Player Matchup

Rama
Rama
Silver I
Animalius
Rama
Silver I
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 62L
1,627 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 127
1,500 SR
1,627 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 151
1,518 SR
1,572 MMR
Sylvanus
Sylvanus
Gold I
DerMarmorkuchen
Sylvanus
Gold I
Level 151
God Stats
26W - 32L
1,518 SR
Queue Stats
89W - 98L
1,572 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
17
3 / 2 / 0
10,906
779
13,519
17,228
9,962
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
Ah Muzen CabHe BoBakasuraChronosAnubis

VS

Bans
UllrAnhurSkadiKaliHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
17
2 / 3 / 0
11,421
816
14,219
19,537
20,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
3
Kills
2
2
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Rama
3
2
0
1.5
W
Sylvanus
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,519
Damage
14,219
17,228
Taken
19,537
9,962
Mitigated
20,084
4,456
Healing
10,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
13,519
11,041
0
4,456
17,228
9,962
605
12,411
4,817
0
65,547
W
Sylvanus
14,219
4,120
0
10,252
19,537
20,084
614
245
19,292
59,099
13,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,906
Gold Earned
11,421
135
Minions Killed
141
7
Camps Cleared
5
267,833
Distance Traveled
239,103
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,906
779
135
10
7
267,833
5
W
Sylvanus
11,421
816
141
10
5
239,103
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role