Player Matchup

The Morrigan
The Morrigan
AlbusLamia
The Morrigan
Level 25
God Stats
12W - 4L
1,500 SR
Queue Stats
43W - 34L
1,092 Elo+
Solo
Hades
Hades
Raxerion
Hades
Level 15
God Stats
49W - 31L
1,556 SR
Queue Stats
84W - 60L
1,488 Elo+
Solo
Nu Wa
Nu Wa
cjrh314
Nu Wa
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 28L
1,382 Elo+
Solo
Tiamat
Tiamat
sykes450
Tiamat
Level 15
God Stats
61W - 83L
1,355 SR
Queue Stats
236W - 270L
1,458 Elo+
Solo
Nemesis
Nemesis
ulvishaa
Nemesis
Level 29
God Stats
61W - 69L
1,480 SR
Queue Stats
82W - 96L
1,384 Elo+
Solo
Team Averages
Level 21
1,478 SR
1,361 Elo+

VS

Team Averages
Level 18
1,504 SR
1,344 Elo+
Arachne
Arachne
Arlequim2110
Arachne
Level 29
God Stats
1W - 1L
1,722 SR
Queue Stats
6W - 15L
1,212 Elo+
Solo
Nemesis
Nemesis
Jackson2318
Nemesis
Level 7
God Stats
0W - 2L
1,263 SR
Queue Stats
23W - 30L
1,379 Elo+
Solo
Chaac
Chaac
LuucaB010
Chaac
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,242 Elo+
Solo
Apollo
Apollo
PROFILE UNKOWN
Apollo
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 62L
1,398 Elo+
Solo
Loki
Loki
lll_BAZOOKA_lll
Loki
Level 26
God Stats
52W - 39L
1,536 SR
Queue Stats
152W - 129L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AlbusLamia
The Morrigan
20
6 / 3 / 15
13,264
1,020
14,928
9,325
4,693
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hades
Raxerion
Hades
20
12 / 3 / 17
15,235
1,172
22,919
16,301
11,115
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
cjrh314
Nu Wa
20
11 / 3 / 22
14,964
1,151
28,598
7,785
2,957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
sykes450
Tiamat
19
2 / 3 / 15
12,081
929
6,569
10,473
7,045
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
ulvishaa
Nemesis
18
4 / 7 / 6
11,331
872
9,332
14,548
6,312
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

167

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Arlequim2110
Arachne
19
6 / 6 / 7
13,036
1,003
14,716
25,266
7,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
Jackson2318
Nemesis
19
0 / 7 / 9
11,608
893
2,920
19,835
5,228
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
LuucaB010
Chaac
16
1 / 5 / 3
10,228
787
2,273
8,444
3,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

19
1 / 10 / 12
12,318
948
9,365
20,393
8,153
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
11 / 7 / 5
14,800
1,138
23,179
18,882
5,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
55
35
Kills
19
19
Deaths
35
75
Assists
36
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
AlbusLamia
The Morrigan
6
3
15
4.5
L
Arachne
Arlequim2110
Arachne
6
6
7
1.58
L
Nemesis
Jackson2318
Nemesis
0
7
9
0.64
L
Chaac
LuucaB010
Chaac
1
5
3
0.5
L
1
10
12
0.7
W
Hades
Raxerion
Hades
12
3
17
6.83
W
Nu Wa
cjrh314
Nu Wa
11
3
22
7.33
L
11
7
5
1.93
W
Tiamat
sykes450
Tiamat
2
3
15
3.17
W
Nemesis
ulvishaa
Nemesis
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,346
Damage
52,453
58,432
Taken
92,820
32,122
Mitigated
30,491
9,400
Healing
4,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
AlbusLamia
The Morrigan
14,928
2,541
0
591
9,325
4,693
0
0
9,325
35,175
5,159
L
Arachne
Arlequim2110
Arachne
14,716
11,654
143
2,534
25,266
7,358
0
18,286
6,835
0
44,444
L
Nemesis
Jackson2318
Nemesis
2,920
1,032
0
145
19,835
5,228
0
16,354
3,481
0
23,774
L
Chaac
LuucaB010
Chaac
2,273
445
0
612
8,444
3,934
0
6,592
1,852
0
6,182
L
9,365
3,667
0
887
20,393
8,153
0
15,155
5,141
0
29,582
W
Hades
Raxerion
Hades
22,919
1,656
567
5,862
16,301
11,115
0
0
16,184
52,748
0
W
Nu Wa
cjrh314
Nu Wa
28,598
8,872
0
1,121
7,785
2,957
0
0
7,744
56,779
0
L
23,179
5,763
0
72
18,882
5,818
0
14,945
3,937
0
80,890
W
Tiamat
sykes450
Tiamat
6,569
311
0
612
10,473
7,045
0
0
10,433
30,847
0
W
Nemesis
ulvishaa
Nemesis
9,332
4,675
0
647
14,548
6,312
0
0
14,505
0
18,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,875
Gold Earned
61,990
280
Minions Killed
263
2
Camps Cleared
9
1,058,747
Distance Traveled
975,618
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
13,264
1,020
65
5
0
215,935
1
L
Arachne
13,036
1,003
66
5
2
259,424
0
L
Nemesis
11,608
893
53
4
1
227,506
0
L
Chaac
10,228
787
8
1
0
67,839
0
L
Apollo
12,318
948
25
2
2
170,851
0
W
Hades
15,235
1,172
96
7
1
230,449
1
W
Nu Wa
14,964
1,151
71
5
1
200,289
0
L
Loki
14,800
1,138
111
9
4
249,998
2
W
Tiamat
12,081
929
40
3
0
210,619
0
W
Nemesis
11,331
872
8
1
0
201,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role