Player Matchup

Fenrir
Fenrir
KingSawasch
Fenrir
Level 28
God Stats
13W - 15L
1,503 SR
Queue Stats
101W - 132L
1,349 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Murset
Tsukuyomi
Level 124
God Stats
1W - 1L
1,638 SR
Queue Stats
286W - 307L
1,453 Elo+
Party 4
The Morrigan
The Morrigan
al1thu1ban
The Morrigan
Level 105
God Stats
1W - 2L
1,358 SR
Queue Stats
213W - 227L
1,474 Elo+
Party 4
Charybdis
Charybdis
iQ_cadiaN
Charybdis
Level 116
God Stats
5W - 4L
1,500 SR
Queue Stats
567W - 532L
1,405 Elo+
Party 3
Loki
Loki
komplex_Akku
Loki
Level 16
God Stats
2W - 6L
1,388 SR
Queue Stats
41W - 24L
1,653 Elo+
Party 3
Team Averages
Level 78
1,478 SR
1,467 Elo+

VS

Team Averages
Level 74
1,626 SR
1,598 Elo+
Nox
Nox
Jaensen93
Nox
Level 64
God Stats
12W - 3L
1,710 SR
Queue Stats
37W - 22L
1,647 Elo+
Party 1
Cthulhu
Cthulhu
Rorshach316
Cthulhu
Level 127
God Stats
44W - 32L
1,586 SR
Queue Stats
173W - 183L
1,502 Elo+
Party 2
Awilix
Awilix
TrippleT932
Awilix
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 22L
1,698 Elo+
Party 1
Rama
Rama
mossy-gorilla0
Rama
Level 127
God Stats
59W - 63L
1,575 SR
Queue Stats
981W - 970L
1,480 Elo+
Party 2
Odin
Odin
zweiadrig_Vorhof
Odin
Level 28
God Stats
5W - 1L
1,759 SR
Queue Stats
116W - 65L
1,663 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
1 / 3 / 2
7,206
480
1,364
9,685
6,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
Murset
Tsukuyomi
12
2 / 3 / 1
7,737
516
6,167
9,527
3,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
al1thu1ban
The Morrigan
13
1 / 5 / 4
7,815
521
5,429
6,427
2,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
iQ_cadiaN
Charybdis
12
0 / 4 / 2
6,805
454
2,153
8,416
2,588
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 2 / 1
8,750
583
5,249
10,557
3,752
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 4
7,703
514
2,098
6,091
1,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
Rorshach316
Cthulhu
12
0 / 1 / 10
7,851
523
5,502
11,357
10,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Awilix
15
7 / 2 / 5
8,889
593
6,315
9,537
3,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
5 / 0 / 6
9,289
619
8,365
6,405
2,437
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
3 / 1 / 3
9,146
610
5,774
7,120
7,475
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
6
Kills
17
17
Deaths
6
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
2
2
4
2
L
Fenrir
1
3
2
0.67
L
Tsukuyomi
Murset
Tsukuyomi
2
3
1
0.83
W
Cthulhu
Rorshach316
Cthulhu
0
1
10
5
W
Awilix
7
2
5
4.75
L
The Morrigan
al1thu1ban
The Morrigan
1
5
4
0.6
L
Charybdis
iQ_cadiaN
Charybdis
0
4
2
0.25
L
2
2
1
1.25
W
5
0
6
8
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,362
Damage
28,054
44,612
Taken
40,510
18,895
Mitigated
26,115
9,646
Healing
11,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,098
141
108
1,953
6,091
1,943
660
512
5,545
39,240
0
L
Fenrir
1,364
179
254
2,661
9,685
6,712
0
1,963
7,722
0
11,842
L
Tsukuyomi
Murset
Tsukuyomi
6,167
1,441
0
2,168
9,527
3,720
0
1,267
8,260
0
48,279
W
Cthulhu
Rorshach316
Cthulhu
5,502
195
14
2,720
11,357
10,342
716
1,997
9,237
44,408
0
W
Awilix
6,315
2,179
0
3,496
9,537
3,918
721
885
8,576
0
47,244
L
The Morrigan
al1thu1ban
The Morrigan
5,429
810
0
212
6,427
2,123
0
2,640
3,739
49,093
1,594
L
Charybdis
iQ_cadiaN
Charybdis
2,153
1,046
0
1,713
8,416
2,588
0
1,615
6,801
0
45,836
L
5,249
784
0
2,638
10,557
3,752
0
1,922
8,635
0
66,532
W
8,365
5,531
0
2,482
6,405
2,437
510
349
6,056
0
71,333
W
5,774
1,090
0
238
7,120
7,475
132
192
6,928
7,310
51,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,313
Gold Earned
42,878
468
Minions Killed
498
0
Camps Cleared
0
1,436,762
Distance Traveled
1,514,950
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,703
514
89
6
0
290,230
2
L
Fenrir
7,206
480
30
2
0
270,872
4
L
Tsukuyomi
7,737
516
86
6
0
321,870
2
W
Cthulhu
7,851
523
58
4
0
314,039
5
W
Awilix
8,889
593
85
6
0
343,457
3
L
The Morrigan
7,815
521
105
7
0
270,933
6
L
Charybdis
6,805
454
102
7
0
261,588
4
L
Loki
8,750
583
145
10
0
311,499
6
W
Rama
9,289
619
128
9
0
261,219
7
W
Odin
9,146
610
138
9
0
306,005
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role