Player Matchup

Zeus
Zeus
Gold II
Babso
Zeus
Gold II
Level 88
God Stats
4W - 6L
1,383 SR
Queue Stats
103W - 111L
1,542 MMR
Party 1
Ares
Ares
Platinum IV
Danooo
Ares
Platinum IV
Level 104
God Stats
10W - 2L
1,656 SR
Queue Stats
62W - 68L
1,677 MMR
Party 1
Ullr
Ullr
Gold V
trollmage
Ullr
Gold V
Level 63
God Stats
2W - 2L
1,596 SR
Queue Stats
35W - 42L
1,357 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 85
1,545 SR
1,525 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 42
1,457 SR
1,472 MMR
Terra
Terra
Bronze III
CrowCoochee
Terra
Bronze III
Level 31
God Stats
0W - 1L
1,371 SR
Queue Stats
6W - 10L
1,500 MMR
Solo
Skadi
Skadi
Bronze III
Firz0v14
Skadi
Bronze III
Level 36
God Stats
0W - 1L
1,498 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Merlin
Merlin
Silver III
KarlescoLT
Merlin
Silver III
Level 59
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 21L
1,417 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Babso
Zeus
14
7 / 2 / 8
10,505
750
18,844
8,218
4,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
Danooo
Ares
14
5 / 0 / 8
11,353
811
9,968
15,946
22,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ullr
14
3 / 0 / 11
9,909
708
7,405
5,057
2,742
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ThothCthulhuGilgameshOdinPersephone

VS

Bans
AthenaMorgan Le FayBacchusDiscordiaSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 1
8,759
626
3,310
15,095
16,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Skadi
Firz0v14
Skadi
11
1 / 7 / 0
8,237
588
6,564
11,357
4,722
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
KarlescoLT
Merlin
12
1 / 7 / 0
8,559
611
9,596
12,802
5,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
15
Kills
2
2
Deaths
15
27
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Zeus
Babso
Zeus
7
2
8
5.5
L
0
1
1
0.5
W
Ares
Danooo
Ares
5
0
8
9
L
Skadi
Firz0v14
Skadi
1
7
0
0.14
L
Merlin
KarlescoLT
Merlin
1
7
0
0.14
W
Ullr
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,217
Damage
19,470
29,221
Taken
39,254
29,872
Mitigated
27,081
9,811
Healing
6,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Babso
Zeus
18,844
1,094
273
1,590
8,218
4,155
396
4,730
3,488
58,101
0
L
3,310
166
1,385
3,799
15,095
16,741
0
10,790
4,305
12,389
0
W
Ares
Danooo
Ares
9,968
268
381
5,650
15,946
22,975
357
6,097
9,849
15,624
0
L
Skadi
Firz0v14
Skadi
6,564
3,850
0
365
11,357
4,722
0
7,822
3,535
0
27,259
L
Merlin
KarlescoLT
Merlin
9,596
227
0
1,399
12,802
5,618
0
10,535
2,267
49,284
0
W
Ullr
7,405
1,904
0
1,917
5,057
2,742
2,257
2,353
2,704
0
36,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,767
Gold Earned
25,555
172
Minions Killed
152
8
Camps Cleared
6
810,912
Distance Traveled
709,620
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,505
750
90
6
5
242,085
4
L
Terra
8,759
626
22
2
0
257,176
4
W
Ares
11,353
811
8
1
0
302,542
4
L
Skadi
8,237
588
54
4
3
217,919
4
L
Merlin
8,559
611
76
5
3
234,525
5
W
Ullr
9,909
708
74
5
3
266,285
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role