
Heimdallr
11,973
855
31
2
0
240,540
2
L
Gilgamesh
11,371
812
19
1
0
287,725
1
L
Chaac
12,311
879
51
4
0
279,492
0
W
Medusa
11,656
833
42
3
0
360,625
1
L
Terra
10,926
780
10
1
0
250,065
0
W
Raijin
10,172
727
20
1
0
213,653
0
W
Set
13,791
985
23
2
0
325,321
0
W
Zeus
10,079
720
30
2
0
212,289
0
W
Baron Samedi
11,438
817
33
2
0
267,433
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role