Player Matchup

Ares
Ares
ItzKingboy9
Ares
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,324 Elo+
Party 1
Zeus
Zeus
TheDenbot
Zeus
Level 109
God Stats
0W - 2L
1,318 SR
Queue Stats
172W - 171L
1,561 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
iceagelimit
Ah Muzen Cab
Level 144
God Stats
2W - 1L
1,851 SR
Queue Stats
94W - 108L
1,518 Elo+
Party 1
Scylla
Scylla
raspberry1ub3
Scylla
Level 105
God Stats
0W - 3L
1,204 SR
Queue Stats
137W - 110L
1,554 Elo+
Solo
Janus
Janus
wheato14
Janus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,792 Elo+
Party 1
Team Averages
Level 101
1,475 SR
1,550 Elo+

VS

Team Averages
Level 117
1,534 SR
1,508 Elo+
Scylla
Scylla
 
Scylla
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
ITheRookii
Erlang Shen
Level 142
God Stats
3W - 2L
1,502 SR
Queue Stats
228W - 205L
1,552 Elo+
Solo
Apollo
Apollo
PacMan5107
Apollo
Level 142
God Stats
3W - 3L
1,498 SR
Queue Stats
109W - 130L
1,424 Elo+
Solo
Tyr
Tyr
nbkuma
Tyr
Level 108
God Stats
10W - 4L
1,672 SR
Queue Stats
792W - 766L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 9
9,020
601
6,302
14,956
20,456
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
17
4 / 3 / 10
10,615
708
19,503
9,386
4,422
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
iceagelimit
Ah Muzen Cab
17
6 / 4 / 9
10,656
710
20,670
14,554
8,640
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
7 / 3 / 7
11,554
770
15,806
12,876
6,274
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Janus
wheato14
Janus
13
0 / 6 / 6
8,975
598
8,169
11,202
5,490
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
19
5 / 2 / 5
11,316
754
12,250
9,693
4,590
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xing Tian
 
Xing Tian
18
1 / 4 / 14
10,667
711
8,852
20,302
26,173
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Erlang Shen
ITheRookii
Erlang Shen
18
5 / 3 / 9
11,941
796
15,617
22,331
21,766
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Apollo
PacMan5107
Apollo
19
4 / 2 / 10
11,237
749
11,336
13,914
6,020
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
nbkuma
Tyr
16
4 / 6 / 10
10,494
700
8,962
22,168
23,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
67
17
Kills
19
19
Deaths
17
41
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
2
5
3.75
W
Xing Tian
 
Xing Tian
1
4
14
2
W
Erlang Shen
ITheRookii
Erlang Shen
5
3
9
3.17
L
0
3
9
1.5
W
Apollo
PacMan5107
Apollo
4
2
10
4.5
L
Zeus
4
3
10
3
L
Ah Muzen Cab
iceagelimit
Ah Muzen Cab
6
4
9
2.63
W
Tyr
nbkuma
Tyr
4
6
10
1.5
L
7
3
7
3.5
L
Janus
wheato14
Janus
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,450
Damage
57,017
62,974
Taken
88,408
45,282
Mitigated
81,995
20,970
Healing
39,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
12,250
818
2,220
1,122
9,693
4,590
2,430
4,994
4,699
38,758
0
W
Xing Tian
 
Xing Tian
8,852
845
3,880
2,542
20,302
26,173
132
9,967
10,335
18,552
0
W
Erlang Shen
ITheRookii
Erlang Shen
15,617
4,598
4,371
8,427
22,331
21,766
249
13,610
8,721
6,912
20,831
L
6,302
213
2,008
2,526
14,956
20,456
69
6,999
7,769
8,040
0
W
Apollo
PacMan5107
Apollo
11,336
4,918
2,554
5,634
13,914
6,020
1,965
8,921
4,993
0
31,646
L
Zeus
19,503
1,474
1,309
1,279
9,386
4,422
86
3,198
6,142
36,567
0
L
Ah Muzen Cab
iceagelimit
Ah Muzen Cab
20,670
7,073
2,664
4,793
14,554
8,640
769
4,519
9,805
0
32,346
W
Tyr
nbkuma
Tyr
8,962
261
2,352
6,866
22,168
23,446
845
12,288
9,880
0
14,606
L
15,806
2,335
1,203
3,241
12,876
6,274
661
4,301
8,328
42,319
0
L
Janus
wheato14
Janus
8,169
397
1,354
593
11,202
5,490
0
4,732
6,295
18,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,820
Gold Earned
55,655
147
Minions Killed
183
0
Camps Cleared
0
1,252,461
Distance Traveled
1,365,223
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,316
754
68
5
0
240,684
1
W
Xing Tian
10,667
711
13
1
0
288,168
3
W
Erlang Shen
11,941
796
19
1
0
280,199
0
L
Ares
9,020
601
5
0
0
280,406
0
W
Apollo
11,237
749
59
4
0
293,196
1
L
Zeus
10,615
708
47
3
0
228,800
0
L
Ah Muzen Cab
10,656
710
35
2
0
263,958
0
W
Tyr
10,494
700
24
2
0
262,976
0
L
Scylla
11,554
770
34
2
0
250,546
5
L
Janus
8,975
598
26
2
0
228,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role