Player Matchup

Sun Wukong
Sun Wukong
Gold IV
Armaty_Kataclysm
Sun Wukong
Gold IV
Level 124
God Stats
13W - 13L
1,664 SR
Queue Stats
43W - 42L
1,636 MMR
Party 2
Persephone
Persephone
Gold II
Josh6-4-5
Persephone
Gold II
Level 88
God Stats
2W - 2L
1,817 SR
Queue Stats
46W - 43L
1,633 MMR
Solo
Chiron
Chiron
Gold II
N3xoArmy62
Chiron
Gold II
Level 109
God Stats
10W - 7L
1,633 SR
Queue Stats
47W - 46L
1,659 MMR
Party 2
Sylvanus
Sylvanus
Platinum V
TatsAndBeard
Sylvanus
Platinum V
Level 121
God Stats
3W - 4L
1,520 SR
Queue Stats
122W - 118L
1,621 MMR
Solo
Susano
Susano
Bronze III
Weedster12
Susano
Bronze III
Level 35
God Stats
4W - 4L
1,601 SR
Queue Stats
59W - 56L
1,600 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 95
1,647 SR
1,630 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 123
1,696 SR
1,600 MMR
Bacchus
Bacchus
Gold I
 
Bacchus
Gold I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Platinum II
IIIchimaru
Heimdallr
Platinum II
Level 154
God Stats
14W - 11L
1,929 SR
Queue Stats
294W - 283L
1,591 MMR
Solo
Fenrir
Fenrir
Platinum V
Kenn-Ich-Nix
Fenrir
Platinum V
Level 147
God Stats
19W - 24L
1,595 SR
Queue Stats
909W - 910L
1,728 MMR
Party 1
Jormungandr
Jormungandr
Gold I
dirtybuttcrack32
Jormungandr
Gold I
Level 60
God Stats
2W - 0L
1,714 SR
Queue Stats
151W - 134L
1,588 MMR
Party 1
Agni
Agni
Silver I
iWilliammm
Agni
Silver I
Level 106
God Stats
2W - 1L
1,740 SR
Queue Stats
13W - 8L
1,594 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Armaty_Kataclysm
Sun Wukong
18
1 / 2 / 2
11,125
530
10,054
24,098
24,127
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate

Breastplate

+20
Physical Protection

Persephone
Josh6-4-5
Persephone
18
4 / 7 / 2
11,296
538
13,246
16,886
5,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
N3xoArmy62
Chiron
18
2 / 4 / 0
10,721
511
8,023
15,686
5,574
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
TatsAndBeard
Sylvanus
13
0 / 2 / 2
8,443
402
5,167
13,927
12,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Susano
Weedster12
Susano
19
3 / 5 / 2
11,043
526
8,206
17,836
6,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
Morgan Le FayArtioTiamatCabrakanGilgamesh

VS

Bans
AthenaAwilixJanusLokiCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
1 / 1 / 7
10,681
509
10,271
14,490
20,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
IIIchimaru
Heimdallr
20
2 / 2 / 4
12,434
592
10,055
15,407
6,192
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
20
13 / 2 / 3
13,400
638
18,915
16,501
8,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jormungandr
dirtybuttcrack32
Jormungandr
20
0 / 2 / 3
12,719
606
15,079
18,921
19,277
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
4 / 3 / 4
12,061
574
11,289
14,006
6,540
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
10
Kills
20
20
Deaths
10
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
1
7
4.5
L
Sun Wukong
Armaty_Kataclysm
Sun Wukong
1
2
2
1
W
Heimdallr
IIIchimaru
Heimdallr
2
2
4
2
L
Persephone
Josh6-4-5
Persephone
4
7
2
0.71
W
Fenrir
13
2
3
7.25
L
Chiron
N3xoArmy62
Chiron
2
4
0
0.5
L
Sylvanus
TatsAndBeard
Sylvanus
0
2
2
0.5
L
Susano
Weedster12
Susano
3
5
2
0.8
W
Jormungandr
dirtybuttcrack32
Jormungandr
0
2
3
0.75
W
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,696
Damage
65,609
88,433
Taken
79,325
53,907
Mitigated
60,265
36,738
Healing
32,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
10,271
1,005
0
2,518
14,490
20,050
0
3,030
11,395
32,675
0
L
Sun Wukong
Armaty_Kataclysm
Sun Wukong
10,054
2,691
0
11,258
24,098
24,127
0
14,330
9,768
0
101,296
W
Heimdallr
IIIchimaru
Heimdallr
10,055
4,917
0
8,884
15,407
6,192
876
740
14,667
0
119,985
L
Persephone
Josh6-4-5
Persephone
13,246
479
51
3,533
16,886
5,615
0
8,313
8,566
73,786
0
W
Fenrir
18,915
3,868
0
8,256
16,501
8,206
0
5,845
10,496
0
96,291
L
Chiron
N3xoArmy62
Chiron
8,023
3,587
444
4,946
15,686
5,574
0
3,624
12,013
0
91,823
L
Sylvanus
TatsAndBeard
Sylvanus
5,167
1,217
3,766
6,930
13,927
12,071
0
6,560
7,367
23,361
0
L
Susano
Weedster12
Susano
8,206
780
0
5,810
17,836
6,520
0
3,809
14,027
0
97,165
W
Jormungandr
dirtybuttcrack32
Jormungandr
15,079
4,699
0
6,375
18,921
19,277
328
3,409
15,426
106,335
0
W
11,289
312
97
6,423
14,006
6,540
0
5,156
8,703
101,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,628
Gold Earned
61,295
736
Minions Killed
759
0
Camps Cleared
0
2,003,028
Distance Traveled
2,139,315
28
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,681
509
29
1
0
480,716
4
L
Sun Wukong
11,125
530
203
10
0
396,146
3
W
Heimdallr
12,434
592
207
10
0
390,495
1
L
Persephone
11,296
538
128
6
0
360,214
5
W
Fenrir
13,400
638
131
6
0
470,025
0
L
Chiron
10,721
511
195
9
0
378,274
5
L
Sylvanus
8,443
402
38
2
0
390,405
11
L
Susano
11,043
526
172
8
0
477,989
4
W
Jormungandr
12,719
606
209
10
0
378,778
2
W
Agni
12,061
574
183
9
0
419,301
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role