Player Matchup

Thanatos
Thanatos
AgentDanK
Thanatos
Level 18
God Stats
16W - 34L
1,367 SR
Queue Stats
27W - 45L
1,395 Elo+
Party 2
Sylvanus
Sylvanus
Kurtill0
Sylvanus
Level 29
God Stats
10W - 6L
1,832 SR
Queue Stats
134W - 38L
1,780 Elo+
Party 3
Apollo
Apollo
Logicalandlost
Apollo
Level 35
God Stats
3W - 1L
1,717 SR
Queue Stats
89W - 42L
1,699 Elo+
Party 3
Nu Wa
Nu Wa
MamaMonty
Nu Wa
Level 46
God Stats
17W - 23L
1,462 SR
Queue Stats
131W - 195L
1,342 Elo+
Party 2
Sun Wukong
Sun Wukong
Shruxs
Sun Wukong
Level 40
God Stats
7W - 8L
1,442 SR
Queue Stats
190W - 155L
1,508 Elo+
Solo
Team Averages
Level 34
1,564 SR
1,545 Elo+

VS

Team Averages
Level 64
1,511 SR
1,464 Elo+
Fenrir
Fenrir
EternalHypnos22
Fenrir
Level 108
God Stats
7W - 13L
1,371 SR
Queue Stats
285W - 299L
1,477 Elo+
Party 4
Fafnir
Fafnir
Grendelarch
Fafnir
Level 41
God Stats
25W - 29L
1,517 SR
Queue Stats
231W - 252L
1,444 Elo+
Solo
Discordia
Discordia
Headsets
Discordia
Level 105
God Stats
0W - 4L
1,758 SR
Queue Stats
45W - 47L
1,439 Elo+
Party 1
Sun Wukong
Sun Wukong
Quetzulll
Sun Wukong
Level 40
God Stats
6W - 5L
1,410 SR
Queue Stats
90W - 86L
1,513 Elo+
Party 1
Xbalanque
Xbalanque
xTrueSinz
Xbalanque
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 69L
1,448 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AgentDanK
Thanatos
17
2 / 5 / 4
10,436
497
4,944
17,302
6,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
Kurtill0
Sylvanus
17
3 / 1 / 12
10,896
519
10,356
15,943
16,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
11 / 3 / 4
12,712
605
15,676
11,969
4,181
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
MamaMonty
Nu Wa
15
3 / 8 / 3
10,088
480
8,703
11,706
3,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Shruxs
Sun Wukong
17
0 / 3 / 3
10,603
505
9,349
14,199
14,075
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
13 / 4 / 5
10,987
523
17,149
12,431
7,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fafnir
13
0 / 4 / 5
9,083
433
4,193
15,554
18,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
Headsets
Discordia
15
7 / 5 / 2
10,330
492
11,254
9,851
2,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Quetzulll
Sun Wukong
17
0 / 0 / 2
10,027
477
6,791
16,992
10,003
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
xTrueSinz
Xbalanque
14
0 / 6 / 2
8,885
423
3,988
12,995
4,066
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
36
19
Kills
20
20
Deaths
19
26
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AgentDanK
Thanatos
2
5
4
0.8
L
13
4
5
3.88
L
Fafnir
0
4
5
0.63
L
Discordia
Headsets
Discordia
7
5
2
1.6
W
Sylvanus
Kurtill0
Sylvanus
3
1
12
9
W
11
3
4
4.33
W
Nu Wa
MamaMonty
Nu Wa
3
8
3
0.56
L
Sun Wukong
Quetzulll
Sun Wukong
0
0
2
1
W
Sun Wukong
Shruxs
Sun Wukong
0
3
3
0.5
L
Xbalanque
xTrueSinz
Xbalanque
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,028
Damage
43,375
71,119
Taken
67,823
43,823
Mitigated
43,097
33,086
Healing
13,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AgentDanK
Thanatos
4,944
629
0
16,919
17,302
6,296
0
2,963
14,339
0
70,837
L
17,149
3,654
0
2,148
12,431
7,235
0
4,063
8,186
46
50,428
L
Fafnir
4,193
1,106
0
2,961
15,554
18,811
0
4,952
10,346
25,863
0
L
Discordia
Headsets
Discordia
11,254
442
0
435
9,851
2,982
314
2,985
6,712
66,318
0
W
Sylvanus
Kurtill0
Sylvanus
10,356
3,157
838
4,822
15,943
16,011
35
3,486
12,396
43,705
17,735
W
15,676
8,830
0
3,529
11,969
4,181
623
2,165
9,691
0
117,783
W
Nu Wa
MamaMonty
Nu Wa
8,703
1,318
0
2,402
11,706
3,260
300
5,317
6,322
40,491
0
L
Sun Wukong
Quetzulll
Sun Wukong
6,791
734
0
4,817
16,992
10,003
0
1,593
14,452
0
67,109
W
Sun Wukong
Shruxs
Sun Wukong
9,349
1,408
0
4,576
14,199
14,075
295
1,504
12,695
0
74,745
L
Xbalanque
xTrueSinz
Xbalanque
3,988
1,235
0
2,686
12,995
4,066
0
3,693
9,187
0
58,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,735
Gold Earned
49,312
588
Minions Killed
484
0
Camps Cleared
0
1,875,227
Distance Traveled
1,945,318
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,436
497
116
6
0
431,854
0
L
Fenrir
10,987
523
69
3
0
416,619
2
L
Fafnir
9,083
433
33
2
0
404,033
2
L
Discordia
10,330
492
121
6
0
344,899
4
W
Sylvanus
10,896
519
101
5
0
365,966
1
W
Apollo
12,712
605
153
7
0
412,842
2
W
Nu Wa
10,088
480
80
4
0
292,144
2
L
Sun Wukong
10,027
477
134
6
0
438,156
2
W
Sun Wukong
10,603
505
138
7
0
372,421
1
L
Xbalanque
8,885
423
127
6
0
341,611
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role