Player Matchup

Set
Set
BAGHDADI__x
Set
Level 27
God Stats
0W - 2L
1,516 SR
Queue Stats
67W - 52L
1,536 Elo+
Party 1
Charybdis
Charybdis
Gasshrod
Charybdis
Level 80
God Stats
1W - 2L
1,319 SR
Queue Stats
56W - 52L
1,511 Elo+
Party 2
Bellona
Bellona
JeanLeMomonne
Bellona
Level 27
God Stats
0W - 2L
1,313 SR
Queue Stats
21W - 19L
1,507 Elo+
Party 2
Geb
Geb
Reem_u_o
Geb
Level 39
God Stats
1W - 2L
1,500 SR
Queue Stats
198W - 182L
1,474 Elo+
Party 1
Zhong Kui
Zhong Kui
Sparedude1695
Zhong Kui
Level 31
God Stats
2W - 4L
1,575 SR
Queue Stats
78W - 88L
1,480 Elo+
Solo
Team Averages
Level 41
1,444 SR
1,502 Elo+

VS

Team Averages
Level 112
1,680 SR
1,551 Elo+
Fafnir
Fafnir
 
Fafnir
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Olorun
Olorun
Callum l 74 l
Olorun
Level 29
God Stats
97W - 41L
1,705 SR
Queue Stats
138W - 62L
1,629 Elo+
Party 3
Amaterasu
Amaterasu
Heseltine
Amaterasu
Level 147
God Stats
5W - 2L
1,788 SR
Queue Stats
123W - 112L
1,539 Elo+
Party 3
Arachne
Arachne
SgtNashers9710
Arachne
Level 122
God Stats
6W - 2L
1,804 SR
Queue Stats
169W - 137L
1,519 Elo+
Party 3
Izanami
Izanami
Yukon J
Izanami
Level 126
God Stats
37W - 30L
1,602 SR
Queue Stats
216W - 155L
1,568 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 3 / 1
5,227
402
1,896
3,802
997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charybdis
Gasshrod
Charybdis
11
1 / 2 / 1
6,716
517
4,376
5,113
1,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
13
2 / 2 / 0
7,810
601
5,978
7,546
8,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

10
0 / 3 / 2
6,198
477
3,508
9,259
4,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
Sparedude1695
Zhong Kui
12
2 / 4 / 0
7,329
564
7,671
10,002
7,850
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
13
5 / 1 / 4
8,256
635
5,509
9,720
5,954
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 2 / 1
6,123
471
3,847
7,250
2,672
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
Heseltine
Amaterasu
11
2 / 0 / 5
7,136
549
3,656
10,212
8,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

15
7 / 1 / 2
8,749
673
7,268
10,210
4,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Yukon J
Izanami
12
0 / 2 / 1
7,061
543
2,924
7,589
3,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
6
Kills
14
14
Deaths
6
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
5
1
4
7
L
1
3
1
0.5
W
0
2
1
0.25
L
Charybdis
Gasshrod
Charybdis
1
2
1
0.75
W
Amaterasu
Heseltine
Amaterasu
2
0
5
4.5
L
Bellona
2
2
0
1
L
0
3
2
0.33
W
7
1
2
8
L
Zhong Kui
Sparedude1695
Zhong Kui
2
4
0
0.5
W
Izanami
Yukon J
Izanami
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,429
Damage
23,204
35,722
Taken
44,981
23,057
Mitigated
24,070
10,931
Healing
19,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
5,509
2,920
0
4,677
9,720
5,954
125
4,399
5,321
40,004
0
L
1,896
931
0
250
3,802
997
0
883
2,919
0
13,224
W
3,847
2,180
231
2,746
7,250
2,672
0
1,835
5,415
42,854
0
L
Charybdis
Gasshrod
Charybdis
4,376
2,885
0
1,250
5,113
1,338
826
1,190
3,923
0
45,987
W
Amaterasu
Heseltine
Amaterasu
3,656
1,726
327
4,262
10,212
8,010
239
1,876
8,336
0
19,609
L
Bellona
5,978
1,269
0
2,353
7,546
8,436
0
1,596
5,950
12,446
36,085
L
3,508
673
215
3,244
9,259
4,436
308
3,750
5,509
19,458
0
W
7,268
5,356
0
4,494
10,210
4,371
0
3,793
6,417
0
60,719
L
Zhong Kui
Sparedude1695
Zhong Kui
7,671
2,460
82
3,537
10,002
7,850
576
2,250
7,752
47,895
0
W
Izanami
Yukon J
Izanami
2,924
2,200
0
2,764
7,589
3,063
1,161
621
6,968
0
44,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,280
Gold Earned
37,325
366
Minions Killed
416
0
Camps Cleared
0
1,027,612
Distance Traveled
1,222,863
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,256
635
80
6
0
239,353
2
L
Set
5,227
402
31
2
0
99,264
1
W
Olorun
6,123
471
85
7
0
215,275
0
L
Charybdis
6,716
517
100
8
0
221,226
4
W
Amaterasu
7,136
549
19
1
0
245,092
2
L
Bellona
7,810
601
107
8
0
238,723
4
L
Geb
6,198
477
29
2
0
274,317
3
W
Arachne
8,749
673
107
8
0
307,328
3
L
Zhong Kui
7,329
564
99
8
0
194,082
2
W
Izanami
7,061
543
125
10
0
215,815
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role