Player Matchup

Hun Batz
Hun Batz
Diamond I
 
Hun Batz
Diamond I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold III
Bodea
Ares
Gold III
Level 126
God Stats
1W - 2L
1,549 SR
Queue Stats
71W - 84L
1,512 MMR
Solo
Xbalanque
Xbalanque
Platinum I
TempusVincere
Xbalanque
Platinum I
Level 40
God Stats
7W - 2L
1,998 SR
Queue Stats
35W - 16L
2,287 MMR
Solo
Agni
Agni
Platinum IV
Zofus
Agni
Platinum IV
Level 159
God Stats
7W - 11L
1,605 SR
Queue Stats
126W - 131L
1,785 MMR
Solo
Zhong Kui
Zhong Kui
Diamond III
abuelaisabella
Zhong Kui
Diamond III
Level 47
God Stats
3W - 7L
1,554 SR
Queue Stats
38W - 43L
2,238 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 104
1,641 SR
1,864 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 112
1,533 SR
2,083 MMR
Artemis
Artemis
Gold IV
 
Artemis
Gold IV
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Diamond I
DampPocketLint
Sol
Diamond I
Level 146
God Stats
100W - 87L
1,587 SR
Queue Stats
925W - 902L
2,397 MMR
Solo
King Arthur
King Arthur
Platinum I
InsaneOfficer
King Arthur
Platinum I
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 35L
1,975 MMR
Party 1
Guan Yu
Guan Yu
Platinum III
Kirbout
Guan Yu
Platinum III
Level 141
God Stats
3W - 2L
1,422 SR
Queue Stats
187W - 192L
1,762 MMR
Party 1
Thanatos
Thanatos
Diamond I
opboy5
Thanatos
Diamond I
Level 140
God Stats
149W - 111L
1,657 SR
Queue Stats
834W - 832L
2,779 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
19
8 / 6 / 1
12,094
550
13,939
14,782
5,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
Bodea
Ares
12
1 / 8 / 2
8,365
380
9,012
23,377
27,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xbalanque
TempusVincere
Xbalanque
16
0 / 7 / 4
10,123
460
9,589
16,636
5,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
Zofus
Agni
17
1 / 7 / 3
10,794
491
10,452
12,160
3,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
abuelaisabella
Zhong Kui
15
2 / 10 / 2
10,034
456
17,813
21,761
11,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
TiamatArtioOdinMorgan Le FayGilgamesh

VS

Bans
AthenaOsirisSobekGebFafnir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
19
2 / 1 / 7
12,422
565
6,243
9,181
3,215
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
6 / 1 / 11
15,615
710
16,630
20,001
7,284
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
InsaneOfficer
King Arthur
20
9 / 5 / 7
14,322
651
12,181
19,946
18,549
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Kirbout
Guan Yu
19
3 / 1 / 19
13,036
593
10,234
21,679
25,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
opboy5
Thanatos
20
18 / 4 / 11
15,290
695
26,994
21,263
8,278
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
93
12
Kills
38
38
Deaths
12
12
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
8
6
1
1.42
W
Artemis
 
Artemis
2
1
7
5.5
L
Ares
Bodea
Ares
1
8
2
0.25
W
6
1
11
11.5
W
King Arthur
InsaneOfficer
King Arthur
9
5
7
2.5
W
Guan Yu
Kirbout
Guan Yu
3
1
19
12.5
L
Xbalanque
TempusVincere
Xbalanque
0
7
4
0.29
L
Agni
Zofus
Agni
1
7
3
0.36
L
Zhong Kui
abuelaisabella
Zhong Kui
2
10
2
0.3
W
Thanatos
opboy5
Thanatos
18
4
11
5.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,805
Damage
72,282
88,716
Taken
92,070
53,486
Mitigated
62,870
13,615
Healing
57,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
13,939
4,337
0
3,650
14,782
5,558
0
1,856
12,926
0
95,927
W
Artemis
 
Artemis
6,243
3,286
0
4,653
9,181
3,215
2,661
3,549
5,632
0
86,802
L
Ares
Bodea
Ares
9,012
248
0
1,496
23,377
27,112
0
4,792
18,585
23,859
0
W
16,630
5,474
0
14,808
20,001
7,284
11,186
8,387
11,318
153,376
0
W
King Arthur
InsaneOfficer
King Arthur
12,181
1,123
0
5,074
19,946
18,549
700
8,170
11,693
0
77,025
W
Guan Yu
Kirbout
Guan Yu
10,234
1,855
1,511
7,908
21,679
25,544
112
9,905
11,406
0
39,586
L
Xbalanque
TempusVincere
Xbalanque
9,589
5,994
0
3,869
16,636
5,433
0
2,358
14,278
0
83,370
L
Agni
Zofus
Agni
10,452
159
0
189
12,160
3,666
0
2,763
9,397
68,458
0
L
Zhong Kui
abuelaisabella
Zhong Kui
17,813
4,569
0
4,411
21,761
11,717
800
4,861
16,900
63,300
11,521
W
Thanatos
opboy5
Thanatos
26,994
11,332
0
23,163
21,263
8,278
1,122
5,638
15,517
0
114,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,410
Gold Earned
70,685
577
Minions Killed
680
0
Camps Cleared
0
1,952,908
Distance Traveled
2,240,764
27
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
12,094
550
162
7
0
458,793
3
W
Artemis
12,422
565
126
6
0
423,419
12
L
Ares
8,365
380
17
1
0
408,551
9
W
Sol
15,615
710
232
11
0
445,516
7
W
King Arthur
14,322
651
138
6
0
434,857
1
W
Guan Yu
13,036
593
44
2
0
461,933
5
L
Xbalanque
10,123
460
153
7
0
358,476
5
L
Agni
10,794
491
134
6
0
416,152
8
L
Zhong Kui
10,034
456
111
5
0
310,936
2
W
Thanatos
15,290
695
140
6
0
475,039
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role