Player Matchup

Cerberus
Cerberus
DC RYdH3ad
Cerberus
Level 17
God Stats
8W - 12L
1,469 SR
Queue Stats
72W - 112L
1,451 Elo+
Party 1
Kukulkan
Kukulkan
FroZe Myst
Kukulkan
Level 29
God Stats
5W - 6L
1,684 SR
Queue Stats
185W - 250L
1,412 Elo+
Party 1
Camazotz
Camazotz
Ljuliette2003
Camazotz
Level 6
God Stats
3W - 3L
1,667 SR
Queue Stats
13W - 13L
1,508 Elo+
Solo
Artemis
Artemis
SpE ASH MAIN
Artemis
Level 18
God Stats
8W - 9L
1,588 SR
Queue Stats
71W - 101L
1,487 Elo+
Party 1
Fenrir
Fenrir
SpE Reaper
Fenrir
Level 25
God Stats
3W - 4L
1,416 SR
Queue Stats
142W - 190L
1,415 Elo+
Party 1
Team Averages
Level 19
1,565 SR
1,455 Elo+

VS

Team Averages
Level 26
1,594 SR
1,509 Elo+
Kukulkan
Kukulkan
Carino-_-
Kukulkan
Level 18
God Stats
4W - 13L
1,275 SR
Queue Stats
28W - 37L
1,392 Elo+
Solo
Arachne
Arachne
MaarkiiNL
Arachne
Level 29
God Stats
31W - 18L
1,502 SR
Queue Stats
198W - 217L
1,371 Elo+
Solo
Ullr
Ullr
Raulmaximous47
Ullr
Level 27
God Stats
46W - 22L
1,924 SR
Queue Stats
59W - 32L
1,665 Elo+
Solo
King Arthur
King Arthur
SkmarcodelaGu
King Arthur
Level 28
God Stats
4W - 1L
1,770 SR
Queue Stats
32W - 31L
1,558 Elo+
Party 2
Horus
Horus
Z4L4MILLEROS
Horus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 21L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DC RYdH3ad
Cerberus
12
0 / 7 / 2
7,546
359
5,882
20,787
16,048
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
FroZe Myst
Kukulkan
14
2 / 11 / 1
9,114
434
8,517
16,067
4,854
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Camazotz
Ljuliette2003
Camazotz
16
3 / 6 / 2
10,692
509
8,764
21,228
15,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
SpE ASH MAIN
Artemis
13
1 / 10 / 1
8,041
383
3,632
12,536
3,878
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
SpE Reaper
Fenrir
14
3 / 11 / 3
9,699
462
6,786
17,588
7,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Carino-_-
Kukulkan
18
2 / 2 / 4
11,969
570
7,518
8,271
3,638
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Arachne
MaarkiiNL
Arachne
20
10 / 2 / 2
13,529
644
14,509
17,469
9,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
28 / 4 / 4
14,518
691
41,572
16,252
8,262
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
SkmarcodelaGu
King Arthur
16
5 / 2 / 7
10,958
522
7,229
16,173
13,638
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
0 / 0 / 19
11,094
528
2,376
11,186
14,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
81
9
Kills
45
45
Deaths
10
9
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Carino-_-
Kukulkan
2
2
4
2
L
Cerberus
DC RYdH3ad
Cerberus
0
7
2
0.14
L
Kukulkan
FroZe Myst
Kukulkan
2
11
1
0.23
L
Camazotz
Ljuliette2003
Camazotz
3
6
2
0.67
W
Arachne
MaarkiiNL
Arachne
10
2
2
5.5
W
28
4
4
7.5
W
King Arthur
SkmarcodelaGu
King Arthur
5
2
7
4.25
L
Artemis
SpE ASH MAIN
Artemis
1
10
1
0.15
L
Fenrir
SpE Reaper
Fenrir
3
11
3
0.41
W
0
0
19
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,581
Damage
73,204
88,206
Taken
69,351
47,218
Mitigated
48,862
16,246
Healing
28,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Carino-_-
Kukulkan
7,518
570
0
1,910
8,271
3,638
1,899
1,782
6,489
83,568
0
L
Cerberus
DC RYdH3ad
Cerberus
5,882
401
139
2,738
20,787
16,048
283
2,275
18,512
41,952
0
L
Kukulkan
FroZe Myst
Kukulkan
8,517
633
0
797
16,067
4,854
0
2,152
13,915
48,353
0
L
Camazotz
Ljuliette2003
Camazotz
8,764
2,178
0
9,893
21,228
15,025
0
0
21,228
0
54,836
W
Arachne
MaarkiiNL
Arachne
14,509
10,400
0
7,502
17,469
9,324
813
2,147
15,322
0
153,922
W
41,572
24,708
0
6,685
16,252
8,262
5,757
3,143
13,109
0
130,393
W
King Arthur
SkmarcodelaGu
King Arthur
7,229
1,413
0
3,883
16,173
13,638
995
2,919
13,254
0
48,934
L
Artemis
SpE ASH MAIN
Artemis
3,632
2,280
0
248
12,536
3,878
765
3,400
9,136
0
29,257
L
Fenrir
SpE Reaper
Fenrir
6,786
1,247
0
2,431
17,588
7,413
0
523
17,065
0
33,260
W
2,376
1,487
2,656
6,071
11,186
14,000
539
4,408
6,778
0
20,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,092
Gold Earned
62,068
372
Minions Killed
648
0
Camps Cleared
0
1,522,803
Distance Traveled
1,979,596
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,969
570
153
7
0
373,033
0
L
Cerberus
7,546
359
85
4
0
320,044
0
L
Kukulkan
9,114
434
97
5
0
259,582
1
L
Camazotz
10,692
509
94
4
0
356,787
3
W
Arachne
13,529
644
197
9
0
459,379
0
W
Ullr
14,518
691
174
8
0
382,018
2
W
King Arthur
10,958
522
88
4
0
370,232
0
L
Artemis
8,041
383
50
2
0
264,838
0
L
Fenrir
9,699
462
46
2
0
321,552
0
W
Horus
11,094
528
36
2
0
394,934
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role