Player Matchup

Merlin
Merlin
AGamingImprint
Merlin
Level 24
God Stats
6W - 6L
1,524 SR
Queue Stats
33W - 24L
1,643 Elo+
Solo
Ymir
Ymir
Hunter3762490
Ymir
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 48L
1,335 Elo+
Solo
Jing Wei
Jing Wei
MachoOmega7212
Jing Wei
Level 25
God Stats
10W - 14L
1,375 SR
Queue Stats
109W - 133L
1,322 Elo+
Solo
Fenrir
Fenrir
StownerPower420
Fenrir
Level 29
God Stats
17W - 27L
1,455 SR
Queue Stats
96W - 115L
1,404 Elo+
Solo
Hercules
Hercules
johnRocks7
Hercules
Level 22
God Stats
4W - 6L
1,709 SR
Queue Stats
131W - 175L
1,397 Elo+
Solo
Team Averages
Level 23
1,513 SR
1,420 Elo+

VS

Team Averages
Level 26
1,601 SR
1,386 Elo+
Baba Yaga
Baba Yaga
Alexajin
Baba Yaga
Level 28
God Stats
1W - 1L
1,705 SR
Queue Stats
27W - 23L
1,484 Elo+
Party 2
Anubis
Anubis
HurtKitty xox
Anubis
Level 19
God Stats
29W - 39L
1,504 SR
Queue Stats
156W - 237L
1,221 Elo+
Party 1
Guan Yu
Guan Yu
ObsrvKillCam
Guan Yu
Level 28
God Stats
2W - 2L
1,696 SR
Queue Stats
184W - 215L
1,291 Elo+
Party 1
Hun Batz
Hun Batz
Shleem
Hun Batz
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 24L
1,449 Elo+
Solo
Persephone
Persephone
lucasluv
Persephone
Level 28
God Stats
2W - 1L
1,601 SR
Queue Stats
28W - 23L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
17 / 1 / 4
11,710
616
18,421
8,006
3,011
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
2 / 4 / 7
8,740
460
6,310
13,919
13,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
13
0 / 3 / 3
8,464
445
1,906
7,264
2,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
4 / 6 / 3
7,881
415
5,810
10,417
3,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
johnRocks7
Hercules
14
3 / 3 / 2
9,070
477
3,258
14,021
8,588
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Alexajin
Baba Yaga
16
3 / 4 / 3
9,686
510
6,241
11,799
3,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 8 / 2
8,249
434
7,961
12,414
5,414
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
ObsrvKillCam
Guan Yu
13
3 / 7 / 1
8,257
435
5,225
13,983
4,528
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
Shleem
Hun Batz
16
6 / 5 / 2
10,367
546
8,588
12,426
4,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
lucasluv
Persephone
15
3 / 3 / 1
10,024
528
8,968
9,862
4,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
26
26
Kills
17
17
Deaths
27
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
17
1
4
19
W
Baba Yaga
Alexajin
Baba Yaga
3
4
3
1.13
L
2
4
7
1.38
W
2
8
2
0.38
L
Jing Wei
0
3
3
0.5
W
Guan Yu
ObsrvKillCam
Guan Yu
3
7
1
0.5
W
Hun Batz
Shleem
Hun Batz
6
5
2
1.4
L
4
6
3
0.92
L
Hercules
johnRocks7
Hercules
3
3
2
1.33
W
Persephone
lucasluv
Persephone
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,705
Damage
36,983
53,627
Taken
60,484
31,563
Mitigated
22,729
11,127
Healing
15,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,421
1,616
0
2,561
8,006
3,011
1,601
1,804
6,157
58,839
0
W
Baba Yaga
Alexajin
Baba Yaga
6,241
241
0
2,119
11,799
3,903
228
6,085
5,714
58,948
0
L
6,310
1,419
0
819
13,919
13,853
224
5,565
8,354
36,159
0
W
7,961
841
0
3,730
12,414
5,414
1,105
4,604
7,810
40,448
0
L
Jing Wei
1,906
981
0
784
7,264
2,225
1,507
2,583
4,681
0
42,594
W
Guan Yu
ObsrvKillCam
Guan Yu
5,225
1,376
635
2,608
13,983
4,528
671
7,224
6,759
0
33,094
W
Hun Batz
Shleem
Hun Batz
8,588
3,323
0
3,282
12,426
4,507
0
4,763
7,663
0
64,371
L
5,810
1,856
0
2,299
10,417
3,886
90
3,262
7,021
0
29,233
L
Hercules
johnRocks7
Hercules
3,258
350
0
4,664
14,021
8,588
208
8,886
4,244
0
36,270
W
Persephone
lucasluv
Persephone
8,968
403
0
2,864
9,862
4,377
1,745
2,052
7,807
56,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,865
Gold Earned
46,583
371
Minions Killed
438
0
Camps Cleared
0
1,570,981
Distance Traveled
1,771,573
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,710
616
98
5
0
344,339
1
W
Baba Yaga
9,686
510
92
5
0
370,389
3
L
Ymir
8,740
460
65
3
0
324,256
1
W
Anubis
8,249
434
77
4
0
314,319
0
L
Jing Wei
8,464
445
81
4
0
244,682
3
W
Guan Yu
8,257
435
58
3
0
367,136
0
W
Hun Batz
10,367
546
98
5
0
368,241
9
L
Fenrir
7,881
415
46
2
0
274,517
1
L
Hercules
9,070
477
81
4
0
383,187
0
W
Persephone
10,024
528
113
6
0
351,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role