Player Matchup

Sun Wukong
Sun Wukong
ELGorrillas-04
Sun Wukong
Level 29
God Stats
12W - 20L
1,310 SR
Queue Stats
73W - 105L
1,293 Elo+
Party 1
Yemoja
Yemoja
MonsieurPICC
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
almatrujj
Izanami
Level 14
God Stats
11W - 30L
1,439 SR
Queue Stats
16W - 40L
1,301 Elo+
Party 1
Loki
Loki
azyyjr
Loki
Level 29
God Stats
5W - 7L
1,449 SR
Queue Stats
107W - 146L
1,275 Elo+
Party 1
Scylla
Scylla
vasy6
Scylla
Level 29
God Stats
1W - 7L
1,368 SR
Queue Stats
55W - 61L
1,372 Elo+
Solo
Team Averages
Level 21
1,413 SR
1,348 Elo+

VS

Team Averages
Level 12
1,479 SR
1,490 Elo+
Bellona
Bellona
DarTnilM
Bellona
Level 12
God Stats
7W - 7L
1,495 SR
Queue Stats
15W - 15L
1,476 Elo+
Solo
Sylvanus
Sylvanus
Majid9090
Sylvanus
Level 28
God Stats
7W - 11L
1,475 SR
Queue Stats
161W - 227L
1,384 Elo+
Solo
Neith
Neith
Papandreou
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
aqweqweasf
Ratatoskr
Level 14
God Stats
2W - 1L
1,537 SR
Queue Stats
4W - 3L
1,587 Elo+
Party 2
Cthulhu
Cthulhu
jackdaw167
Cthulhu
Level 6
God Stats
1W - 0L
1,389 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ELGorrillas-04
Sun Wukong
10
1 / 1 / 2
5,912
493
4,074
7,063
3,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Yemoja
9
0 / 4 / 3
5,633
469
3,550
6,354
3,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
almatrujj
Izanami
9
2 / 5 / 1
5,806
484
4,490
6,907
1,671
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
azyyjr
Loki
9
1 / 5 / 0
5,502
459
3,290
7,111
1,980
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
vasy6
Scylla
10
2 / 5 / 0
6,070
506
7,782
6,081
1,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DarTnilM
Bellona
12
5 / 0 / 1
7,640
637
6,347
6,719
6,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
Majid9090
Sylvanus
10
2 / 0 / 7
6,629
552
2,402
9,336
7,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Neith
10
4 / 4 / 4
6,628
552
7,035
8,120
2,737
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ratatoskr
aqweqweasf
Ratatoskr
11
5 / 2 / 2
7,017
585
4,629
9,221
2,714
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
jackdaw167
Cthulhu
10
4 / 0 / 1
6,882
574
4,278
7,835
5,779
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
6
Kills
20
20
Deaths
6
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bellona
DarTnilM
Bellona
5
0
1
5.5
L
Sun Wukong
ELGorrillas-04
Sun Wukong
1
1
2
2
W
Sylvanus
Majid9090
Sylvanus
2
0
7
5.5
L
Yemoja
0
4
3
0.38
W
Neith
4
4
4
1.5
L
Izanami
almatrujj
Izanami
2
5
1
0.5
W
Ratatoskr
aqweqweasf
Ratatoskr
5
2
2
3
L
Loki
azyyjr
Loki
1
5
0
0.2
W
Cthulhu
jackdaw167
Cthulhu
4
0
1
4.5
L
Scylla
vasy6
Scylla
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,186
Damage
24,691
33,516
Taken
41,231
12,302
Mitigated
24,933
3,883
Healing
12,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
DarTnilM
Bellona
6,347
1,336
0
1,312
6,719
6,463
513
0
6,719
8,470
27,656
L
Sun Wukong
ELGorrillas-04
Sun Wukong
4,074
1,614
0
1,715
7,063
3,377
382
1,918
5,145
0
27,601
W
Sylvanus
Majid9090
Sylvanus
2,402
1,385
1,372
4,557
9,336
7,240
306
2,824
6,360
14,289
0
L
Yemoja
3,550
1,102
487
317
6,354
3,459
0
1,863
4,491
14,054
0
W
Neith
7,035
3,678
0
1,804
8,120
2,737
729
3,901
4,117
0
37,008
L
Izanami
almatrujj
Izanami
4,490
3,026
0
1,244
6,907
1,671
171
713
6,194
0
29,231
W
Ratatoskr
aqweqweasf
Ratatoskr
4,629
1,373
0
2,678
9,221
2,714
0
949
8,252
0
41,284
L
Loki
azyyjr
Loki
3,290
805
0
120
7,111
1,980
0
1,090
6,021
0
20,976
W
Cthulhu
jackdaw167
Cthulhu
4,278
558
90
1,018
7,835
5,779
0
3,493
3,968
25,695
0
L
Scylla
vasy6
Scylla
7,782
1,034
0
0
6,081
1,815
306
2,401
3,680
29,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,923
Gold Earned
34,796
229
Minions Killed
295
0
Camps Cleared
0
1,078,741
Distance Traveled
1,148,107
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,640
637
92
8
0
238,527
0
L
Sun Wukong
5,912
493
52
4
0
257,529
0
W
Sylvanus
6,629
552
29
2
0
187,193
2
L
Yemoja
5,633
469
20
2
0
213,936
0
W
Neith
6,628
552
61
5
0
199,394
0
L
Izanami
5,806
484
63
5
0
197,233
0
W
Ratatoskr
7,017
585
60
5
0
257,392
3
L
Loki
5,502
459
52
4
0
204,804
0
W
Cthulhu
6,882
574
53
4
0
265,601
3
L
Scylla
6,070
506
42
4
0
205,239
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role