Player Matchup

Sun Wukong
Sun Wukong
Gold I
CrypticCodeZ
Sun Wukong
Gold I
Level 100
God Stats
6W - 4L
1,668 SR
Queue Stats
35W - 39L
1,782 MMR
Party 1
Apollo
Apollo
Gold IV
hanscastanje
Apollo
Gold IV
Level 144
God Stats
1W - 0L
1,371 SR
Queue Stats
14W - 12L
1,689 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum II
player51221
Baron Samedi
Platinum II
Level 84
God Stats
4W - 1L
1,981 SR
Queue Stats
38W - 35L
2,169 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 109
1,673 SR
1,880 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 117
1,500 SR
1,523 MMR
Scylla
Scylla
Platinum V
 
Scylla
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold II
 
Chaac
Gold II
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Bronze III
Диброн
Neith
Bronze III
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,568 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CrypticCodeZ
Sun Wukong
11
1 / 1 / 10
7,605
691
4,137
8,836
8,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
12
11 / 1 / 5
9,371
852
15,220
11,987
4,844
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
player51221
Baron Samedi
13
5 / 2 / 10
8,476
771
13,267
13,226
6,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ThothGilgameshTiamatMorgan Le FayAthena

VS

Bans
PersephoneUllrAnhurMedusaHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
2 / 2 / 1
8,268
752
9,259
10,456
3,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
 
Chaac
10
2 / 6 / 2
7,490
681
7,712
16,517
14,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

9
0 / 9 / 3
6,617
602
4,551
10,286
3,207
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
17
Kills
4
4
Deaths
17
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
2
1
1.25
L
Chaac
 
Chaac
2
6
2
0.5
W
Sun Wukong
CrypticCodeZ
Sun Wukong
1
1
10
6
W
Apollo
11
1
5
13.5
W
Baron Samedi
player51221
Baron Samedi
5
2
10
5
L
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,624
Damage
21,522
34,049
Taken
37,259
19,463
Mitigated
20,480
14,049
Healing
7,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
9,259
956
0
2,012
10,456
3,012
0
4,824
5,296
36,875
0
L
Chaac
 
Chaac
7,712
783
0
4,167
16,517
14,261
0
5,008
10,855
0
12,896
W
Sun Wukong
CrypticCodeZ
Sun Wukong
4,137
747
0
1,572
8,836
8,028
221
2,849
5,565
0
15,840
W
Apollo
15,220
11,302
0
4,370
11,987
4,844
2,052
3,085
8,401
0
34,030
W
Baron Samedi
player51221
Baron Samedi
13,267
1,233
1,660
6,447
13,226
6,591
489
3,589
9,034
35,296
0
L
4,551
1,693
0
1,170
10,286
3,207
0
2,996
6,874
0
10,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,452
Gold Earned
22,375
106
Minions Killed
75
7
Camps Cleared
2
620,575
Distance Traveled
522,163
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,268
752
53
5
2
200,818
6
L
Chaac
7,490
681
9
1
0
170,159
0
W
Sun Wukong
7,605
691
22
2
3
223,997
0
W
Apollo
9,371
852
46
4
0
204,856
0
W
Baron Samedi
8,476
771
38
3
4
191,722
5
L
Neith
6,617
602
13
1
0
151,186
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role