Player Matchup

Hachiman
Hachiman
Gold III
CrackersSalati
Hachiman
Gold III
Level 69
God Stats
20W - 17L
1,625 SR
Queue Stats
62W - 63L
1,444 MMR
Solo
Thor
Thor
Gold V
F1reDog
Thor
Gold V
Level 135
God Stats
0W - 3L
1,151 SR
Queue Stats
307W - 321L
1,446 MMR
Solo
Merlin
Merlin
Bronze III
adthen
Merlin
Bronze III
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,460 MMR
Solo
Ares
Ares
Gold IV
joeywad
Ares
Gold IV
Level 85
God Stats
0W - 1L
1,440 SR
Queue Stats
96W - 93L
1,424 MMR
Solo
Cabrakan
Cabrakan
Gold III
ŁASUCH
Cabrakan
Gold III
Level 127
God Stats
31W - 36L
1,545 SR
Queue Stats
1,289W - 1,306L
1,440 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 91
1,452 SR
1,443 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 132
1,661 SR
1,447 MMR
Awilix
Awilix
Platinum V
 
Awilix
Platinum V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold V
JumperSlake
Scylla
Gold V
Level 121
God Stats
8W - 3L
1,697 SR
Queue Stats
274W - 274L
1,472 MMR
Solo
Medusa
Medusa
Silver I
Rheago
Medusa
Silver I
Level 109
God Stats
5W - 1L
1,698 SR
Queue Stats
77W - 77L
1,441 MMR
Solo
Ah Puch
Ah Puch
Gold II
TrapatoniLT
Ah Puch
Gold II
Level 160
God Stats
18W - 14L
1,830 SR
Queue Stats
1,045W - 1,033L
1,404 MMR
Solo
Geb
Geb
Gold IV
eatpant2
Geb
Gold IV
Level 143
God Stats
11W - 5L
1,579 SR
Queue Stats
235W - 228L
1,418 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
0 / 9 / 0
9,140
435
5,341
17,611
5,606
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
F1reDog
Thor
18
2 / 7 / 3
11,258
536
7,682
17,125
6,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
adthen
Merlin
14
1 / 9 / 1
8,736
416
7,177
12,622
6,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
joeywad
Ares
13
1 / 7 / 1
8,927
425
5,702
19,545
25,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cabrakan
ŁASUCH
Cabrakan
14
2 / 7 / 2
9,077
432
9,734
16,464
22,564
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
JanusAthenaTiamatGilgameshSet

VS

Bans
Morgan Le FayTyrKhepriArtemisIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
19
10 / 3 / 8
12,784
609
11,655
14,537
7,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
19
10 / 1 / 11
13,113
624
12,499
10,126
4,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Rheago
Medusa
20
11 / 0 / 8
14,130
673
14,961
8,191
3,687
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
TrapatoniLT
Ah Puch
18
4 / 2 / 14
12,078
575
13,710
16,873
13,005
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 0 / 23
12,340
588
7,012
18,669
23,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
103
6
Kills
39
39
Deaths
6
7
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
10
3
8
4.67
L
Hachiman
0
9
0
0
L
Thor
F1reDog
Thor
2
7
3
0.5
W
Scylla
10
1
11
15.5
W
Medusa
Rheago
Medusa
11
0
8
15
W
Ah Puch
TrapatoniLT
Ah Puch
4
2
14
5.5
L
Merlin
adthen
Merlin
1
9
1
0.17
W
4
0
23
15.5
L
Ares
joeywad
Ares
1
7
1
0.21
L
Cabrakan
ŁASUCH
Cabrakan
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,636
Damage
59,837
83,367
Taken
68,396
66,575
Mitigated
52,732
13,107
Healing
26,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
11,655
4,700
0
2,893
14,537
7,313
0
3,683
10,854
0
98,499
L
Hachiman
5,341
3,262
0
2,642
17,611
5,606
600
4,067
13,544
0
68,759
L
Thor
F1reDog
Thor
7,682
973
0
5,108
17,125
6,915
0
5,466
11,575
0
87,963
W
Scylla
12,499
1,544
456
4,877
10,126
4,807
2,372
6,198
3,928
90,296
0
W
Medusa
Rheago
Medusa
14,961
6,575
0
2,739
8,191
3,687
5,356
894
7,297
0
116,052
W
Ah Puch
TrapatoniLT
Ah Puch
13,710
858
0
9,219
16,873
13,005
1,661
10,168
6,705
75,053
0
L
Merlin
adthen
Merlin
7,177
475
56
363
12,622
6,147
230
7,268
5,152
61,203
0
W
7,012
1,062
0
6,019
18,669
23,920
153
4,017
14,652
35,647
0
L
Ares
joeywad
Ares
5,702
133
0
1,918
19,545
25,343
0
7,856
11,548
29,064
0
L
Cabrakan
ŁASUCH
Cabrakan
9,734
1,114
0
3,020
16,464
22,564
0
8,157
8,265
39,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,138
Gold Earned
64,445
538
Minions Killed
618
0
Camps Cleared
0
1,807,850
Distance Traveled
2,133,136
22
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
12,784
609
132
6
0
451,729
3
L
Hachiman
9,140
435
143
7
0
347,777
3
L
Thor
11,258
536
150
7
0
403,950
8
W
Scylla
13,113
624
150
7
0
420,611
5
W
Medusa
14,130
673
197
9
0
431,526
7
W
Ah Puch
12,078
575
102
5
0
378,543
6
L
Merlin
8,736
416
118
6
0
351,337
4
W
Geb
12,340
588
37
2
0
450,727
7
L
Ares
8,927
425
47
2
0
390,190
0
L
Cabrakan
9,077
432
80
4
0
314,596
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role