Player Matchup

Tiamat
Tiamat
ARAM199
Tiamat
Level 17
God Stats
4W - 7L
1,407 SR
Queue Stats
60W - 65L
1,395 Elo+
Solo
Neith
Neith
BOURT
Neith
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Mecha_Godzilla22
Kukulkan
Level 6
God Stats
2W - 2L
1,696 SR
Queue Stats
3W - 4L
1,615 Elo+
Solo
Cerberus
Cerberus
chris5568
Cerberus
Level 28
God Stats
6W - 12L
1,376 SR
Queue Stats
96W - 94L
1,455 Elo+
Solo
Susano
Susano
sOy_bOy50
Susano
Level 29
God Stats
14W - 9L
1,621 SR
Queue Stats
190W - 160L
1,549 Elo+
Solo
Team Averages
Level 17
1,520 SR
1,503 Elo+

VS

Team Averages
Level 21
1,488 SR
1,446 Elo+
Achilles
Achilles
Ch0pstXI
Achilles
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 117L
1,536 Elo+
Solo
Hachiman
Hachiman
Nomadic81
Hachiman
Level 18
God Stats
10W - 4L
1,916 SR
Queue Stats
59W - 51L
1,472 Elo+
Solo
Ah Puch
Ah Puch
ParoxetineHCL
Ah Puch
Level 35
God Stats
25W - 18L
1,534 SR
Queue Stats
28W - 22L
1,497 Elo+
Party 1
Tiamat
Tiamat
UND3AD M0NK3Y5
Tiamat
Level 8
God Stats
1W - 2L
1,263 SR
Queue Stats
76W - 74L
1,495 Elo+
Party 1
Thoth
Thoth
VoxyGei
Thoth
Level 15
God Stats
6W - 9L
1,226 SR
Queue Stats
21W - 24L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ARAM199
Tiamat
15
0 / 5 / 4
8,189
910
5,827
9,980
5,607
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
BOURT
Neith
15
1 / 4 / 4
8,803
978
6,234
7,906
2,937
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
1 / 9 / 5
8,741
971
5,736
11,178
4,131
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
chris5568
Cerberus
15
0 / 4 / 3
8,210
912
2,409
8,687
5,965
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Susano
sOy_bOy50
Susano
15
8 / 4 / 0
10,463
1,163
16,288
10,349
4,269
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

165

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ch0pstXI
Achilles
18
17 / 0 / 6
12,872
1,430
16,905
9,483
8,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hachiman
Nomadic81
Hachiman
16
1 / 2 / 12
8,906
990
6,826
10,133
2,998
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ah Puch
16
5 / 4 / 9
9,779
1,087
10,405
8,854
2,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
0 / 2 / 16
9,400
1,044
5,917
6,979
5,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
VoxyGei
Thoth
15
3 / 2 / 6
9,253
1,028
3,511
5,016
1,416
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
75
10
Kills
26
26
Deaths
10
16
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Tiamat
ARAM199
Tiamat
0
5
4
0.4
L
Neith
BOURT
Neith
1
4
4
0.75
W
Achilles
Ch0pstXI
Achilles
17
0
6
20
L
1
9
5
0.39
W
Hachiman
Nomadic81
Hachiman
1
2
12
3.5
W
Ah Puch
5
4
9
2.38
W
0
2
16
4
W
Thoth
VoxyGei
Thoth
3
2
6
3
L
Cerberus
chris5568
Cerberus
0
4
3
0.38
L
Susano
sOy_bOy50
Susano
8
4
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,494
Damage
43,564
48,100
Taken
40,465
22,909
Mitigated
22,070
3,770
Healing
5,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
ARAM199
Tiamat
5,827
702
214
1,343
9,980
5,607
0
5,956
3,875
16,995
0
L
Neith
BOURT
Neith
6,234
3,484
0
853
7,906
2,937
0
2,556
5,117
0
25,125
W
Achilles
Ch0pstXI
Achilles
16,905
6,166
0
1,837
9,483
8,980
0
4,407
5,076
0
24,880
L
5,736
1,327
0
289
11,178
4,131
0
3,310
7,425
23,499
0
W
Hachiman
Nomadic81
Hachiman
6,826
3,522
148
1,532
10,133
2,998
0
2,957
7,176
0
22,922
W
Ah Puch
10,405
609
651
1,038
8,854
2,992
0
2,086
6,768
24,148
0
W
5,917
1,331
0
787
6,979
5,684
0
3,324
3,655
14,122
0
W
Thoth
VoxyGei
Thoth
3,511
284
0
0
5,016
1,416
0
1,198
3,818
15,632
0
L
Cerberus
chris5568
Cerberus
2,409
48
0
624
8,687
5,965
0
5,221
3,121
3,736
0
L
Susano
sOy_bOy50
Susano
16,288
4,551
0
447
10,349
4,269
0
2,790
7,174
0
31,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,406
Gold Earned
50,210
147
Minions Killed
138
3
Camps Cleared
3
749,740
Distance Traveled
908,992
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,189
910
22
2
0
156,823
0
L
Neith
8,803
978
48
5
0
144,014
1
W
Achilles
12,872
1,430
17
2
3
220,957
4
L
Kukulkan
8,741
971
37
4
1
175,795
3
W
Hachiman
8,906
990
30
3
0
180,783
2
W
Ah Puch
9,779
1,087
39
4
0
166,112
0
W
Tiamat
9,400
1,044
15
2
0
176,750
0
W
Thoth
9,253
1,028
37
4
0
164,390
0
L
Cerberus
8,210
912
8
1
0
120,581
0
L
Susano
10,463
1,163
32
4
2
152,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role