Player Matchup

Kumbhakarna
Kumbhakarna
Coldblooded41
Kumbhakarna
Level 126
God Stats
0W - 1L
1,408 SR
Queue Stats
20W - 22L
1,485 Elo+
Solo
Erlang Shen
Erlang Shen
Kraulos
Erlang Shen
Level 25
God Stats
4W - 2L
1,549 SR
Queue Stats
4W - 4L
1,480 Elo+
Solo
Nu Wa
Nu Wa
LaxerCZ
Nu Wa
Level 96
God Stats
0W - 2L
1,181 SR
Queue Stats
8W - 23L
1,128 Elo+
Solo
Ullr
Ullr
Ragnhlidszum
Ullr
Level 145
God Stats
17W - 13L
1,560 SR
Queue Stats
289W - 425L
1,417 Elo+
Solo
Team Averages
Level 98
1,425 SR
1,378 Elo+

VS

Team Averages
Level 81
1,446 SR
1,396 Elo+
Sun Wukong
Sun Wukong
Bezimienna20
Sun Wukong
Level 86
God Stats
1W - 0L
1,306 SR
Queue Stats
2W - 4L
1,354 Elo+
Party 1
Janus
Janus
LGN13
Janus
Level 38
God Stats
4W - 5L
1,306 SR
Queue Stats
4W - 6L
1,261 Elo+
Solo
Cupid
Cupid
Othriel
Cupid
Level 157
God Stats
31W - 20L
1,673 SR
Queue Stats
339W - 316L
1,615 Elo+
Solo
Yemoja
Yemoja
Sonka20
Yemoja
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Coldblooded41
Kumbhakarna
13
0 / 3 / 2
7,401
740
6,774
8,421
3,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Kraulos
Erlang Shen
12
1 / 5 / 0
7,001
700
3,128
9,472
4,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
LaxerCZ
Nu Wa
13
1 / 2 / 0
7,324
732
4,270
4,245
1,413
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 2 / 0
6,813
681
1,354
5,494
2,152
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bezimienna20
Sun Wukong
12
1 / 0 / 1
7,717
772
3,129
7,725
4,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Janus
LGN13
Janus
14
1 / 0 / 6
8,427
843
4,126
2,040
613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Othriel
Cupid
15
8 / 1 / 3
9,515
952
9,063
7,462
2,820
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
Sonka20
Yemoja
14
2 / 1 / 9
8,883
888
4,530
5,679
3,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
2
Kills
12
12
Deaths
2
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Bezimienna20
Sun Wukong
1
0
1
1.5
L
Kumbhakarna
Coldblooded41
Kumbhakarna
0
3
2
0.33
L
Erlang Shen
Kraulos
Erlang Shen
1
5
0
0.2
W
Janus
LGN13
Janus
1
0
6
4
L
Nu Wa
LaxerCZ
Nu Wa
1
2
0
0.5
W
Cupid
Othriel
Cupid
8
1
3
9.5
L
0
2
0
0
W
Yemoja
Sonka20
Yemoja
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,526
Damage
20,848
27,632
Taken
22,906
11,852
Mitigated
11,559
5,113
Healing
8,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Bezimienna20
Sun Wukong
3,129
846
37
1,143
7,725
4,851
266
4,122
3,603
0
19,745
L
Kumbhakarna
Coldblooded41
Kumbhakarna
6,774
1,220
0
2,666
8,421
3,597
0
2,685
5,736
29,841
0
L
Erlang Shen
Kraulos
Erlang Shen
3,128
837
0
797
9,472
4,690
1,249
2,828
6,644
56
15,937
W
Janus
LGN13
Janus
4,126
310
0
652
2,040
613
749
1,307
733
41,152
0
L
Nu Wa
LaxerCZ
Nu Wa
4,270
763
0
268
4,245
1,413
198
1,580
2,665
29,000
0
W
Cupid
Othriel
Cupid
9,063
3,811
411
2,216
7,462
2,820
2,789
3,454
4,008
0
37,245
L
1,354
832
0
1,382
5,494
2,152
46
2,112
3,382
0
17,419
W
Yemoja
Sonka20
Yemoja
4,530
1,383
1,011
2,866
5,679
3,275
539
2,731
2,948
17,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,539
Gold Earned
34,542
165
Minions Killed
207
11
Camps Cleared
9
671,436
Distance Traveled
785,864
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,717
772
36
4
4
209,380
2
L
Kumbhakarna
7,401
740
49
5
4
186,903
4
L
Erlang Shen
7,001
700
29
3
3
150,209
1
W
Janus
8,427
843
81
8
2
195,602
4
L
Nu Wa
7,324
732
52
5
2
164,602
3
W
Cupid
9,515
952
69
7
2
182,155
1
L
Ullr
6,813
681
35
4
2
169,722
3
W
Yemoja
8,883
888
21
2
1
198,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role