Player Matchup

Thor
Thor
DrGhail
Thor
Level 7
God Stats
3W - 1L
1,648 SR
Queue Stats
5W - 7L
1,545 Elo+
Party 1
Chaac
Chaac
Tramrudin
Chaac
Level 82
God Stats
7W - 2L
1,692 SR
Queue Stats
27W - 32L
1,371 Elo+
Party 1
Sol
Sol
stún
Sol
Level 18
God Stats
2W - 2L
1,178 SR
Queue Stats
34W - 38L
1,422 Elo+
Party 1
Team Averages
Level 36
1,506 SR
1,446 Elo+

VS

Team Averages
Level 40
1,500 SR
1,439 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
akatsuki03
Guan Yu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,441 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
nitianbomb
Ah Muzen Cab
Level 29
God Stats
4W - 4L
1,500 SR
Queue Stats
174W - 177L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
DrGhail
Thor
15
5 / 3 / 12
12,081
671
7,859
14,236
4,749
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
Tramrudin
Chaac
16
6 / 2 / 13
12,588
699
17,680
20,367
26,514
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sol
stún
Sol
17
9 / 3 / 10
13,145
730
20,123
15,604
4,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
1 / 7 / 7
10,740
597
15,059
18,660
9,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
akatsuki03
Guan Yu
13
1 / 8 / 5
10,477
582
5,303
20,276
26,528
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
nitianbomb
Ah Muzen Cab
15
6 / 5 / 2
11,835
658
19,931
13,747
5,916
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
22
20
Kills
8
8
Deaths
20
35
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
7
7
0.64
W
Thor
DrGhail
Thor
5
3
12
3.67
W
Chaac
Tramrudin
Chaac
6
2
13
6.25
L
Guan Yu
akatsuki03
Guan Yu
1
8
5
0.44
L
Ah Muzen Cab
nitianbomb
Ah Muzen Cab
6
5
2
1.4
W
Sol
stún
Sol
9
3
10
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,662
Damage
40,293
50,207
Taken
52,683
36,253
Mitigated
41,605
16,647
Healing
17,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
15,059
817
2,885
6,448
18,660
9,161
0
5,237
13,423
46,650
0
W
Thor
DrGhail
Thor
7,859
978
0
1,000
14,236
4,749
403
3,873
10,363
0
23,812
W
Chaac
Tramrudin
Chaac
17,680
3,080
0
7,629
20,367
26,514
187
7,595
12,772
0
48,959
L
Guan Yu
akatsuki03
Guan Yu
5,303
1,045
1,188
3,500
20,276
26,528
44
9,289
10,987
245
18,768
L
Ah Muzen Cab
nitianbomb
Ah Muzen Cab
19,931
7,382
0
2,989
13,747
5,916
0
4,846
8,901
0
49,102
W
Sol
stún
Sol
20,123
5,734
0
8,018
15,604
4,990
2,306
4,799
10,805
58,688
3,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,814
Gold Earned
33,052
199
Minions Killed
160
11
Camps Cleared
3
954,889
Distance Traveled
874,026
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,740
597
57
3
3
285,136
5
W
Thor
12,081
671
34
2
5
272,469
0
W
Chaac
12,588
699
54
3
2
360,569
5
L
Guan Yu
10,477
582
37
2
0
298,003
1
L
Ah Muzen Cab
11,835
658
66
4
0
290,887
0
W
Sol
13,145
730
111
6
4
321,851
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role