Player Matchup

Bacchus
Bacchus
Cartaphilius-
Bacchus
Level 109
God Stats
11W - 4L
1,683 SR
Queue Stats
174W - 109L
1,651 Elo+
Party 1
Chaac
Chaac
I2ec3tGamer
Chaac
Level 107
God Stats
4W - 2L
1,761 SR
Queue Stats
231W - 168L
1,584 Elo+
Party 1
Gilgamesh
Gilgamesh
mitico_PLAY
Gilgamesh
Level 141
God Stats
18W - 15L
1,668 SR
Queue Stats
214W - 163L
1,604 Elo+
Party 1
Team Averages
Level 119
1,704 SR
1,613 Elo+

VS

Team Averages
Level 140
1,636 SR
1,598 Elo+
Hercules
Hercules
D1RT33_ST4R
Hercules
Level 118
God Stats
11W - 14L
1,616 SR
Queue Stats
208W - 228L
1,494 Elo+
Solo
Danzaburou
Danzaburou
Mattmoiissaa
Danzaburou
Level 146
God Stats
22W - 12L
1,679 SR
Queue Stats
160W - 124L
1,635 Elo+
Solo
Zhong Kui
Zhong Kui
The SpartLo
Zhong Kui
Level 157
God Stats
63W - 49L
1,612 SR
Queue Stats
263W - 223L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
15
4 / 2 / 13
11,383
632
12,712
15,042
17,747
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 0 / 12
12,305
684
13,572
21,610
25,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
mitico_PLAY
Gilgamesh
16
8 / 5 / 7
11,907
662
12,000
23,616
18,386
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
D1RT33_ST4R
Hercules
13
2 / 6 / 4
10,191
566
12,722
16,995
18,617
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Danzaburou
Mattmoiissaa
Danzaburou
12
4 / 7 / 1
10,497
583
13,117
14,507
6,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zhong Kui
The SpartLo
Zhong Kui
14
1 / 5 / 5
10,741
597
18,172
12,982
10,611
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
17
18
Kills
7
7
Deaths
18
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bacchus
4
2
13
5.25
L
Hercules
D1RT33_ST4R
Hercules
2
6
4
0.67
W
6
0
12
12
L
Danzaburou
Mattmoiissaa
Danzaburou
4
7
1
0.64
L
Zhong Kui
The SpartLo
Zhong Kui
1
5
5
0.7
W
Gilgamesh
mitico_PLAY
Gilgamesh
8
5
7
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,284
Damage
44,011
60,268
Taken
44,484
61,319
Mitigated
35,505
25,522
Healing
5,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
12,712
1,291
1,717
2,074
15,042
17,747
238
5,117
9,925
33,194
0
L
Hercules
D1RT33_ST4R
Hercules
12,722
3,482
0
1,529
16,995
18,617
0
5,234
10,999
0
35,302
W
13,572
2,563
2,104
12,624
21,610
25,186
545
6,170
15,440
0
37,665
L
Danzaburou
Mattmoiissaa
Danzaburou
13,117
5,386
0
1,150
14,507
6,277
0
4,083
10,093
0
48,180
L
Zhong Kui
The SpartLo
Zhong Kui
18,172
1,836
0
2,890
12,982
10,611
0
3,811
8,717
47,680
0
W
Gilgamesh
mitico_PLAY
Gilgamesh
12,000
2,725
1,436
5,567
23,616
18,386
120
7,565
16,051
0
42,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,595
Gold Earned
31,429
184
Minions Killed
174
9
Camps Cleared
6
1,008,651
Distance Traveled
858,637
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,383
632
58
3
2
334,241
0
L
Hercules
10,191
566
47
3
0
304,687
6
W
Chaac
12,305
684
68
4
2
349,838
1
L
Danzaburou
10,497
583
50
3
2
267,797
5
L
Zhong Kui
10,741
597
77
4
4
286,153
6
W
Gilgamesh
11,907
662
58
3
5
324,572
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role