Player Matchup

Sobek
Sobek
DerAnton23
Sobek
Level 16
God Stats
4W - 6L
1,578 SR
Queue Stats
7W - 15L
1,427 Elo+
Party 2
Artemis
Artemis
Festeroth
Artemis
Level 105
God Stats
24W - 23L
1,515 SR
Queue Stats
188W - 185L
1,408 Elo+
Party 4
Awilix
Awilix
P9-Edition
Awilix
Level 73
God Stats
5W - 4L
1,532 SR
Queue Stats
132W - 141L
1,453 Elo+
Party 2
Osiris
Osiris
Tbtz
Osiris
Level 40
God Stats
0W - 2L
1,329 SR
Queue Stats
124W - 117L
1,423 Elo+
Party 4
Janus
Janus
zImReal_Omega
Janus
Level 46
God Stats
1W - 3L
1,484 SR
Queue Stats
56W - 54L
1,516 Elo+
Party 2
Team Averages
Level 56
1,488 SR
1,445 Elo+

VS

Team Averages
Level 47
1,477 SR
1,599 Elo+
Janus
Janus
CONN-X_7815
Janus
Level 67
God Stats
11W - 15L
1,230 SR
Queue Stats
311W - 201L
1,604 Elo+
Party 1
Odin
Odin
James310802
Odin
Level 27
God Stats
2W - 2L
1,486 SR
Queue Stats
92W - 129L
1,357 Elo+
Party 3
Susano
Susano
Spuros_piperias
Susano
Level 54
God Stats
13W - 7L
1,679 SR
Queue Stats
240W - 159L
1,631 Elo+
Party 1
Ymir
Ymir
Whirlingfire
Ymir
Level 82
God Stats
55W - 49L
1,488 SR
Queue Stats
463W - 513L
1,442 Elo+
Party 3
Hou Yi
Hou Yi
gordonfackgei
Hou Yi
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 1L
1,959 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
9
0 / 4 / 1
6,165
411
2,670
10,563
6,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Festeroth
Artemis
10
0 / 6 / 1
6,304
420
3,934
8,816
2,131
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Awilix
P9-Edition
Awilix
13
2 / 2 / 3
7,910
527
7,491
8,573
2,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
Tbtz
Osiris
14
2 / 2 / 0
7,452
497
6,025
8,179
5,228
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
1 / 3 / 1
8,598
573
3,512
5,887
1,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 6
8,608
574
2,412
5,616
1,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 1 / 0
7,699
513
3,601
9,158
9,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
5 / 1 / 4
8,815
588
6,297
7,634
2,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 1 / 12
7,457
497
3,622
10,231
9,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
10 / 1 / 3
9,496
633
11,452
7,185
2,596
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
5
Kills
16
17
Deaths
5
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
1
1
6
4
L
Sobek
0
4
1
0.13
L
Artemis
Festeroth
Artemis
0
6
1
0.08
W
0
1
0
0
L
Awilix
P9-Edition
Awilix
2
2
3
1.75
W
5
1
4
7
L
Osiris
Tbtz
Osiris
2
2
0
1
W
0
1
12
6
W
10
1
3
11.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,632
Damage
27,384
42,018
Taken
39,824
17,600
Mitigated
26,424
8,732
Healing
12,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,412
239
0
1,080
5,616
1,738
0
1,593
3,857
60,826
0
L
Sobek
2,670
404
0
1,970
10,563
6,079
0
2,137
8,336
11,927
0
L
Artemis
Festeroth
Artemis
3,934
1,390
0
1,256
8,816
2,131
0
1,466
7,349
0
41,239
W
3,601
764
0
1,134
9,158
9,524
0
0
9,158
9,117
27,850
L
Awilix
P9-Edition
Awilix
7,491
2,808
0
3,036
8,573
2,478
0
543
7,983
0
47,053
W
6,297
333
0
4,391
7,634
2,697
0
1,322
6,240
0
53,155
L
Osiris
Tbtz
Osiris
6,025
2,113
0
2,220
8,179
5,228
0
1,027
6,513
0
37,103
W
3,622
713
0
3,143
10,231
9,869
0
1,757
8,446
20,632
0
W
11,452
4,917
0
2,868
7,185
2,596
0
1,313
5,872
0
83,019
L
3,512
78
0
250
5,887
1,684
256
2,133
3,694
54,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,429
Gold Earned
42,075
387
Minions Killed
490
0
Camps Cleared
0
1,389,984
Distance Traveled
1,495,390
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,608
574
138
9
0
318,464
2
L
Sobek
6,165
411
19
1
0
260,952
2
L
Artemis
6,304
420
74
5
0
237,883
5
W
Odin
7,699
513
84
6
0
253,899
0
L
Awilix
7,910
527
88
6
0
350,760
2
W
Susano
8,815
588
112
7
0
348,109
0
L
Osiris
7,452
497
70
5
0
258,828
4
W
Ymir
7,457
497
20
1
0
292,899
0
W
Hou Yi
9,496
633
136
9
0
282,019
3
L
Janus
8,598
573
136
9
0
281,561
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role