Player Matchup

Discordia
Discordia
 
Discordia
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
EdeaCramer
Osiris
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 59L
1,460 Elo+
Solo
Gilgamesh
Gilgamesh
Jyls
Gilgamesh
Level 134
God Stats
1W - 0L
1,603 SR
Queue Stats
38W - 28L
1,542 Elo+
Party 2
Ganesha
Ganesha
Neof0x
Ganesha
Level 154
God Stats
2W - 3L
1,520 SR
Queue Stats
209W - 199L
1,529 Elo+
Solo
Neith
Neith
OG Rizla RR
Neith
Level 102
God Stats
8W - 4L
1,708 SR
Queue Stats
351W - 347L
1,489 Elo+
Solo
Team Averages
Level 140
1,566 SR
1,504 Elo+

VS

Team Averages
Level 94
1,535 SR
1,512 Elo+
Sobek
Sobek
 
Sobek
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
GerittDieSchneke
Anhur
Level 45
God Stats
0W - 2L
1,563 SR
Queue Stats
32W - 33L
1,506 Elo+
Party 1
King Arthur
King Arthur
Keifende_Natter
King Arthur
Level 128
God Stats
2W - 4L
1,612 SR
Queue Stats
109W - 96L
1,515 Elo+
Party 1
Gilgamesh
Gilgamesh
Redzii
Gilgamesh
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 67L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
7 / 0 / 12
8,600
1,075
12,844
3,659
1,640
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Osiris
EdeaCramer
Osiris
13
5 / 1 / 15
8,179
1,022
5,302
9,618
10,102
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Jyls
Gilgamesh
12
6 / 2 / 14
7,983
998
8,020
7,177
4,596
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
Neof0x
Ganesha
13
0 / 1 / 20
7,340
918
4,384
9,136
9,294
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
3 / 0 / 12
8,091
1,011
6,961
3,829
1,825
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
1 / 4 / 1
6,455
807
2,988
9,374
9,324
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
 
Ymir
12
2 / 3 / 1
6,407
801
3,161
8,303
9,054
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 5 / 2
6,227
778
3,565
6,935
2,335
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
Keifende_Natter
King Arthur
11
0 / 5 / 3
5,915
739
2,809
9,723
6,491
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
Redzii
Gilgamesh
12
0 / 4 / 4
6,029
754
4,546
8,233
3,953
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
15
21
Kills
4
4
Deaths
21
73
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
7
0
12
13
L
Sobek
 
Sobek
1
4
1
0.38
L
Ymir
 
Ymir
2
3
1
0.83
W
Osiris
EdeaCramer
Osiris
5
1
15
12.5
L
1
5
2
0.4
W
Gilgamesh
Jyls
Gilgamesh
6
2
14
6.5
L
King Arthur
Keifende_Natter
King Arthur
0
5
3
0.3
W
Ganesha
Neof0x
Ganesha
0
1
20
10
W
3
0
12
9
L
Gilgamesh
Redzii
Gilgamesh
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,511
Damage
17,069
33,419
Taken
42,568
27,457
Mitigated
31,157
11,778
Healing
11,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
12,844
1,155
962
628
3,659
1,640
988
862
2,797
29,425
0
L
Sobek
 
Sobek
2,988
0
284
2,275
9,374
9,324
0
3,250
6,124
7,760
0
L
Ymir
 
Ymir
3,161
320
1,603
1,733
8,303
9,054
0
3,363
4,940
6,534
0
W
Osiris
EdeaCramer
Osiris
5,302
544
1,014
1,847
9,618
10,102
427
1,527
7,406
251
12,862
L
3,565
724
297
452
6,935
2,335
0
2,319
4,616
0
6,834
W
Gilgamesh
Jyls
Gilgamesh
8,020
1,453
1,221
1,058
7,177
4,596
636
1,222
4,800
0
13,259
L
King Arthur
Keifende_Natter
King Arthur
2,809
296
1,873
1,671
9,723
6,491
0
4,937
4,786
0
6,831
W
Ganesha
Neof0x
Ganesha
4,384
229
590
1,330
9,136
9,294
481
1,898
7,238
8,307
0
W
6,961
2,224
1,915
1,213
3,829
1,825
1,847
640
3,189
0
16,198
L
Gilgamesh
Redzii
Gilgamesh
4,546
830
858
653
8,233
3,953
0
3,359
4,874
0
14,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,193
Gold Earned
31,033
80
Minions Killed
53
0
Camps Cleared
0
841,047
Distance Traveled
643,962
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,600
1,075
27
3
0
163,839
1
L
Sobek
6,455
807
7
1
0
136,752
2
L
Ymir
6,407
801
10
1
0
143,099
0
W
Osiris
8,179
1,022
15
2
0
191,300
0
L
Anhur
6,227
778
11
1
0
71,986
0
W
Gilgamesh
7,983
998
14
2
0
166,884
1
L
King Arthur
5,915
739
12
2
0
120,889
0
W
Ganesha
7,340
918
0
0
0
159,307
3
W
Neith
8,091
1,011
24
3
0
159,717
0
L
Gilgamesh
6,029
754
13
2
0
171,236
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role