Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
GUPP1
Eset
Level 28
God Stats
2W - 1L
1,797 SR
Queue Stats
89W - 112L
1,370 Elo+
Solo
Yemoja
Yemoja
Gakhi
Yemoja
Level 15
God Stats
1W - 5L
1,302 SR
Queue Stats
122W - 113L
1,474 Elo+
Solo
Arachne
Arachne
RYUGAISPRO
Arachne
Level 13
God Stats
1W - 2L
1,556 SR
Queue Stats
46W - 42L
1,493 Elo+
Solo
Cernunnos
Cernunnos
neveremore
Cernunnos
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 8L
1,552 Elo+
Solo
Team Averages
Level 19
1,531 SR
1,478 Elo+

VS

Team Averages
Level 13
1,445 SR
1,467 Elo+
Baron Samedi
Baron Samedi
AGK_Tiagoyt
Baron Samedi
Level 16
God Stats
1W - 1L
1,058 SR
Queue Stats
11W - 21L
1,254 Elo+
Solo
Kukulkan
Kukulkan
NeonHammer
Kukulkan
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 14L
1,712 Elo+
Party 1
Fenrir
Fenrir
Raphmonster
Fenrir
Level 8
God Stats
4W - 2L
1,703 SR
Queue Stats
8W - 4L
1,437 Elo+
Solo
Rama
Rama
jg431391
Rama
Level 12
God Stats
3W - 3L
1,464 SR
Queue Stats
21W - 28L
1,430 Elo+
Party 1
Chaac
Chaac
paolo345
Chaac
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
4 / 4 / 6
9,168
509
8,090
14,812
15,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Eset
GUPP1
Eset
12
3 / 11 / 7
8,225
457
8,897
13,645
4,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
Gakhi
Yemoja
12
2 / 7 / 6
8,337
463
5,067
11,720
11,687
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
RYUGAISPRO
Arachne
13
3 / 12 / 6
8,419
468
9,116
20,299
10,176
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
neveremore
Cernunnos
14
7 / 9 / 2
8,800
489
8,862
14,672
4,748
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AGK_Tiagoyt
Baron Samedi
10
0 / 5 / 6
7,189
399
2,364
9,141
6,052
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
NeonHammer
Kukulkan
19
21 / 2 / 7
12,084
671
25,178
13,039
5,002
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
17
18 / 4 / 7
11,261
626
16,153
14,777
10,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rama
15
4 / 2 / 9
9,637
535
10,887
13,668
4,720
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
paolo345
Chaac
10
0 / 7 / 10
7,168
398
1,894
13,859
8,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
82
19
Kills
43
43
Deaths
20
27
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
4
4
6
1.75
W
Baron Samedi
AGK_Tiagoyt
Baron Samedi
0
5
6
0.6
L
Eset
GUPP1
Eset
3
11
7
0.59
L
Yemoja
Gakhi
Yemoja
2
7
6
0.71
W
Kukulkan
NeonHammer
Kukulkan
21
2
7
12.25
L
Arachne
RYUGAISPRO
Arachne
3
12
6
0.5
W
Fenrir
18
4
7
5.38
W
Rama
4
2
9
4.25
L
Cernunnos
neveremore
Cernunnos
7
9
2
0.89
W
Chaac
paolo345
Chaac
0
7
10
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,032
Damage
56,476
75,148
Taken
64,484
46,711
Mitigated
34,796
13,803
Healing
17,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
8,090
520
0
2,000
14,812
15,709
56
5,160
9,413
35,743
0
W
Baron Samedi
AGK_Tiagoyt
Baron Samedi
2,364
214
726
1,014
9,141
6,052
511
3,082
5,851
22,603
0
L
Eset
GUPP1
Eset
8,897
1,400
0
2,825
13,645
4,391
416
8,237
5,204
35,521
0
L
Yemoja
Gakhi
Yemoja
5,067
1,464
281
250
11,720
11,687
1,092
3,845
7,762
28,885
0
W
Kukulkan
NeonHammer
Kukulkan
25,178
4,365
0
4,133
13,039
5,002
727
5,690
6,931
92,184
0
L
Arachne
RYUGAISPRO
Arachne
9,116
5,389
0
6,423
20,299
10,176
4
6,569
13,468
0
49,709
W
Fenrir
16,153
5,489
0
4,401
14,777
10,336
824
3,311
11,264
131
62,523
W
Rama
10,887
8,509
0
6,202
13,668
4,720
2,889
4,163
9,192
0
64,030
L
Cernunnos
neveremore
Cernunnos
8,862
4,065
0
2,024
14,672
4,748
2,482
3,418
11,146
0
35,841
W
Chaac
paolo345
Chaac
1,894
243
0
1,326
13,859
8,686
199
4,223
9,192
0
9,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,949
Gold Earned
47,339
290
Minions Killed
384
0
Camps Cleared
0
1,498,619
Distance Traveled
1,607,082
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,168
509
60
3
0
320,319
3
W
Baron Samedi
7,189
399
30
2
0
316,411
3
L
Eset
8,225
457
66
4
0
290,493
0
L
Yemoja
8,337
463
42
2
0
294,668
0
W
Kukulkan
12,084
671
147
8
0
341,154
8
L
Arachne
8,419
468
66
4
0
301,296
1
W
Fenrir
11,261
626
86
5
0
363,687
2
W
Rama
9,637
535
105
6
0
297,210
0
L
Cernunnos
8,800
489
56
3
0
291,843
5
W
Chaac
7,168
398
16
1
0
288,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role