Player Matchup

King Arthur
King Arthur
Bitamines
King Arthur
Level 21
God Stats
4W - 3L
1,434 SR
Queue Stats
49W - 44L
1,269 Elo+
Solo
Skadi
Skadi
Fabioski_21
Skadi
Level 27
God Stats
9W - 4L
1,655 SR
Queue Stats
25W - 24L
1,365 Elo+
Party 1
Thanatos
Thanatos
TroskyPaul
Thanatos
Level 29
God Stats
3W - 1L
1,573 SR
Queue Stats
32W - 30L
1,338 Elo+
Party 1
Janus
Janus
YERAY121204
Janus
Level 27
God Stats
2W - 2L
1,352 SR
Queue Stats
26W - 16L
1,440 Elo+
Party 1
Guan Yu
Guan Yu
saul2911
Guan Yu
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,693 Elo+
Party 1
Team Averages
Level 23
1,503 SR
1,421 Elo+

VS

Team Averages
Level 18
1,502 SR
1,326 Elo+
Cthulhu
Cthulhu
EZwinmaster
Cthulhu
Level 18
God Stats
23W - 27L
1,457 SR
Queue Stats
23W - 27L
1,316 Elo+
Solo
Olorun
Olorun
MilosBSL
Olorun
Level 21
God Stats
73W - 84L
1,406 SR
Queue Stats
80W - 89L
1,289 Elo+
Solo
Artemis
Artemis
caitlingraceb1
Artemis
Level 27
God Stats
23W - 12L
1,674 SR
Queue Stats
34W - 25L
1,381 Elo+
Solo
Hera
Hera
itkan
Hera
Level 6
God Stats
0W - 2L
1,472 SR
Queue Stats
5W - 11L
1,145 Elo+
Solo
Fenrir
Fenrir
lagejuul100
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bitamines
King Arthur
19
8 / 2 / 2
12,458
566
11,878
23,788
16,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
6 / 2 / 14
11,070
503
14,363
13,505
4,670
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
TroskyPaul
Thanatos
16
13 / 3 / 10
11,781
536
13,301
14,985
5,388
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
16 / 2 / 5
13,243
602
16,787
9,292
3,387
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
saul2911
Guan Yu
14
6 / 2 / 13
10,931
497
8,615
16,339
15,183
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EZwinmaster
Cthulhu
8
2 / 3 / 1
7,337
334
4,316
4,882
1,635
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
MilosBSL
Olorun
14
2 / 13 / 3
9,653
439
13,168
23,566
7,004
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 9 / 3
8,704
396
9,735
15,361
3,921
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
itkan
Hera
9
0 / 19 / 0
6,424
292
2,271
14,818
3,327
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
16
6 / 6 / 2
11,293
513
10,882
20,726
13,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
20
49
Kills
11
11
Deaths
50
44
Assists
9
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Bitamines
King Arthur
8
2
2
4.5
L
Cthulhu
EZwinmaster
Cthulhu
2
3
1
0.83
W
6
2
14
6.5
L
Olorun
MilosBSL
Olorun
2
13
3
0.27
W
Thanatos
TroskyPaul
Thanatos
13
3
10
6
W
16
2
5
9.25
L
1
9
3
0.28
L
Hera
itkan
Hera
0
19
0
0
L
Fenrir
6
6
2
1.17
W
Guan Yu
saul2911
Guan Yu
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,944
Damage
40,372
77,909
Taken
79,353
44,775
Mitigated
29,799
39,076
Healing
11,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Bitamines
King Arthur
11,878
1,489
0
11,326
23,788
16,147
280
4,368
19,420
18,441
71,643
L
Cthulhu
EZwinmaster
Cthulhu
4,316
524
0
0
4,882
1,635
0
314
4,568
20,342
0
W
14,363
7,069
0
5,013
13,505
4,670
3,297
4,348
9,157
0
60,377
L
Olorun
MilosBSL
Olorun
13,168
9,876
412
6,517
23,566
7,004
0
5,304
18,262
50,337
0
W
Thanatos
TroskyPaul
Thanatos
13,301
5,390
0
11,664
14,985
5,388
3,184
3,719
11,266
0
57,311
W
16,787
3,192
468
1,705
9,292
3,387
4,399
3,865
5,427
81,708
0
L
9,735
5,340
0
1,122
15,361
3,921
37
2,589
12,772
0
54,476
L
Hera
itkan
Hera
2,271
964
0
0
14,818
3,327
55
5,220
9,598
10,370
0
L
Fenrir
10,882
2,647
0
3,811
20,726
13,912
295
5,403
15,323
0
42,245
W
Guan Yu
saul2911
Guan Yu
8,615
1,123
1,960
6,940
16,339
15,183
438
3,455
12,169
0
25,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,483
Gold Earned
43,411
532
Minions Killed
270
0
Camps Cleared
0
2,083,681
Distance Traveled
1,534,881
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,458
566
161
7
0
397,301
2
L
Cthulhu
7,337
334
27
1
0
182,485
0
W
Skadi
11,070
503
99
5
0
394,298
2
L
Olorun
9,653
439
62
3
0
303,759
0
W
Thanatos
11,781
536
83
4
0
443,399
0
W
Janus
13,243
602
153
7
0
416,840
2
L
Artemis
8,704
396
100
5
0
359,896
0
L
Hera
6,424
292
15
1
0
269,791
3
L
Fenrir
11,293
513
66
3
0
418,950
1
W
Guan Yu
10,931
497
36
2
0
431,843
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role