Player Matchup

Olorun
Olorun
Biksas
Olorun
Level 27
God Stats
58W - 50L
1,485 SR
Queue Stats
101W - 102L
1,373 Elo+
Solo
Chaac
Chaac
Deltafus
Chaac
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 47L
1,193 Elo+
Party 1
Hades
Hades
Shinrain
Hades
Level 4
God Stats
2W - 6L
1,366 SR
Queue Stats
43W - 45L
1,193 Elo+
Party 1
Thanatos
Thanatos
Zoggar
Thanatos
Level 6
God Stats
1W - 1L
1,291 SR
Queue Stats
4W - 5L
1,390 Elo+
Party 2
Cerberus
Cerberus
belzebhut
Cerberus
Level 4
God Stats
1W - 1L
1,211 SR
Queue Stats
1W - 3L
1,032 Elo+
Party 2
Team Averages
Level 9
1,371 SR
1,236 Elo+

VS

Team Averages
Level 12
1,613 SR
1,432 Elo+
Bellona
Bellona
Gowarios69
Bellona
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Imnot
Danzaburou
Level 20
God Stats
1W - 4L
1,755 SR
Queue Stats
1W - 6L
1,446 Elo+
Solo
Kali
Kali
ShimeiTehai
Kali
Level 21
God Stats
14W - 7L
1,754 SR
Queue Stats
40W - 39L
1,347 Elo+
Solo
Kukulkan
Kukulkan
SkewG
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
YCHlio
Fenrir
Level 16
God Stats
9W - 8L
1,556 SR
Queue Stats
29W - 38L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Biksas
Olorun
15
11 / 9 / 6
10,786
539
12,865
20,560
8,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
Deltafus
Chaac
14
3 / 3 / 12
9,417
471
7,153
15,704
11,724
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hades
Shinrain
Hades
16
6 / 6 / 5
10,037
502
10,612
15,002
7,737
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Zoggar
Thanatos
14
4 / 5 / 9
9,769
488
10,926
15,870
7,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
belzebhut
Cerberus
14
5 / 6 / 7
9,444
472
8,588
15,750
15,084
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Gowarios69
Bellona
9
1 / 3 / 2
7,354
368
2,646
6,163
4,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Imnot
Danzaburou
14
2 / 5 / 9
9,303
465
11,221
12,230
4,173
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

17
9 / 8 / 6
10,691
535
17,568
21,467
9,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
SkewG
Kukulkan
14
6 / 7 / 10
9,344
467
14,902
11,889
4,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
YCHlio
Fenrir
15
11 / 6 / 1
10,362
518
12,292
14,739
5,752
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
57
29
Kills
29
29
Deaths
29
39
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Olorun
Biksas
Olorun
11
9
6
1.56
W
Chaac
Deltafus
Chaac
3
3
12
3
L
Bellona
Gowarios69
Bellona
1
3
2
0.67
L
Danzaburou
Imnot
Danzaburou
2
5
9
1.3
L
9
8
6
1.5
W
Hades
Shinrain
Hades
6
6
5
1.42
L
Kukulkan
SkewG
Kukulkan
6
7
10
1.57
L
Fenrir
YCHlio
Fenrir
11
6
1
1.92
W
Thanatos
Zoggar
Thanatos
4
5
9
1.7
W
Cerberus
belzebhut
Cerberus
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,144
Damage
58,629
82,886
Taken
66,488
50,768
Mitigated
27,968
30,471
Healing
11,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Biksas
Olorun
12,865
7,374
790
7,284
20,560
8,634
3,425
2,875
17,417
41,329
0
W
Chaac
Deltafus
Chaac
7,153
741
0
2,574
15,704
11,724
861
3,992
11,242
0
42,741
L
Bellona
Gowarios69
Bellona
2,646
487
0
966
6,163
4,326
111
3,054
3,109
5,488
20,611
L
Danzaburou
Imnot
Danzaburou
11,221
2,788
0
1,739
12,230
4,173
0
5,543
6,687
0
47,032
L
17,568
5,935
0
7,193
21,467
9,675
0
8,777
12,690
0
70,399
W
Hades
Shinrain
Hades
10,612
1,840
378
5,500
15,002
7,737
1,735
2,677
12,175
45,048
0
L
Kukulkan
SkewG
Kukulkan
14,902
2,592
0
0
11,889
4,042
0
7,491
4,398
34,673
0
L
Fenrir
YCHlio
Fenrir
12,292
2,725
0
1,937
14,739
5,752
927
7,200
7,539
710
37,997
W
Thanatos
Zoggar
Thanatos
10,926
3,144
183
11,885
15,870
7,589
0
1,123
14,605
0
54,677
W
Cerberus
belzebhut
Cerberus
8,588
920
0
1,877
15,750
15,084
385
3,612
11,920
30,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,453
Gold Earned
47,054
361
Minions Killed
364
0
Camps Cleared
0
1,801,849
Distance Traveled
1,475,073
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,786
539
63
3
0
336,619
0
W
Chaac
9,417
471
79
4
0
374,670
1
L
Bellona
7,354
368
56
3
0
158,638
2
L
Danzaburou
9,303
465
79
4
0
304,170
0
L
Kali
10,691
535
108
5
0
326,473
2
W
Hades
10,037
502
86
4
0
328,984
0
L
Kukulkan
9,344
467
51
3
0
336,764
1
L
Fenrir
10,362
518
70
4
0
349,028
0
W
Thanatos
9,769
488
79
4
0
393,771
3
W
Cerberus
9,444
472
54
3
0
367,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role