Player Matchup

Fafnir
Fafnir
Gouptar
Fafnir
Level 47
God Stats
1W - 0L
1,723 SR
Queue Stats
12W - 18L
1,352 Elo+
Party 3
Tiamat
Tiamat
Klik1
Tiamat
Level 47
God Stats
5W - 3L
1,703 SR
Queue Stats
154W - 175L
1,448 Elo+
Solo
Hou Yi
Hou Yi
Odamita
Hou Yi
Level 85
God Stats
19W - 21L
1,459 SR
Queue Stats
473W - 494L
1,453 Elo+
Party 4
Kali
Kali
SignEd1366
Kali
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
164W - 207L
1,397 Elo+
Party 4
Odin
Odin
Supranovan
Odin
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,185 Elo+
Party 3
Team Averages
Level 54
1,577 SR
1,367 Elo+

VS

Team Averages
Level 103
1,502 SR
1,456 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
 
Cernunnos
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
SimonTheUmbreon
Anubis
Level 69
God Stats
26W - 41L
1,410 SR
Queue Stats
138W - 246L
1,369 Elo+
Party 2
Awilix
Awilix
SnowyC
Awilix
Level 87
God Stats
67W - 63L
1,453 SR
Queue Stats
397W - 531L
1,401 Elo+
Party 2
Erlang Shen
Erlang Shen
Starling91
Erlang Shen
Level 155
God Stats
14W - 9L
1,648 SR
Queue Stats
488W - 472L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Gouptar
Fafnir
11
2 / 4 / 4
7,337
564
4,266
11,496
10,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
Klik1
Tiamat
13
1 / 4 / 5
7,859
605
5,600
8,140
3,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
Odamita
Hou Yi
13
6 / 3 / 2
7,900
608
7,831
8,017
2,364
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
5 / 1 / 6
7,655
589
7,010
10,377
4,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 3 / 4
7,301
562
5,481
10,241
5,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
4 / 2 / 4
7,257
558
8,159
8,023
9,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
 
Cernunnos
12
1 / 4 / 5
7,186
553
5,540
10,915
3,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 6 / 1
7,397
569
8,061
11,130
4,936
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Awilix
SnowyC
Awilix
9
4 / 0 / 1
6,401
492
3,592
3,743
962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
Starling91
Erlang Shen
13
3 / 4 / 0
7,885
607
7,371
10,289
7,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
26
16
Kills
15
15
Deaths
16
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
4
2
4
3
L
Cernunnos
 
Cernunnos
1
4
5
0.88
W
Fafnir
Gouptar
Fafnir
2
4
4
1
W
Tiamat
Klik1
Tiamat
1
4
5
0.88
W
Hou Yi
Odamita
Hou Yi
6
3
2
2.33
W
5
1
6
8
L
3
6
1
0.58
L
Awilix
SnowyC
Awilix
4
0
1
4.5
L
Erlang Shen
Starling91
Erlang Shen
3
4
0
0.75
W
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,188
Damage
32,723
48,271
Taken
44,100
25,551
Mitigated
25,700
15,220
Healing
12,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
8,159
2,025
213
1,627
8,023
9,513
288
2,240
5,721
18,545
0
L
Cernunnos
 
Cernunnos
5,540
2,484
0
3,504
10,915
3,206
0
2,053
8,817
0
50,456
W
Fafnir
Gouptar
Fafnir
4,266
1,521
0
2,956
11,496
10,382
0
3,604
7,892
13,278
0
W
Tiamat
Klik1
Tiamat
5,600
492
0
2,739
8,140
3,305
326
5,510
2,630
44,753
0
W
Hou Yi
Odamita
Hou Yi
7,831
3,671
0
2,591
8,017
2,364
0
2,984
5,033
0
48,762
W
7,010
3,148
0
5,916
10,377
4,104
0
3,827
6,550
0
39,215
L
8,061
443
0
4,312
11,130
4,936
517
4,931
5,825
43,305
0
L
Awilix
SnowyC
Awilix
3,592
1,562
0
240
3,743
962
654
50
3,570
0
25,055
L
Erlang Shen
Starling91
Erlang Shen
7,371
4,643
0
3,039
10,289
7,083
1,952
327
9,432
0
50,869
W
5,481
2,149
0
1,018
10,241
5,396
0
295
9,946
0
27,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,052
Gold Earned
36,126
332
Minions Killed
332
0
Camps Cleared
0
1,240,421
Distance Traveled
1,069,796
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,257
558
13
1
0
264,185
0
L
Cernunnos
7,186
553
101
8
0
218,110
1
W
Fafnir
7,337
564
17
1
0
245,375
2
W
Tiamat
7,859
605
108
8
0
240,783
4
W
Hou Yi
7,900
608
88
7
0
234,591
5
W
Kali
7,655
589
53
4
0
278,061
3
L
Anubis
7,397
569
72
6
0
207,774
2
L
Awilix
6,401
492
56
4
0
163,425
1
L
Erlang Shen
7,885
607
90
7
0
216,302
1
W
Odin
7,301
562
66
5
0
241,611
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role