Player Matchup

Chang'e
Chang'e
Anto028
Chang'e
Level 22
God Stats
3W - 3L
1,500 SR
Queue Stats
269W - 296L
1,635 Elo+
Solo
Hou Yi
Hou Yi
BiancaMC3633
Hou Yi
Level 27
God Stats
1W - 1L
1,711 SR
Queue Stats
92W - 91L
1,471 Elo+
Solo
Ymir
Ymir
PrutaVonRikatto
Ymir
Level 4
God Stats
1W - 2L
1,511 SR
Queue Stats
1W - 3L
1,495 Elo+
Solo
Tiamat
Tiamat
RJJJijynn
Tiamat
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 149L
1,570 Elo+
Solo
Bakasura
Bakasura
Yetmisliqhue
Bakasura
Level 27
God Stats
2W - 2L
1,728 SR
Queue Stats
6W - 4L
1,610 Elo+
Solo
Team Averages
Level 19
1,590 SR
1,556 Elo+

VS

Team Averages
Level 23
1,649 SR
1,544 Elo+
Ares
Ares
Magistaire1
Ares
Level 28
God Stats
8W - 16L
1,500 SR
Queue Stats
221W - 253L
1,628 Elo+
Solo
Hercules
Hercules
Skreeme
Hercules
Level 24
God Stats
3W - 0L
1,735 SR
Queue Stats
8W - 9L
1,368 Elo+
Solo
Tsukuyomi
Tsukuyomi
Taethien
Tsukuyomi
Level 6
God Stats
2W - 0L
1,694 SR
Queue Stats
3W - 3L
1,512 Elo+
Solo
Rama
Rama
queteden1312
Rama
Level 29
God Stats
9W - 11L
1,496 SR
Queue Stats
125W - 96L
1,590 Elo+
Solo
Ah Puch
Ah Puch
twistMonster
Ah Puch
Level 28
God Stats
16W - 6L
1,822 SR
Queue Stats
138W - 137L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Anto028
Chang'e
10
1 / 4 / 2
6,575
387
5,207
9,833
6,812
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hou Yi
11
0 / 6 / 2
6,605
389
4,254
10,502
2,428
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 6 / 1
7,656
450
6,224
12,879
10,305
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
RJJJijynn
Tiamat
15
3 / 4 / 2
9,264
545
7,735
14,314
6,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Yetmisliqhue
Bakasura
15
5 / 4 / 3
9,651
568
8,121
13,447
4,377
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 5
9,099
535
3,576
11,384
10,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hercules
Skreeme
Hercules
13
3 / 3 / 3
8,755
515
4,755
15,162
11,431
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
Taethien
Tsukuyomi
14
5 / 5 / 6
9,423
554
5,322
11,436
3,891
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
10 / 1 / 4
11,099
653
19,653
14,668
5,726
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
twistMonster
Ah Puch
16
5 / 2 / 4
10,465
616
9,388
9,054
3,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
10
Kills
24
24
Deaths
12
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Anto028
Chang'e
1
4
2
0.5
L
Hou Yi
0
6
2
0.17
W
1
1
5
3.5
L
1
6
1
0.25
L
Tiamat
RJJJijynn
Tiamat
3
4
2
1
W
Hercules
Skreeme
Hercules
3
3
3
1.5
W
Tsukuyomi
Taethien
Tsukuyomi
5
5
6
1.6
L
Bakasura
Yetmisliqhue
Bakasura
5
4
3
1.63
W
10
1
4
12
W
Ah Puch
twistMonster
Ah Puch
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,541
Damage
42,694
60,975
Taken
61,704
30,409
Mitigated
35,041
13,889
Healing
25,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Anto028
Chang'e
5,207
631
305
3,067
9,833
6,812
0
2,489
7,258
25,555
0
L
Hou Yi
4,254
2,136
240
2,395
10,502
2,428
0
1,261
9,198
0
34,177
W
3,576
289
0
2,479
11,384
10,638
539
4,630
5,968
23,437
0
L
6,224
1,199
316
129
12,879
10,305
0
2,379
10,397
32,669
0
L
Tiamat
RJJJijynn
Tiamat
7,735
1,419
0
5,139
14,314
6,487
0
4,288
9,704
57,684
0
W
Hercules
Skreeme
Hercules
4,755
1,325
0
6,026
15,162
11,431
926
6,836
7,840
0
26,981
W
Tsukuyomi
Taethien
Tsukuyomi
5,322
1,041
0
3,055
11,436
3,891
0
2,398
8,861
0
43,662
L
Bakasura
Yetmisliqhue
Bakasura
8,121
5,831
0
2,298
13,447
4,377
0
1,937
11,454
0
38,129
W
19,653
15,932
0
8,838
14,668
5,726
3,180
5,637
8,549
0
112,237
W
Ah Puch
twistMonster
Ah Puch
9,388
68
54
4,937
9,054
3,355
1,370
2,061
6,578
66,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,751
Gold Earned
48,841
398
Minions Killed
478
0
Camps Cleared
0
1,437,807
Distance Traveled
1,525,713
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,575
387
43
3
0
222,226
4
L
Hou Yi
6,605
389
53
3
0
275,425
7
W
Ares
9,099
535
36
2
0
336,236
4
L
Ymir
7,656
450
70
4
0
280,829
0
L
Tiamat
9,264
545
142
8
0
300,858
1
W
Hercules
8,755
515
53
3
0
300,298
3
W
Tsukuyomi
9,423
554
76
4
0
286,398
1
L
Bakasura
9,651
568
90
5
0
358,469
2
W
Rama
11,099
653
163
10
0
303,620
3
W
Ah Puch
10,465
616
150
9
0
299,161
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role