Player Matchup

Ra
Ra
BaldUllr
Ra
Level 7
God Stats
1W - 6L
1,302 SR
Queue Stats
12W - 30L
1,405 Elo+
Solo
Erlang Shen
Erlang Shen
Niqweyy
Erlang Shen
Level 18
God Stats
3W - 2L
1,487 SR
Queue Stats
53W - 75L
1,324 Elo+
Party 1
Rama
Rama
SmolPenos
Rama
Level 17
God Stats
7W - 8L
1,509 SR
Queue Stats
36W - 47L
1,294 Elo+
Party 1
Team Averages
Level 14
1,433 SR
1,341 Elo+

VS

Team Averages
Level 56
1,396 SR
1,438 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
AzazelDreamer
Cerberus
Level 17
God Stats
0W - 3L
1,210 SR
Queue Stats
16W - 14L
1,405 Elo+
Party 2
Thor
Thor
burge
Thor
Level 29
God Stats
6W - 10L
1,478 SR
Queue Stats
125W - 184L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 5
8,394
700
5,774
7,722
2,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Erlang Shen
Niqweyy
Erlang Shen
12
1 / 0 / 9
8,077
673
7,646
9,812
8,689
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rama
13
6 / 1 / 4
8,893
741
9,733
6,655
1,985
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
1 / 3 / 4
7,388
616
7,997
8,384
3,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
AzazelDreamer
Cerberus
11
2 / 3 / 3
7,247
604
5,157
11,212
8,111
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
burge
Thor
10
2 / 4 / 2
7,327
611
4,584
9,063
2,901
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
10
Kills
5
5
Deaths
10
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
3
4
1
L
Cerberus
AzazelDreamer
Cerberus
2
3
3
1.17
W
3
4
5
1.38
W
Erlang Shen
Niqweyy
Erlang Shen
1
0
9
5.5
W
Rama
6
1
4
8
L
Thor
burge
Thor
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,153
Damage
17,738
24,189
Taken
28,659
13,078
Mitigated
14,503
5,762
Healing
7,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
7,997
858
1,344
3,182
8,384
3,491
0
2,085
5,783
32,034
0
L
Cerberus
AzazelDreamer
Cerberus
5,157
364
198
2,715
11,212
8,111
0
1,287
9,414
13,538
0
W
5,774
438
865
2,052
7,722
2,404
302
4,135
3,587
34,895
0
W
Erlang Shen
Niqweyy
Erlang Shen
7,646
2,883
0
2,124
9,812
8,689
376
5,643
4,169
0
14,223
W
Rama
9,733
6,400
0
721
6,655
1,985
1,575
3,821
2,834
0
22,185
L
Thor
burge
Thor
4,584
689
0
0
9,063
2,901
0
2,220
6,210
0
12,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,364
Gold Earned
21,962
133
Minions Killed
95
5
Camps Cleared
5
604,700
Distance Traveled
551,831
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,388
616
59
5
3
186,132
3
L
Cerberus
7,247
604
20
2
0
186,163
1
W
Ra
8,394
700
84
7
2
193,593
2
W
Erlang Shen
8,077
673
18
2
2
228,325
4
W
Rama
8,893
741
31
3
1
182,782
2
L
Thor
7,327
611
16
1
2
179,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role