Player Matchup

Merlin
Merlin
Kelly1c
Merlin
Level 88
God Stats
1W - 2L
1,345 SR
Queue Stats
198W - 177L
1,505 Elo+
Solo
Cthulhu
Cthulhu
Rorshach316
Cthulhu
Level 127
God Stats
44W - 32L
1,574 SR
Queue Stats
173W - 183L
1,503 Elo+
Party 2
Sun Wukong
Sun Wukong
christianw92
Sun Wukong
Level 124
God Stats
20W - 21L
1,581 SR
Queue Stats
307W - 300L
1,492 Elo+
Solo
Izanami
Izanami
imud7
Izanami
Level 82
God Stats
9W - 11L
1,475 SR
Queue Stats
53W - 53L
1,494 Elo+
Solo
Ullr
Ullr
mossy-gorilla0
Ullr
Level 127
God Stats
49W - 58L
1,498 SR
Queue Stats
981W - 970L
1,479 Elo+
Party 2
Team Averages
Level 110
1,495 SR
1,495 Elo+

VS

Team Averages
Level 108
1,664 SR
1,504 Elo+
Neith
Neith
 
Neith
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
IAmSasageyo
Izanami
Level 120
God Stats
9W - 2L
1,892 SR
Queue Stats
399W - 404L
1,472 Elo+
Party 1
Bakasura
Bakasura
Swagman5555
Bakasura
Level 107
God Stats
8W - 2L
1,715 SR
Queue Stats
352W - 325L
1,530 Elo+
Party 1
Ah Puch
Ah Puch
invincible2705
Ah Puch
Level 92
God Stats
2W - 1L
1,715 SR
Queue Stats
525W - 478L
1,491 Elo+
Party 1
Amaterasu
Amaterasu
sakyumi
Amaterasu
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
322W - 293L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Kelly1c
Merlin
10
1 / 2 / 2
5,746
575
3,350
3,890
1,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Rorshach316
Cthulhu
9
0 / 1 / 5
5,390
539
3,866
8,823
4,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
christianw92
Sun Wukong
10
3 / 3 / 1
5,839
584
4,438
6,995
2,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
imud7
Izanami
11
2 / 0 / 1
6,541
654
3,115
3,996
1,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
3 / 0 / 1
6,066
607
5,035
3,889
939
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
0 / 4 / 0
4,455
446
1,611
5,852
1,508
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
IAmSasageyo
Izanami
9
1 / 1 / 1
5,230
523
2,393
3,516
719
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
Swagman5555
Bakasura
9
2 / 1 / 2
5,537
554
4,819
5,371
2,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
2 / 2 / 3
6,070
607
5,008
7,000
2,435
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
sakyumi
Amaterasu
7
1 / 2 / 1
4,616
462
2,272
8,104
4,228
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
13
9
Kills
6
6
Deaths
10
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
4
0
0
L
Izanami
IAmSasageyo
Izanami
1
1
1
1.5
W
Merlin
Kelly1c
Merlin
1
2
2
1
W
Cthulhu
Rorshach316
Cthulhu
0
1
5
2.5
L
Bakasura
Swagman5555
Bakasura
2
1
2
3
W
Sun Wukong
christianw92
Sun Wukong
3
3
1
1.17
W
Izanami
imud7
Izanami
2
0
1
2.5
L
2
2
3
1.75
W
3
0
1
3.5
L
Amaterasu
sakyumi
Amaterasu
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,804
Damage
16,103
27,593
Taken
29,843
10,879
Mitigated
10,909
8,816
Healing
10,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
1,611
723
0
1,888
5,852
1,508
0
0
5,852
0
18,852
L
Izanami
IAmSasageyo
Izanami
2,393
1,829
0
888
3,516
719
653
710
2,806
0
27,184
W
Merlin
Kelly1c
Merlin
3,350
174
0
864
3,890
1,193
0
1,890
1,980
26,034
0
W
Cthulhu
Rorshach316
Cthulhu
3,866
316
349
2,286
8,823
4,425
0
1,350
7,069
20,969
0
L
Bakasura
Swagman5555
Bakasura
4,819
2,754
0
1,860
5,371
2,019
0
1,224
4,147
0
21,931
W
Sun Wukong
christianw92
Sun Wukong
4,438
702
0
2,272
6,995
2,766
80
1,768
4,995
0
29,508
W
Izanami
imud7
Izanami
3,115
1,742
0
1,812
3,996
1,556
1,967
0
3,996
0
41,459
L
5,008
426
0
3,081
7,000
2,435
0
3,436
3,564
31,765
0
W
5,035
1,553
0
1,233
3,889
939
0
0
3,889
0
29,749
L
Amaterasu
sakyumi
Amaterasu
2,272
1,166
180
2,440
8,104
4,228
245
1,846
6,258
0
10,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,582
Gold Earned
25,908
318
Minions Killed
225
0
Camps Cleared
0
914,472
Distance Traveled
896,462
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,455
446
33
3
0
129,426
0
L
Izanami
5,230
523
64
6
0
176,339
0
W
Merlin
5,746
575
71
7
0
174,940
1
W
Cthulhu
5,390
539
35
4
0
192,862
3
L
Bakasura
5,537
554
58
6
0
218,160
2
W
Sun Wukong
5,839
584
60
6
0
203,858
2
W
Izanami
6,541
654
88
9
0
172,513
5
L
Ah Puch
6,070
607
52
5
0
176,689
2
W
Ullr
6,066
607
64
6
0
170,299
2
L
Amaterasu
4,616
462
18
2
0
195,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role