Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
EdNigmaBr
Apollo
Level 130
God Stats
17W - 12L
1,587 SR
Queue Stats
132W - 135L
1,517 Elo+
Solo
Gilgamesh
Gilgamesh
Elber3th
Gilgamesh
Level 68
God Stats
8W - 14L
1,604 SR
Queue Stats
39W - 38L
1,518 Elo+
Solo
Nu Wa
Nu Wa
PatientKiller04
Nu Wa
Level 40
God Stats
61W - 42L
1,549 SR
Queue Stats
103W - 120L
1,383 Elo+
Solo
Ra
Ra
lsmn
Ra
Level 63
God Stats
9W - 16L
1,359 SR
Queue Stats
301W - 319L
1,456 Elo+
Party 1
Team Averages
Level 81
1,520 SR
1,475 Elo+

VS

Team Averages
Level 84
1,526 SR
1,465 Elo+
Nike
Nike
 
Nike
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Noobinski
Cernunnos
Level 123
God Stats
25W - 27L
1,473 SR
Queue Stats
339W - 326L
1,479 Elo+
Solo
Ra
Ra
ORTEU_GG_
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,422 Elo+
Party 2
Cthulhu
Cthulhu
chitchat66
Cthulhu
Level 48
God Stats
12W - 8L
1,655 SR
Queue Stats
195W - 201L
1,442 Elo+
Solo
Awilix
Awilix
temp-917108
Awilix
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 98L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
1 / 3 / 1
5,716
520
3,030
10,567
4,497
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
EdNigmaBr
Apollo
10
3 / 1 / 4
6,281
571
3,400
7,497
2,117
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
Elber3th
Gilgamesh
13
5 / 0 / 3
7,171
652
2,742
6,794
2,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
3 / 0 / 5
7,573
688
7,469
5,218
2,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ra
lsmn
Ra
11
6 / 1 / 5
7,201
655
7,729
3,428
1,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
10
0 / 1 / 0
5,372
488
1,781
5,463
3,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
Noobinski
Cernunnos
9
1 / 3 / 3
5,243
477
7,345
6,985
2,002
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 8 / 1
4,554
414
2,011
6,982
2,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
chitchat66
Cthulhu
9
3 / 4 / 1
5,507
501
6,064
8,451
4,035
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
10
1 / 3 / 0
6,029
548
2,905
8,559
2,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
18
Kills
5
5
Deaths
19
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
3
1
0.5
L
Nike
 
Nike
0
1
0
0
W
Apollo
EdNigmaBr
Apollo
3
1
4
5
W
Gilgamesh
Elber3th
Gilgamesh
5
0
3
6.5
L
Cernunnos
Noobinski
Cernunnos
1
3
3
0.83
L
0
8
1
0.06
W
3
0
5
5.5
L
Cthulhu
chitchat66
Cthulhu
3
4
1
0.88
W
Ra
lsmn
Ra
6
1
5
8.5
L
Awilix
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,370
Damage
20,106
33,504
Taken
36,440
12,942
Mitigated
14,017
12,803
Healing
6,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
3,030
86
1,224
3,005
10,567
4,497
0
3,096
7,423
13,887
0
L
Nike
 
Nike
1,781
0
0
1,242
5,463
3,239
0
2,862
2,601
0
32,453
W
Apollo
EdNigmaBr
Apollo
3,400
2,515
0
2,044
7,497
2,117
130
2,210
5,239
0
37,152
W
Gilgamesh
Elber3th
Gilgamesh
2,742
855
0
2,316
6,794
2,975
0
1,637
5,071
0
51,856
L
Cernunnos
Noobinski
Cernunnos
7,345
4,645
0
2,345
6,985
2,002
137
3,377
3,534
0
30,327
L
2,011
528
46
520
6,982
2,103
220
5,017
1,646
16,335
0
W
7,469
1,156
0
3,127
5,218
2,304
42
0
5,218
50,925
0
L
Cthulhu
chitchat66
Cthulhu
6,064
277
0
1,568
8,451
4,035
21
3,058
5,372
22,536
0
W
Ra
lsmn
Ra
7,729
869
20
1,067
3,428
1,049
326
814
2,478
34,706
0
L
Awilix
2,905
943
0
430
8,559
2,638
0
3,384
5,059
0
34,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,942
Gold Earned
26,705
387
Minions Killed
248
0
Camps Cleared
0
1,057,235
Distance Traveled
1,063,829
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,716
520
59
5
0
207,236
3
L
Nike
5,372
488
66
6
0
223,649
0
W
Apollo
6,281
571
72
7
0
217,020
0
W
Gilgamesh
7,171
652
92
8
0
233,765
3
L
Cernunnos
5,243
477
42
4
0
192,356
4
L
Ra
4,554
414
22
2
0
190,811
0
W
Nu Wa
7,573
688
99
9
0
186,127
5
L
Cthulhu
5,507
501
43
4
0
228,150
2
W
Ra
7,201
655
65
6
0
213,087
1
L
Awilix
6,029
548
75
7
0
228,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role