Player Matchup

Tsukuyomi
Tsukuyomi
Adleraugel-anton
Tsukuyomi
Level 89
God Stats
8W - 10L
1,549 SR
Queue Stats
58W - 79L
1,418 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Glennnheg
Morgan Le Fay
Level 84
God Stats
5W - 7L
1,465 SR
Queue Stats
314W - 305L
1,413 Elo+
Party 1
Anubis
Anubis
Meistermol1
Anubis
Level 84
God Stats
36W - 24L
1,616 SR
Queue Stats
103W - 108L
1,451 Elo+
Party 2
Chiron
Chiron
NotoriousHumper
Chiron
Level 142
God Stats
7W - 7L
1,640 SR
Queue Stats
250W - 254L
1,437 Elo+
Party 1
King Arthur
King Arthur
ReaperGamingGR
King Arthur
Level 105
God Stats
0W - 1L
1,669 SR
Queue Stats
404W - 465L
1,452 Elo+
Solo
Team Averages
Level 101
1,588 SR
1,434 Elo+

VS

Team Averages
Level 98
1,488 SR
1,453 Elo+
Chaac
Chaac
SHADOW_C3PO
Chaac
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
177W - 166L
1,481 Elo+
Party 3
Izanami
Izanami
TribalPrune1
Izanami
Level 141
God Stats
1W - 1L
1,282 SR
Queue Stats
123W - 110L
1,435 Elo+
Solo
Ah Puch
Ah Puch
dark16craft09
Ah Puch
Level 82
God Stats
5W - 1L
1,728 SR
Queue Stats
319W - 287L
1,478 Elo+
Party 3
Ao Kuang
Ao Kuang
dark27warriors09
Ao Kuang
Level 62
God Stats
3W - 5L
1,498 SR
Queue Stats
181W - 188L
1,446 Elo+
Party 3
King Arthur
King Arthur
rjyjackblt
King Arthur
Level 144
God Stats
14W - 14L
1,430 SR
Queue Stats
296W - 282L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
20
8 / 5 / 3
12,463
567
15,420
21,122
8,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
Glennnheg
Morgan Le Fay
14
3 / 6 / 6
9,660
439
10,177
14,802
5,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
15
4 / 8 / 8
9,895
450
17,796
17,608
9,275
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
9 / 7 / 6
11,439
520
15,561
15,946
5,922
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
ReaperGamingGR
King Arthur
14
2 / 9 / 6
8,936
406
10,108
22,292
17,434
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 12
11,387
518
4,585
13,999
14,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
TribalPrune1
Izanami
20
4 / 3 / 6
12,601
573
9,514
14,948
6,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
20
14 / 1 / 12
13,523
615
29,595
16,557
6,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
10 / 11 / 9
13,007
591
17,897
23,021
9,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
rjyjackblt
King Arthur
17
4 / 5 / 12
11,157
507
8,571
29,063
14,885
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
86
26
Kills
35
35
Deaths
26
29
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
8
5
3
1.9
L
Morgan Le Fay
Glennnheg
Morgan Le Fay
3
6
6
1
L
Anubis
4
8
8
1
L
9
7
6
1.71
L
King Arthur
ReaperGamingGR
King Arthur
2
9
6
0.56
W
3
6
12
1.5
W
Izanami
TribalPrune1
Izanami
4
3
6
2.33
W
Ah Puch
14
1
12
20
W
10
11
9
1.32
W
King Arthur
rjyjackblt
King Arthur
4
5
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,062
Damage
70,162
91,770
Taken
97,588
46,662
Mitigated
51,761
24,281
Healing
38,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
15,420
3,576
0
10,419
21,122
8,668
371
10,405
10,717
0
104,604
L
Morgan Le Fay
Glennnheg
Morgan Le Fay
10,177
644
0
1,812
14,802
5,363
524
9,733
5,069
48,194
0
L
Anubis
17,796
295
0
5,420
17,608
9,275
78
8,850
8,758
58,083
0
L
15,561
6,317
738
2,769
15,946
5,922
2,721
9,253
6,640
0
69,572
L
King Arthur
ReaperGamingGR
King Arthur
10,108
691
0
3,123
22,292
17,434
111
8,033
14,259
0
35,367
W
4,585
679
706
2,702
13,999
14,585
582
5,662
8,337
510
30,474
W
Izanami
TribalPrune1
Izanami
9,514
6,418
0
5,004
14,948
6,271
3,861
2,855
12,093
0
122,008
W
Ah Puch
29,595
3,238
350
10,666
16,557
6,770
932
5,490
11,067
85,347
0
W
17,897
4,730
0
7,760
23,021
9,250
1,339
5,640
17,381
52,121
8,029
W
King Arthur
rjyjackblt
King Arthur
8,571
1,305
0
10,925
29,063
14,885
738
8,395
20,668
0
46,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,393
Gold Earned
61,675
523
Minions Killed
515
0
Camps Cleared
0
1,980,686
Distance Traveled
2,061,923
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
12,463
567
151
7
0
444,542
3
L
Morgan Le Fay
9,660
439
105
5
0
400,802
3
L
Anubis
9,895
450
84
4
0
343,655
3
L
Chiron
11,439
520
119
5
0
385,993
3
L
King Arthur
8,936
406
64
3
0
405,694
3
W
Chaac
11,387
518
50
2
0
407,695
2
W
Izanami
12,601
573
188
9
0
403,593
0
W
Ah Puch
13,523
615
116
5
0
411,321
2
W
Ao Kuang
13,007
591
83
4
0
400,461
1
W
King Arthur
11,157
507
78
4
0
438,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role