Player Matchup

Danzaburou
Danzaburou
Blablees
Danzaburou
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
EL ZORE7462
Cthulhu
Level 62
God Stats
22W - 8L
1,676 SR
Queue Stats
151W - 113L
1,513 Elo+
Party 3
Chang'e
Chang'e
Lirota1321
Chang'e
Level 86
God Stats
30W - 20L
1,688 SR
Queue Stats
362W - 320L
1,556 Elo+
Party 3
Loki
Loki
Mugiwara_no_kev_
Loki
Level 28
God Stats
4W - 6L
1,297 SR
Queue Stats
33W - 64L
1,213 Elo+
Party 2
Ares
Ares
yDenzR_
Ares
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 52L
1,206 Elo+
Party 2
Team Averages
Level 45
1,532 SR
1,398 Elo+

VS

Team Averages
Level 56
1,344 SR
1,413 Elo+
Ares
Ares
Insane_Sheiiik
Ares
Level 35
God Stats
2W - 1L
1,352 SR
Queue Stats
77W - 71L
1,451 Elo+
Party 1
Cerberus
Cerberus
JteMonteenLaiir
Cerberus
Level 89
God Stats
2W - 4L
1,436 SR
Queue Stats
191W - 175L
1,446 Elo+
Party 1
Freya
Freya
WhiTe-BuKi_
Freya
Level 68
God Stats
2W - 3L
1,340 SR
Queue Stats
243W - 240L
1,427 Elo+
Party 1
Loki
Loki
jdogsmoke
Loki
Level 43
God Stats
4W - 5L
1,309 SR
Queue Stats
56W - 63L
1,354 Elo+
Solo
Hades
Hades
lynxfighter9489
Hades
Level 44
God Stats
7W - 5L
1,285 SR
Queue Stats
179W - 195L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Blablees
Danzaburou
11
0 / 5 / 1
6,985
349
2,183
9,291
2,693
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
EL ZORE7462
Cthulhu
11
1 / 3 / 4
8,010
401
8,265
17,275
16,686
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chang'e
Lirota1321
Chang'e
17
6 / 5 / 3
10,735
537
18,428
17,474
6,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
4 / 9 / 2
9,124
456
8,123
15,187
3,776
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
yDenzR_
Ares
13
0 / 8 / 4
8,159
408
5,884
26,394
12,569
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 11
9,793
490
9,037
15,782
16,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
18
12 / 2 / 3
11,765
588
23,310
18,169
18,994
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 2 / 3
10,603
530
12,643
17,180
7,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Loki
17
8 / 0 / 4
11,129
556
12,547
11,595
4,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
4 / 4 / 4
9,509
475
9,798
14,049
5,953
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
55
11
Kills
30
30
Deaths
11
14
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Blablees
Danzaburou
0
5
1
0.1
L
Cthulhu
EL ZORE7462
Cthulhu
1
3
4
1
W
1
3
11
2.17
W
Cerberus
12
2
3
6.75
L
Chang'e
Lirota1321
Chang'e
6
5
3
1.5
L
4
9
2
0.56
W
5
2
3
3.25
W
Loki
8
0
4
10
W
4
4
4
1.5
L
Ares
yDenzR_
Ares
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,883
Damage
67,335
85,621
Taken
76,775
41,796
Mitigated
53,071
15,333
Healing
27,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Blablees
Danzaburou
2,183
1,152
0
765
9,291
2,693
1,012
6,700
2,591
0
21,341
L
Cthulhu
EL ZORE7462
Cthulhu
8,265
1,282
1,474
1,184
17,275
16,686
0
10,269
7,006
28,179
0
W
9,037
1,063
0
1,921
15,782
16,562
278
7,749
7,768
24,617
0
W
Cerberus
23,310
1,283
0
5,754
18,169
18,994
765
5,274
12,831
90,838
0
L
Chang'e
Lirota1321
Chang'e
18,428
2,123
1,145
6,021
17,474
6,072
58
11,091
6,383
77,224
0
L
8,123
2,909
0
1,011
15,187
3,776
0
8,452
6,735
0
42,037
W
12,643
4,154
0
10,124
17,180
7,264
1,202
5,230
11,900
92,792
0
W
Loki
12,547
2,847
0
4,119
11,595
4,298
2,252
4,965
6,412
0
76,737
W
9,798
611
260
5,111
14,049
5,953
1,073
8,577
5,106
44,074
0
L
Ares
yDenzR_
Ares
5,884
673
166
3,567
26,394
12,569
0
18,276
8,118
27,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,013
Gold Earned
52,799
327
Minions Killed
546
0
Camps Cleared
0
1,746,761
Distance Traveled
1,875,334
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,985
349
47
2
0
341,776
1
L
Cthulhu
8,010
401
25
1
0
349,941
9
W
Ares
9,793
490
28
1
0
370,729
5
W
Cerberus
11,765
588
185
9
0
336,408
3
L
Chang'e
10,735
537
149
7
0
379,692
3
L
Loki
9,124
456
71
4
0
366,941
0
W
Freya
10,603
530
119
6
0
348,505
0
W
Loki
11,129
556
139
7
0
454,844
2
W
Hades
9,509
475
75
4
0
364,848
3
L
Ares
8,159
408
35
2
0
308,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role