Player Matchup

Camazotz
Camazotz
Adril3x
Camazotz
Level 7
God Stats
2W - 1L
1,803 SR
Queue Stats
4W - 3L
1,674 Elo+
Party 1
Geb
Geb
MrL0VAL0VA
Geb
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 6L
1,700 Elo+
Solo
Thanatos
Thanatos
Ncrt
Thanatos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,686 Elo+
Party 1
Izanami
Izanami
NotZachTrust
Izanami
Level 28
God Stats
1W - 1L
1,371 SR
Queue Stats
89W - 81L
1,618 Elo+
Solo
Thoth
Thoth
Poooooor
Thoth
Level 23
God Stats
3W - 2L
1,254 SR
Queue Stats
211W - 203L
1,615 Elo+
Solo
Team Averages
Level 15
1,485 SR
1,659 Elo+

VS

Team Averages
Level 18
1,637 SR
1,579 Elo+
Hel
Hel
Arwiq
Hel
Level 14
God Stats
3W - 1L
1,775 SR
Queue Stats
20W - 11L
1,648 Elo+
Solo
Medusa
Medusa
CocoHammer2
Medusa
Level 25
God Stats
1W - 1L
1,569 SR
Queue Stats
125W - 98L
1,640 Elo+
Solo
Serqet
Serqet
GVNCHY
Serqet
Level 27
God Stats
6W - 0L
1,969 SR
Queue Stats
52W - 41L
1,548 Elo+
Solo
Yemoja
Yemoja
Palladium18
Yemoja
Level 7
God Stats
1W - 3L
1,147 SR
Queue Stats
4W - 3L
1,505 Elo+
Solo
Ra
Ra
RJJJijynn
Ra
Level 17
God Stats
7W - 5L
1,723 SR
Queue Stats
151W - 149L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Adril3x
Camazotz
15
2 / 5 / 5
9,924
431
7,135
15,037
5,540
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 5 / 5
9,354
407
8,980
26,348
18,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
Ncrt
Thanatos
17
6 / 10 / 9
11,676
508
13,231
21,448
7,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
NotZachTrust
Izanami
12
0 / 4 / 3
8,191
356
4,130
6,401
1,968
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thoth
Poooooor
Thoth
19
10 / 5 / 4
12,654
550
34,464
15,209
5,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Arwiq
Hel
17
8 / 4 / 9
11,543
502
13,461
19,060
7,155
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
20
11 / 0 / 7
14,247
619
23,324
17,048
6,247
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
GVNCHY
Serqet
20
9 / 5 / 8
13,250
576
11,607
20,494
8,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
14
0 / 4 / 10
10,063
438
2,871
16,326
13,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
1 / 6 / 6
11,366
494
10,667
17,130
6,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
69
19
Kills
29
29
Deaths
19
26
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Camazotz
Adril3x
Camazotz
2
5
5
0.9
W
Hel
Arwiq
Hel
8
4
9
3.13
W
Medusa
11
0
7
14.5
W
Serqet
GVNCHY
Serqet
9
5
8
2.6
L
1
5
5
0.7
L
Thanatos
Ncrt
Thanatos
6
10
9
1.05
L
Izanami
NotZachTrust
Izanami
0
4
3
0.38
W
Yemoja
0
4
10
1.25
L
Thoth
Poooooor
Thoth
10
5
4
2.4
W
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,940
Damage
61,930
84,443
Taken
90,058
39,338
Mitigated
41,476
31,740
Healing
46,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
Adril3x
Camazotz
7,135
2,086
0
5,140
15,037
5,540
1,836
4,156
10,521
0
46,934
W
Hel
Arwiq
Hel
13,461
684
9,029
11,956
19,060
7,155
2,232
8,506
10,313
49,821
0
W
Medusa
23,324
13,744
0
8,383
17,048
6,247
5,896
8,807
7,887
0
139,101
W
Serqet
GVNCHY
Serqet
11,607
3,722
0
4,284
20,494
8,733
538
6,940
13,331
0
105,330
L
8,980
1,163
0
8,842
26,348
18,935
62
8,872
17,083
31,902
0
L
Thanatos
Ncrt
Thanatos
13,231
3,114
0
12,373
21,448
7,855
516
6,045
14,672
0
59,123
L
Izanami
NotZachTrust
Izanami
4,130
2,166
0
1,775
6,401
1,968
0
2,985
3,378
0
44,510
W
Yemoja
2,871
572
2,307
1,407
16,326
13,276
1,089
9,347
6,647
20,934
0
L
Thoth
Poooooor
Thoth
34,464
341
194
3,416
15,209
5,040
440
4,608
10,010
106,891
0
W
10,667
480
2,241
6,761
17,130
6,065
962
8,290
8,436
87,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,799
Gold Earned
60,469
447
Minions Killed
643
0
Camps Cleared
0
1,799,957
Distance Traveled
2,253,048
15
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
9,924
431
103
4
0
386,513
2
W
Hel
11,543
502
80
3
0
453,697
5
W
Medusa
14,247
619
207
9
0
472,180
4
W
Serqet
13,250
576
150
7
0
500,740
10
L
Geb
9,354
407
28
1
0
386,722
5
L
Thanatos
11,676
508
88
4
0
406,437
4
L
Izanami
8,191
356
63
3
0
184,182
2
W
Yemoja
10,063
438
30
1
0
394,807
3
L
Thoth
12,654
550
165
7
0
436,103
2
W
Ra
11,366
494
176
8
0
431,624
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role