Player Matchup

Izanami
Izanami
Silver II
 
Izanami
Silver II
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold V
 
Sobek
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Bronze III
TeeKayX
Bellona
Bronze III
Level 126
God Stats
0W - 1L
1,383 SR
Queue Stats
0W - 3L
1,400 MMR
Solo
Ullr
Ullr
Silver I
alus2252
Ullr
Silver I
Level 88
God Stats
48W - 52L
1,481 SR
Queue Stats
169W - 181L
1,124 MMR
Party 1
Arachne
Arachne
Gold II
islajer
Arachne
Gold II
Level 155
God Stats
15W - 15L
1,714 SR
Queue Stats
475W - 481L
1,621 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 123
1,516 SR
1,429 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 107
1,494 SR
1,263 MMR
Danzaburou
Danzaburou
Silver I
ApoDeMakato
Danzaburou
Silver I
Level 148
God Stats
181W - 133L
1,607 SR
Queue Stats
1,085W - 1,130L
1,025 MMR
Solo
Apollo
Apollo
Gold III
ITSREBIRTH4
Apollo
Gold III
Level 87
God Stats
11W - 11L
1,497 SR
Queue Stats
265W - 267L
1,383 MMR
Solo
Terra
Terra
Gold V
Jordi12341
Terra
Gold V
Level 125
God Stats
2W - 1L
1,563 SR
Queue Stats
132W - 136L
1,309 MMR
Solo
Geb
Geb
Silver III
MIGUELIT00
Geb
Silver III
Level 66
God Stats
1W - 0L
1,721 SR
Queue Stats
3W - 2L
1,413 MMR
Party 2
Ra
Ra
Silver I
nicopatos
Ra
Silver I
Level 107
God Stats
1W - 2L
1,082 SR
Queue Stats
56W - 59L
1,186 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
0 / 2 / 1
6,926
533
1,644
4,977
1,711
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
 
Sobek
7
2 / 4 / 4
5,856
450
4,433
12,972
9,787
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
TeeKayX
Bellona
8
0 / 6 / 0
5,300
408
5,864
9,840
7,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ullr
11
4 / 4 / 3
6,794
523
8,775
9,758
3,085
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
islajer
Arachne
12
3 / 2 / 2
7,148
550
4,349
10,283
3,691
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
TsukuyomiAthenaGilgameshPersephoneMorgan Le Fay

VS

Bans
ArtemisKaliNemesisKhepriTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ApoDeMakato
Danzaburou
12
2 / 2 / 3
7,163
551
5,361
8,533
2,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Apollo
13
3 / 3 / 2
7,577
583
6,059
7,623
2,511
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
14
7 / 1 / 2
8,292
638
8,496
11,332
6,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
1 / 3 / 6
6,342
488
4,890
8,694
7,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
5 / 0 / 3
8,262
636
6,759
5,940
2,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
34
9
Kills
18
18
Deaths
9
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
2
1
0.25
L
Sobek
 
Sobek
2
4
4
1
W
Danzaburou
ApoDeMakato
Danzaburou
2
2
3
1.75
W
Apollo
3
3
2
1.33
W
Terra
7
1
2
8
W
1
3
6
1.33
L
Bellona
TeeKayX
Bellona
0
6
0
0
L
Ullr
4
4
3
1.38
L
Arachne
islajer
Arachne
3
2
2
2
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,065
Damage
31,565
47,830
Taken
42,122
25,392
Mitigated
22,419
13,345
Healing
16,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
1,644
818
0
855
4,977
1,711
1,308
2,144
2,833
0
49,660
L
Sobek
 
Sobek
4,433
579
818
2,536
12,972
9,787
96
5,110
7,862
12,023
0
W
Danzaburou
ApoDeMakato
Danzaburou
5,361
2,588
0
3,558
8,533
2,954
968
1,410
7,123
0
42,793
W
Apollo
6,059
3,366
0
2,662
7,623
2,511
0
945
6,678
0
54,881
W
Terra
8,496
2,727
941
4,669
11,332
6,680
258
212
11,120
44,827
5,944
W
4,890
915
0
1,207
8,694
7,826
70
1,054
7,640
11,715
0
L
Bellona
TeeKayX
Bellona
5,864
2,915
0
2,399
9,840
7,118
0
5,944
3,896
0
23,594
L
Ullr
8,775
3,619
0
2,608
9,758
3,085
190
2,340
7,418
0
41,352
L
Arachne
islajer
Arachne
4,349
3,047
0
4,129
10,283
3,691
0
3,801
6,482
0
30,096
W
6,759
1,142
948
2,625
5,940
2,448
758
812
5,128
62,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,024
Gold Earned
37,636
293
Minions Killed
404
0
Camps Cleared
0
1,209,505
Distance Traveled
1,337,311
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,926
533
103
8
0
219,179
2
L
Sobek
5,856
450
11
1
0
243,489
4
W
Danzaburou
7,163
551
89
7
0
263,988
0
W
Apollo
7,577
583
111
9
0
215,343
1
W
Terra
8,292
638
81
6
0
287,630
3
W
Geb
6,342
488
15
1
0
283,474
0
L
Bellona
5,300
408
47
4
0
205,052
3
L
Ullr
6,794
523
69
5
0
230,595
4
L
Arachne
7,148
550
63
5
0
311,190
2
W
Ra
8,262
636
108
8
0
286,876
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role