Player Matchup

Da Ji
Da Ji
Cobraismad
Da Ji
Level 14
God Stats
1W - 2L
1,250 SR
Queue Stats
31W - 22L
1,366 Elo+
Party 1
Osiris
Osiris
LucaderBarbar02
Osiris
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 72L
1,360 Elo+
Party 1
Bacchus
Bacchus
RAZOR666s
Bacchus
Level 22
God Stats
5W - 2L
1,623 SR
Queue Stats
27W - 30L
1,361 Elo+
Party 2
Scylla
Scylla
ThaaNicoo
Scylla
Level 38
God Stats
2W - 3L
1,475 SR
Queue Stats
69W - 87L
1,278 Elo+
Party 1
Neith
Neith
mayhemws
Neith
Level 22
God Stats
19W - 15L
1,493 SR
Queue Stats
24W - 32L
1,320 Elo+
Party 2
Team Averages
Level 23
1,468 SR
1,337 Elo+

VS

Team Averages
Level 13
1,383 SR
1,453 Elo+
Bellona
Bellona
 
Bellona
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chernobog
Chernobog
Lycks18
Chernobog
Level 8
God Stats
1W - 3L
1,147 SR
Queue Stats
5W - 4L
1,483 Elo+
Party 3
Janus
Janus
Zuuna07
Janus
Level 16
God Stats
0W - 1L
1,269 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Ymir
Ymir
antonio812
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Loki
Loki
dieb8
Loki
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,281 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
17
16 / 3 / 11
11,777
589
18,738
11,266
6,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 5 / 5
10,198
510
10,186
15,261
30,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
RAZOR666s
Bacchus
14
4 / 2 / 14
9,324
466
5,953
7,927
5,077
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
ThaaNicoo
Scylla
18
12 / 2 / 6
11,282
564
12,395
9,446
3,380
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
mayhemws
Neith
16
5 / 4 / 11
10,097
505
8,963
7,196
2,343
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
18
5 / 6 / 4
11,333
567
11,327
17,052
21,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
Lycks18
Chernobog
12
2 / 10 / 6
8,193
410
4,557
14,215
4,069
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Zuuna07
Janus
15
1 / 10 / 2
9,751
488
6,527
14,028
3,251
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 6 / 5
8,761
438
4,599
14,447
12,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
dieb8
Loki
15
7 / 8 / 2
10,415
521
5,684
14,564
5,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
35
40
Kills
16
16
Deaths
40
47
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
5
6
4
1.17
W
Da Ji
16
3
11
7.17
W
3
5
5
1.1
L
Chernobog
Lycks18
Chernobog
2
10
6
0.5
W
Bacchus
RAZOR666s
Bacchus
4
2
14
5.5
W
Scylla
ThaaNicoo
Scylla
12
2
6
7.5
L
Janus
Zuuna07
Janus
1
10
2
0.2
L
1
6
5
0.58
L
Loki
dieb8
Loki
7
8
2
1
W
Neith
mayhemws
Neith
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,235
Damage
32,694
51,096
Taken
74,306
47,236
Mitigated
47,474
7,175
Healing
6,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
11,327
4,950
56
1,742
17,052
21,249
1,609
2,250
14,722
0
71,725
W
Da Ji
18,738
6,215
0
1,327
11,266
6,380
2,226
2,752
8,514
0
69,968
W
10,186
2,527
0
1,287
15,261
30,056
714
1,051
14,210
0
59,101
L
Chernobog
Lycks18
Chernobog
4,557
2,111
0
1,438
14,215
4,069
118
2,630
11,545
0
32,106
W
Bacchus
RAZOR666s
Bacchus
5,953
268
0
1,608
7,927
5,077
592
2,919
5,008
23,314
0
W
Scylla
ThaaNicoo
Scylla
12,395
1,383
0
2,261
9,446
3,380
91
3,164
6,282
62,273
0
L
Janus
Zuuna07
Janus
6,527
623
0
0
14,028
3,251
215
6,494
7,164
59,823
0
L
4,599
324
0
1,206
14,447
12,927
964
3,001
11,412
21,978
0
L
Loki
dieb8
Loki
5,684
2,229
0
2,071
14,564
5,978
0
3,353
11,115
0
54,684
W
Neith
mayhemws
Neith
8,963
4,197
0
692
7,196
2,343
1,648
1,599
5,597
0
52,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,678
Gold Earned
48,453
439
Minions Killed
453
0
Camps Cleared
0
1,863,438
Distance Traveled
1,738,415
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,333
567
163
8
0
370,674
1
W
Da Ji
11,777
589
98
5
0
404,724
1
W
Osiris
10,198
510
100
5
0
343,953
4
L
Chernobog
8,193
410
56
3
0
365,688
0
W
Bacchus
9,324
466
30
2
0
396,112
2
W
Scylla
11,282
564
115
6
0
357,564
1
L
Janus
9,751
488
115
6
0
292,695
0
L
Ymir
8,761
438
41
2
0
311,944
1
L
Loki
10,415
521
78
4
0
397,414
1
W
Neith
10,097
505
96
5
0
361,085
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role