Player Matchup

Danzaburou
Danzaburou
Retro-Lix-
Danzaburou
Level 86
God Stats
5W - 6L
1,465 SR
Queue Stats
223W - 206L
1,442 Elo+
Solo
Hera
Hera
chuckycheeserton
Hera
Level 64
God Stats
16W - 17L
1,433 SR
Queue Stats
241W - 249L
1,452 Elo+
Party 1
Arachne
Arachne
fpnano88
Arachne
Level 99
God Stats
11W - 5L
1,607 SR
Queue Stats
96W - 95L
1,424 Elo+
Solo
Terra
Terra
ryandrew8
Terra
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
195W - 232L
1,491 Elo+
Party 1
King Arthur
King Arthur
surio899
King Arthur
Level 62
God Stats
11W - 12L
1,457 SR
Queue Stats
48W - 59L
1,400 Elo+
Solo
Team Averages
Level 79
1,492 SR
1,442 Elo+

VS

Team Averages
Level 94
1,509 SR
1,452 Elo+
Chaac
Chaac
 
Chaac
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
KleinerSpatz28
Bellona
Level 87
God Stats
74W - 97L
1,439 SR
Queue Stats
357W - 423L
1,322 Elo+
Solo
Cthulhu
Cthulhu
StacheSlayer
Cthulhu
Level 88
God Stats
41W - 47L
1,539 SR
Queue Stats
586W - 581L
1,487 Elo+
Solo
Artemis
Artemis
mamut033valeroso
Artemis
Level 109
God Stats
3W - 1L
1,776 SR
Queue Stats
402W - 383L
1,474 Elo+
Solo
Mulan
Mulan
vSniper_Godv
Mulan
Level 60
God Stats
0W - 2L
1,291 SR
Queue Stats
164W - 179L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Retro-Lix-
Danzaburou
15
2 / 7 / 4
9,993
555
12,437
13,840
4,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
5 / 3 / 1
9,996
555
9,845
7,604
3,024
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
fpnano88
Arachne
17
6 / 1 / 5
10,155
564
12,130
14,952
6,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Terra
ryandrew8
Terra
14
3 / 0 / 8
9,577
532
3,887
14,436
13,535
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
surio899
King Arthur
17
2 / 0 / 1
10,118
562
8,467
9,574
10,376
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
2 / 2 / 2
8,918
495
9,915
15,524
8,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
0 / 2 / 0
8,900
494
5,472
11,588
12,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
StacheSlayer
Cthulhu
13
3 / 3 / 6
8,452
470
6,218
14,506
14,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
5 / 6 / 4
8,569
476
11,150
12,623
4,217
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 5 / 1
8,543
475
5,647
15,041
12,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
24
18
Kills
11
11
Deaths
18
19
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
2
2
1.5
L
0
2
0
0
W
Danzaburou
Retro-Lix-
Danzaburou
2
7
4
0.57
L
Cthulhu
StacheSlayer
Cthulhu
3
3
6
2
W
5
3
1
1.83
W
Arachne
fpnano88
Arachne
6
1
5
8.5
L
5
6
4
1.17
W
Terra
ryandrew8
Terra
3
0
8
7
W
King Arthur
surio899
King Arthur
2
0
1
2.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,766
Damage
38,402
60,406
Taken
69,282
37,419
Mitigated
52,407
18,265
Healing
25,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
9,915
1,561
0
8,483
15,524
8,346
1,023
3,646
11,796
0
74,218
L
5,472
2,281
0
4,827
11,588
12,768
435
0
11,588
148
60,619
W
Danzaburou
Retro-Lix-
Danzaburou
12,437
5,695
0
3,416
13,840
4,405
2,994
2,897
10,943
0
66,765
L
Cthulhu
StacheSlayer
Cthulhu
6,218
613
1,048
2,971
14,506
14,224
0
1,715
12,791
28,616
0
W
9,845
3,398
0
525
7,604
3,024
290
242
7,196
71,041
0
W
Arachne
fpnano88
Arachne
12,130
10,623
0
2,414
14,952
6,079
0
898
13,819
0
69,482
L
11,150
4,911
0
2,218
12,623
4,217
1,407
3,124
9,483
0
51,760
W
Terra
ryandrew8
Terra
3,887
762
2,995
6,075
14,436
13,535
192
2,560
11,730
26,998
0
W
King Arthur
surio899
King Arthur
8,467
1,629
0
2,840
9,574
10,376
0
0
9,574
0
71,513
L
5,647
1,172
0
5,722
15,041
12,852
173
4,867
9,892
337
51,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,839
Gold Earned
43,382
527
Minions Killed
495
0
Camps Cleared
0
1,775,885
Distance Traveled
1,647,076
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,918
495
137
8
0
369,007
4
L
Bellona
8,900
494
145
8
0
338,687
3
W
Danzaburou
9,993
555
108
6
0
311,088
4
L
Cthulhu
8,452
470
37
2
0
349,373
6
W
Hera
9,996
555
135
8
0
339,548
0
W
Arachne
10,155
564
95
5
0
400,528
1
L
Artemis
8,569
476
81
5
0
309,396
0
W
Terra
9,577
532
41
2
0
367,078
2
W
King Arthur
10,118
562
148
8
0
357,643
0
L
Mulan
8,543
475
95
5
0
280,613
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role