Player Matchup

Heimdallr
Heimdallr
IHobnob
Heimdallr
Level 12
God Stats
9W - 8L
1,539 SR
Queue Stats
18W - 29L
1,361 Elo+
Party 1
Kukulkan
Kukulkan
Nameless2930
Kukulkan
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 59L
1,265 Elo+
Solo
Bellona
Bellona
SneeKaYz
Bellona
Level 5
God Stats
8W - 2L
1,567 SR
Queue Stats
12W - 9L
1,433 Elo+
Solo
Hel
Hel
lokrwr
Hel
Level 26
God Stats
6W - 5L
1,500 SR
Queue Stats
116W - 123L
1,399 Elo+
Solo
Pele
Pele
tob432
Pele
Level 16
God Stats
7W - 6L
1,648 SR
Queue Stats
19W - 26L
1,343 Elo+
Party 1
Team Averages
Level 13
1,551 SR
1,360 Elo+

VS

Team Averages
Level 23
1,464 SR
1,422 Elo+
Cthulhu
Cthulhu
GlobulBlogul
Cthulhu
Level 9
God Stats
0W - 3L
1,341 SR
Queue Stats
3W - 3L
1,360 Elo+
Party 2
Sol
Sol
Harlika
Sol
Level 67
God Stats
0W - 1L
1,719 SR
Queue Stats
3W - 2L
1,647 Elo+
Party 2
Bellona
Bellona
PiKej98
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 65L
1,366 Elo+
Solo
Thor
Thor
Zchex
Thor
Level 18
God Stats
0W - 1L
1,295 SR
Queue Stats
2W - 4L
1,404 Elo+
Solo
The Morrigan
The Morrigan
afk66
The Morrigan
Level 15
God Stats
0W - 3L
1,467 SR
Queue Stats
65W - 79L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
IHobnob
Heimdallr
12
1 / 6 / 3
7,102
444
4,563
10,831
3,439
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Nameless2930
Kukulkan
14
2 / 1 / 0
8,822
551
4,408
4,510
1,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
SneeKaYz
Bellona
16
16 / 0 / 1
10,683
668
11,867
11,511
13,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hel
lokrwr
Hel
12
2 / 3 / 4
7,887
493
6,299
9,510
4,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pele
tob432
Pele
15
7 / 4 / 8
9,628
602
8,658
10,489
4,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GlobulBlogul
Cthulhu
12
2 / 5 / 6
7,496
469
4,957
12,029
9,585
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sol
11
10 / 5 / 1
8,250
516
14,099
9,490
3,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
PiKej98
Bellona
11
0 / 10 / 2
6,475
405
2,526
12,776
7,656
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
Zchex
Thor
11
2 / 6 / 0
6,920
433
2,859
10,050
4,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
afk66
The Morrigan
11
0 / 3 / 1
6,999
437
1,528
5,637
2,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
24
28
Kills
14
14
Deaths
29
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
GlobulBlogul
Cthulhu
2
5
6
1
L
Sol
10
5
1
2.1
W
Heimdallr
IHobnob
Heimdallr
1
6
3
0.42
W
Kukulkan
Nameless2930
Kukulkan
2
1
0
2
L
Bellona
PiKej98
Bellona
0
10
2
0.1
W
Bellona
SneeKaYz
Bellona
16
0
1
16.5
L
Thor
Zchex
Thor
2
6
0
0.33
L
The Morrigan
afk66
The Morrigan
0
3
1
0.17
W
Hel
lokrwr
Hel
2
3
4
1.33
W
Pele
tob432
Pele
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,795
Damage
25,969
46,851
Taken
49,982
26,623
Mitigated
26,711
17,604
Healing
5,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
GlobulBlogul
Cthulhu
4,957
935
72
874
12,029
9,585
26
3,422
8,565
26,291
0
L
Sol
14,099
4,852
0
2,371
9,490
3,014
351
1,924
7,566
37,959
4,772
W
Heimdallr
IHobnob
Heimdallr
4,563
2,433
0
1,532
10,831
3,439
22
7,241
3,590
0
29,498
W
Kukulkan
Nameless2930
Kukulkan
4,408
176
0
414
4,510
1,476
876
636
3,874
52,277
0
L
Bellona
PiKej98
Bellona
2,526
1,216
0
172
12,776
7,656
127
2,633
10,041
0
23,384
W
Bellona
SneeKaYz
Bellona
11,867
3,828
0
5,455
11,511
13,465
0
1,446
10,065
3,943
57,924
L
Thor
Zchex
Thor
2,859
1,025
0
1,157
10,050
4,212
0
1,281
8,705
0
34,526
L
The Morrigan
afk66
The Morrigan
1,528
489
146
1,197
5,637
2,244
60
2,267
3,258
33,087
1,848
W
Hel
lokrwr
Hel
6,299
1,356
3,121
5,214
9,510
4,208
0
5,282
4,228
29,882
0
W
Pele
tob432
Pele
8,658
1,657
0
1,868
10,489
4,035
0
4,666
5,823
0
73,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,122
Gold Earned
36,140
428
Minions Killed
288
0
Camps Cleared
0
1,488,400
Distance Traveled
1,461,075
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,496
469
33
2
0
354,066
1
L
Sol
8,250
516
80
5
0
290,387
1
W
Heimdallr
7,102
444
40
3
0
268,177
0
W
Kukulkan
8,822
551
121
8
0
272,060
1
L
Bellona
6,475
405
45
3
0
290,289
0
W
Bellona
10,683
668
116
7
0
300,117
0
L
Thor
6,920
433
57
4
0
273,932
1
L
The Morrigan
6,999
437
73
5
0
252,401
4
W
Hel
7,887
493
49
3
0
301,772
3
W
Pele
9,628
602
102
6
0
346,274
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role