Player Matchup

Cthulhu
Cthulhu
Cryptxds
Cthulhu
Level 5
God Stats
1W - 2L
1,875 SR
Queue Stats
7W - 12L
1,756 Elo+
Solo
Discordia
Discordia
KingBeastBoy212
Discordia
Level 29
God Stats
1W - 1L
1,724 SR
Queue Stats
21W - 25L
1,454 Elo+
Solo
Nemesis
Nemesis
PGskate2019
Nemesis
Level 30
God Stats
2W - 1L
1,240 SR
Queue Stats
285W - 315L
1,340 Elo+
Solo
Hades
Hades
l brittany I
Hades
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,416 Elo+
Solo
Artemis
Artemis
zfairymmmm
Artemis
Level 26
God Stats
180W - 164L
1,533 SR
Queue Stats
190W - 172L
1,489 Elo+
Solo
Team Averages
Level 19
1,574 SR
1,491 Elo+

VS

Team Averages
Level 43
1,464 SR
1,462 Elo+
Xbalanque
Xbalanque
Erika_Lahm
Xbalanque
Level 29
God Stats
9W - 7L
1,527 SR
Queue Stats
57W - 52L
1,508 Elo+
Solo
King Arthur
King Arthur
Grancrest
King Arthur
Level 2
God Stats
132W - 53L
1,500 SR
Queue Stats
244W - 99L
1,500 Elo+
Party 1
Hades
Hades
GrandCookie_
Hades
Level 20
God Stats
20W - 26L
1,494 SR
Queue Stats
35W - 43L
1,422 Elo+
Solo
Khepri
Khepri
Psycomajor
Khepri
Level 136
God Stats
135W - 62L
1,628 SR
Queue Stats
377W - 271L
1,526 Elo+
Party 1
Hun Batz
Hun Batz
WardenofTheDawn
Hun Batz
Level 26
God Stats
1W - 4L
1,173 SR
Queue Stats
155W - 152L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cryptxds
Cthulhu
18
1 / 14 / 8
11,855
912
15,550
32,501
30,915
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Discordia
KingBeastBoy212
Discordia
19
3 / 5 / 9
13,055
1,004
16,123
12,391
4,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
PGskate2019
Nemesis
18
0 / 11 / 9
11,207
862
11,232
24,952
12,828
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
0 / 9 / 2
10,095
777
3,529
14,398
15,319
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Artemis
zfairymmmm
Artemis
19
10 / 8 / 3
15,024
1,156
36,202
21,109
9,005
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Erika_Lahm
Xbalanque
20
20 / 2 / 15
15,397
1,184
29,276
15,754
7,354
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Grancrest
King Arthur
20
12 / 0 / 26
14,219
1,094
30,353
21,953
20,283
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
8 / 4 / 23
13,567
1,044
19,395
21,049
12,892
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
Psycomajor
Khepri
20
5 / 5 / 24
12,491
961
7,656
18,926
17,770
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
20
2 / 3 / 25
13,252
1,019
13,674
11,267
5,069
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
160
14
Kills
47
47
Deaths
14
31
Assists
113
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Cryptxds
Cthulhu
1
14
8
0.36
W
Xbalanque
Erika_Lahm
Xbalanque
20
2
15
13.75
W
King Arthur
Grancrest
King Arthur
12
0
26
25
W
8
4
23
4.88
L
Discordia
KingBeastBoy212
Discordia
3
5
9
1.5
L
Nemesis
PGskate2019
Nemesis
0
11
9
0.41
W
Khepri
Psycomajor
Khepri
5
5
24
3.4
W
Hun Batz
2
3
25
4.83
L
0
9
2
0.11
L
Artemis
zfairymmmm
Artemis
10
8
3
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,636
Damage
100,354
105,351
Taken
88,949
72,866
Mitigated
63,368
7,093
Healing
27,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Cryptxds
Cthulhu
15,550
1,624
516
0
32,501
30,915
0
7,021
25,480
38,076
0
W
Xbalanque
Erika_Lahm
Xbalanque
29,276
16,858
386
6,307
15,754
7,354
0
6,767
8,987
0
60,382
W
King Arthur
Grancrest
King Arthur
30,353
4,724
0
10,030
21,953
20,283
0
9,810
12,143
109
43,922
W
19,395
3,210
838
8,161
21,049
12,892
0
9,450
11,599
37,714
0
L
Discordia
KingBeastBoy212
Discordia
16,123
200
0
414
12,391
4,799
0
2,947
9,444
47,733
0
L
Nemesis
PGskate2019
Nemesis
11,232
2,609
0
2,622
24,952
12,828
0
8,071
16,881
1,688
16,346
W
Khepri
Psycomajor
Khepri
7,656
700
476
796
18,926
17,770
0
6,845
12,081
10,438
0
W
Hun Batz
13,674
4,552
0
1,005
11,267
5,069
0
3,841
7,426
0
39,585
L
3,529
548
70
336
14,398
15,319
0
3,807
10,591
8,189
0
L
Artemis
zfairymmmm
Artemis
36,202
26,043
0
3,135
21,109
9,005
0
5,314
15,795
0
66,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,236
Gold Earned
68,926
201
Minions Killed
208
3
Camps Cleared
7
1,041,240
Distance Traveled
1,196,118
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,855
912
44
3
1
227,191
1
W
Xbalanque
15,397
1,184
67
5
0
214,921
0
W
King Arthur
14,219
1,094
28
2
0
274,549
0
W
Hades
13,567
1,044
53
4
4
230,275
0
L
Discordia
13,055
1,004
90
7
0
250,912
0
L
Nemesis
11,207
862
5
0
0
220,126
1
W
Khepri
12,491
961
6
0
0
228,479
0
W
Hun Batz
13,252
1,019
54
4
3
247,894
0
L
Hades
10,095
777
12
1
1
120,288
1
L
Artemis
15,024
1,156
50
4
1
222,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role