Player Matchup

Nemesis
Nemesis
GatoDePlata9546
Nemesis
Level 11
God Stats
2W - 1L
1,701 SR
Queue Stats
11W - 5L
1,695 Elo+
Solo
Gilgamesh
Gilgamesh
Mckenzie 78
Gilgamesh
Level 28
God Stats
6W - 6L
1,587 SR
Queue Stats
112W - 122L
1,337 Elo+
Party 1
Xing Tian
Xing Tian
Oranyan6219
Xing Tian
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 68L
1,620 Elo+
Solo
Hachiman
Hachiman
Samwise__Gamgee_
Hachiman
Level 19
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 29L
1,388 Elo+
Party 1
Baron Samedi
Baron Samedi
whitelaw1983
Baron Samedi
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 12L
1,399 Elo+
Party 1
Team Averages
Level 20
1,558 SR
1,488 Elo+

VS

Team Averages
Level 13
1,473 SR
1,607 Elo+
Tiamat
Tiamat
KumCakeGekka
Tiamat
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,757 Elo+
Solo
Neith
Neith
Lordezao
Neith
Level 17
God Stats
0W - 2L
1,225 SR
Queue Stats
29W - 46L
1,209 Elo+
Solo
Awilix
Awilix
NetherBerry
Awilix
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 102L
1,706 Elo+
Solo
Izanami
Izanami
TanElephant744
Izanami
Level 21
God Stats
10W - 7L
1,639 SR
Queue Stats
78W - 60L
1,617 Elo+
Solo
Nike
Nike
Vag_Master420
Nike
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,747 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 2 / 10
15,776
657
27,436
22,623
10,275
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
Mckenzie 78
Gilgamesh
17
5 / 2 / 16
12,021
501
7,880
15,724
9,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xing Tian
Oranyan6219
Xing Tian
18
6 / 0 / 18
13,763
573
12,888
25,373
43,511
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
11 / 4 / 8
12,786
533
17,459
15,338
5,737
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
whitelaw1983
Baron Samedi
17
4 / 6 / 13
11,839
493
12,762
13,512
6,022
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
0 / 14 / 2
7,377
307
2,336
13,847
5,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Lordezao
Neith
15
1 / 9 / 2
9,692
404
8,142
18,425
5,997
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Awilix
17
7 / 7 / 1
11,267
469
18,033
22,672
7,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 8 / 0
10,858
452
12,887
21,544
8,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
1 / 8 / 2
9,645
402
11,501
20,495
10,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
20
46
Kills
13
14
Deaths
46
65
Assists
7
Player
Kills
Deaths
Assists
KDA
W
20
2
10
12.5
L
Tiamat
0
14
2
0.07
L
Neith
Lordezao
Neith
1
9
2
0.22
W
Gilgamesh
Mckenzie 78
Gilgamesh
5
2
16
6.5
L
Awilix
7
7
1
1.07
W
Xing Tian
Oranyan6219
Xing Tian
6
0
18
15
W
11
4
8
3.75
L
4
8
0
0.5
L
1
8
2
0.25
W
Baron Samedi
whitelaw1983
Baron Samedi
4
6
13
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,425
Damage
52,899
92,570
Taken
96,983
74,704
Mitigated
36,714
33,955
Healing
8,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,436
17,301
0
12,867
22,623
10,275
8,279
1,094
21,497
0
173,861
L
Tiamat
2,336
465
0
439
13,847
5,065
0
3,574
10,273
10,001
0
L
Neith
Lordezao
Neith
8,142
4,014
0
852
18,425
5,997
1,859
7,693
10,732
0
47,144
W
Gilgamesh
Mckenzie 78
Gilgamesh
7,880
1,425
0
3,242
15,724
9,159
1,438
579
14,958
0
58,922
L
Awilix
18,033
6,378
0
1,673
22,672
7,369
0
5,717
16,955
0
68,029
W
Xing Tian
Oranyan6219
Xing Tian
12,888
1,346
614
6,694
25,373
43,511
87
431
24,810
52,162
0
W
17,459
13,055
0
5,839
15,338
5,737
792
513
14,685
0
73,261
L
12,887
7,768
0
4,956
21,544
8,130
941
5,496
16,048
0
90,004
L
11,501
1,708
0
365
20,495
10,153
570
3,494
17,001
974
58,359
W
Baron Samedi
whitelaw1983
Baron Samedi
12,762
1,062
1,574
3,125
13,512
6,022
643
532
12,908
48,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,185
Gold Earned
48,839
530
Minions Killed
440
0
Camps Cleared
0
2,304,572
Distance Traveled
1,853,208
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
15,776
657
188
8
0
510,323
0
L
Tiamat
7,377
307
15
1
0
282,739
2
L
Neith
9,692
404
93
4
0
298,510
0
W
Gilgamesh
12,021
501
80
3
0
468,924
4
L
Awilix
11,267
469
92
4
0
476,618
3
W
Xing Tian
13,763
573
67
3
0
456,181
3
W
Hachiman
12,786
533
117
5
0
460,386
4
L
Izanami
10,858
452
133
6
0
400,333
7
L
Nike
9,645
402
107
4
0
395,008
4
W
Baron Samedi
11,839
493
78
3
0
408,758
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role