Player Matchup

Ah Muzen Cab
Ah Muzen Cab
KidJuer
Ah Muzen Cab
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
40W - 38L
1,741 Elo+
Party 1
Ra
Ra
Omari1213
Ra
Level 30
God Stats
8W - 7L
1,471 SR
Queue Stats
132W - 153L
1,493 Elo+
Solo
Ares
Ares
Trekx002
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 46L
1,459 Elo+
Solo
Pele
Pele
josmile59242
Pele
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 106L
1,549 Elo+
Solo
Achilles
Achilles
zDxrk_Souls
Achilles
Level 147
God Stats
3W - 0L
1,759 SR
Queue Stats
106W - 97L
1,497 Elo+
Party 1
Team Averages
Level 43
1,546 SR
1,548 Elo+

VS

Team Averages
Level 18
1,550 SR
1,576 Elo+
Ullr
Ullr
 
Ullr
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
RobertDJS
Nu Wa
Level 23
God Stats
46W - 44L
1,528 SR
Queue Stats
93W - 96L
1,477 Elo+
Solo
Arachne
Arachne
VurKacEntertain
Arachne
Level 11
God Stats
3W - 3L
1,500 SR
Queue Stats
76W - 35L
1,784 Elo+
Party 2
Ymir
Ymir
muzka_007
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,639 Elo+
Solo
Guan Yu
Guan Yu
sechu_2002
Guan Yu
Level 28
God Stats
2W - 1L
1,722 SR
Queue Stats
90W - 86L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
KidJuer
Ah Muzen Cab
13
4 / 0 / 3
7,423
619
5,958
6,449
1,990
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
5 / 1 / 9
7,423
619
6,438
5,352
2,820
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ares
10
1 / 2 / 10
6,406
534
2,848
6,912
4,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
10 / 0 / 4
8,120
677
8,670
8,324
3,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
zDxrk_Souls
Achilles
11
5 / 0 / 3
7,141
595
5,252
6,514
6,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
9
0 / 5 / 1
5,662
472
3,582
8,393
2,274
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
RobertDJS
Nu Wa
8
0 / 7 / 2
5,265
439
4,365
7,688
1,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 3 / 0
6,431
536
2,449
8,835
2,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ymir
6
0 / 8 / 0
4,586
382
2,425
10,168
6,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
sechu_2002
Guan Yu
8
0 / 2 / 1
5,043
420
2,576
8,100
2,834
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
6
25
Kills
2
3
Deaths
25
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
5
1
0.1
W
Ah Muzen Cab
KidJuer
Ah Muzen Cab
4
0
3
5.5
W
5
1
9
9.5
L
Nu Wa
RobertDJS
Nu Wa
0
7
2
0.14
W
Ares
1
2
10
3
L
2
3
0
0.67
W
10
0
4
12
L
Ymir
0
8
0
0
L
Guan Yu
sechu_2002
Guan Yu
0
2
1
0.25
W
Achilles
zDxrk_Souls
Achilles
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,166
Damage
15,397
33,551
Taken
43,184
18,851
Mitigated
15,507
13,183
Healing
8,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
3,582
1,474
0
1,653
8,393
2,274
0
802
7,591
0
32,111
W
Ah Muzen Cab
KidJuer
Ah Muzen Cab
5,958
2,698
0
4,045
6,449
1,990
48
372
6,013
0
48,948
W
6,438
1,054
553
2,788
5,352
2,820
943
1,965
3,063
42,515
0
L
Nu Wa
RobertDJS
Nu Wa
4,365
847
0
1,242
7,688
1,377
0
1,459
6,229
27,471
0
W
Ares
2,848
287
0
1,899
6,912
4,610
95
2,160
4,642
13,402
0
L
2,449
1,576
0
2,075
8,835
2,283
0
1,005
7,830
0
37,567
W
8,670
2,202
0
3,040
8,324
3,384
0
899
7,293
0
54,311
L
Ymir
2,425
748
0
604
10,168
6,739
0
3,753
6,415
11,093
0
L
Guan Yu
sechu_2002
Guan Yu
2,576
553
594
2,191
8,100
2,834
0
2,267
5,833
0
20,531
W
Achilles
zDxrk_Souls
Achilles
5,252
1,780
0
858
6,514
6,047
0
785
5,683
0
32,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,513
Gold Earned
26,987
359
Minions Killed
268
0
Camps Cleared
0
1,281,181
Distance Traveled
1,098,068
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,662
472
78
7
0
209,650
1
W
Ah Muzen Cab
7,423
619
87
7
0
249,423
4
W
Ra
7,423
619
88
7
0
231,847
2
L
Nu Wa
5,265
439
44
4
0
211,436
3
W
Ares
6,406
534
22
2
0
250,314
0
L
Arachne
6,431
536
84
7
0
223,281
3
W
Pele
8,120
677
92
8
0
288,294
0
L
Ymir
4,586
382
13
1
0
200,983
2
L
Guan Yu
5,043
420
49
4
0
252,718
0
W
Achilles
7,141
595
70
6
0
261,303
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role