Player Matchup

Nox
Nox
Mr_NOTxNICE
Nox
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,618 Elo+
Solo
Bellona
Bellona
abiotic-press5
Bellona
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 8L
1,715 Elo+
Party 1
Apollo
Apollo
lospollos011
Apollo
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 30L
1,521 Elo+
Party 1
Ra
Ra
pasy420
Ra
Level 27
God Stats
2W - 1L
1,451 SR
Queue Stats
2W - 1L
1,629 Elo+
Solo
Fenrir
Fenrir
reusable_pip7
Fenrir
Level 4
God Stats
2W - 3L
1,510 SR
Queue Stats
3W - 4L
1,565 Elo+
Solo
Team Averages
Level 9
1,492 SR
1,610 Elo+

VS

Team Averages
Level 20
1,616 SR
1,546 Elo+
Ares
Ares
CCsDad17
Ares
Level 26
God Stats
2W - 1L
1,920 SR
Queue Stats
39W - 28L
1,667 Elo+
Solo
Kali
Kali
Charmeleon32466
Kali
Level 29
God Stats
23W - 13L
1,581 SR
Queue Stats
288W - 275L
1,419 Elo+
Solo
Scylla
Scylla
Jordybear65
Scylla
Level 16
God Stats
2W - 3L
1,636 SR
Queue Stats
23W - 28L
1,454 Elo+
Solo
Chang'e
Chang'e
Spooky548
Chang'e
Level 2
God Stats
1W - 5L
1,734 SR
Queue Stats
2W - 8L
1,638 Elo+
Solo
Mulan
Mulan
benstaceyy
Mulan
Level 28
God Stats
2W - 5L
1,208 SR
Queue Stats
103W - 95L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 1 / 8
10,432
549
15,430
8,430
3,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 1 / 4
12,747
671
12,204
15,270
16,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Apollo
17
9 / 2 / 12
10,736
565
17,182
13,624
5,727
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
4 / 1 / 11
9,308
490
5,602
7,894
5,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 8 / 2
7,233
381
2,683
9,829
3,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
2 / 4 / 5
8,313
438
6,956
17,960
17,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
6 / 6 / 0
9,759
514
11,759
16,025
7,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
10
0 / 8 / 3
7,027
370
2,162
12,699
8,751
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
Spooky548
Chang'e
13
1 / 11 / 0
8,290
436
1,926
11,617
3,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
14
3 / 5 / 3
9,087
478
10,567
14,279
13,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
23
34
Kills
12
13
Deaths
34
37
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ares
2
4
5
1.13
L
6
6
0
1
L
Scylla
0
8
3
0.19
W
11
1
8
15
L
Chang'e
Spooky548
Chang'e
1
11
0
0.09
W
9
1
4
11
L
Mulan
3
5
3
0.9
W
Apollo
9
2
12
7.5
W
4
1
11
9.5
W
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,101
Damage
33,370
55,047
Taken
72,580
34,160
Mitigated
50,075
18,425
Healing
10,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
6,956
136
0
1,844
17,960
17,143
0
5,523
12,437
27,336
0
L
11,759
5,235
0
3,372
16,025
7,315
0
5,407
10,618
0
55,783
L
Scylla
2,162
692
0
570
12,699
8,751
0
3,666
9,033
18,274
0
W
15,430
1,624
0
1,490
8,430
3,293
1,812
1,224
7,161
58,169
0
L
Chang'e
Spooky548
Chang'e
1,926
512
110
973
11,617
3,068
2,154
4,282
7,335
40,270
0
W
12,204
6,345
0
6,044
15,270
16,420
2,511
1,331
13,341
0
113,048
L
Mulan
10,567
1,768
48
3,334
14,279
13,798
0
2,154
12,125
0
54,193
W
Apollo
17,182
11,388
0
5,778
13,624
5,727
1,010
2,818
10,616
0
88,884
W
5,602
518
1,271
2,010
7,894
5,224
1,304
2,317
5,577
36,306
0
W
2,683
554
0
1,832
9,829
3,496
0
3,354
6,348
0
20,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,456
Gold Earned
42,476
528
Minions Killed
350
0
Camps Cleared
0
1,716,903
Distance Traveled
1,596,157
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,313
438
35
2
0
329,815
4
L
Kali
9,759
514
81
4
0
327,915
2
L
Scylla
7,027
370
32
2
0
308,255
2
W
Nox
10,432
549
101
5
0
336,737
0
L
Chang'e
8,290
436
86
5
0
311,219
0
W
Bellona
12,747
671
211
11
0
425,369
3
L
Mulan
9,087
478
116
6
0
318,953
0
W
Apollo
10,736
565
134
7
0
351,258
7
W
Ra
9,308
490
50
3
0
337,885
0
W
Fenrir
7,233
381
32
2
0
265,654
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role