Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
FettRay
Cerberus
Level 84
God Stats
5W - 0L
1,866 SR
Queue Stats
322W - 365L
1,426 Elo+
Solo
Medusa
Medusa
urbz15
Medusa
Level 64
God Stats
23W - 26L
1,452 SR
Queue Stats
294W - 311L
1,444 Elo+
Solo
Zeus
Zeus
vScOrPiOnSv
Zeus
Level 87
God Stats
29W - 27L
1,560 SR
Queue Stats
234W - 252L
1,422 Elo+
Solo
Achilles
Achilles
xS4MUx
Achilles
Level 110
God Stats
3W - 3L
1,245 SR
Queue Stats
201W - 213L
1,444 Elo+
Solo
Team Averages
Level 90
1,525 SR
1,447 Elo+

VS

Team Averages
Level 85
1,512 SR
1,430 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ElKano98
Ymir
Level 48
God Stats
2W - 4L
1,286 SR
Queue Stats
120W - 133L
1,424 Elo+
Party 1
Da Ji
Da Ji
ailon985
Da Ji
Level 100
God Stats
4W - 2L
1,788 SR
Queue Stats
495W - 542L
1,471 Elo+
Solo
Chronos
Chronos
jose6560
Chronos
Level 108
God Stats
1W - 3L
1,539 SR
Queue Stats
114W - 118L
1,444 Elo+
Solo
Neith
Neith
rusirl17
Neith
Level 66
God Stats
6W - 14L
1,448 SR
Queue Stats
49W - 87L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
5 / 4 / 1
7,357
613
6,685
10,672
4,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
FettRay
Cerberus
12
2 / 2 / 1
7,102
592
3,858
8,402
5,022
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
urbz15
Medusa
12
4 / 1 / 3
6,819
568
8,107
5,770
1,634
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
4 / 2 / 0
7,077
590
4,695
6,583
1,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
xS4MUx
Achilles
11
3 / 2 / 5
6,679
557
5,653
9,477
6,698
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
2 / 1 / 2
6,717
560
6,399
5,912
1,765
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
9
0 / 5 / 1
5,523
460
3,148
13,594
6,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
ailon985
Da Ji
11
4 / 7 / 3
6,925
577
5,933
8,512
3,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chronos
jose6560
Chronos
12
3 / 3 / 1
7,057
588
4,449
6,377
2,211
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
rusirl17
Neith
11
1 / 2 / 2
6,288
524
3,546
6,336
1,787
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
19
18
Kills
10
11
Deaths
18
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
5
4
1
1.38
L
Nu Wa
 
Nu Wa
2
1
2
3
L
Ymir
0
5
1
0.1
W
Cerberus
FettRay
Cerberus
2
2
1
1.25
L
Da Ji
ailon985
Da Ji
4
7
3
0.79
L
Chronos
jose6560
Chronos
3
3
1
1.17
L
Neith
rusirl17
Neith
1
2
2
1
W
Medusa
urbz15
Medusa
4
1
3
5.5
W
4
2
0
2
W
Achilles
xS4MUx
Achilles
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,998
Damage
23,475
40,904
Taken
40,731
19,433
Mitigated
15,519
14,725
Healing
10,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
6,685
2,444
0
5,021
10,672
4,240
470
2,220
8,452
34,706
9,840
L
Nu Wa
 
Nu Wa
6,399
2,483
60
3,290
5,912
1,765
258
4,241
1,671
36,052
0
L
Ymir
3,148
860
76
2,750
13,594
6,469
0
2,738
10,856
20,382
0
W
Cerberus
FettRay
Cerberus
3,858
304
0
3,046
8,402
5,022
105
4,171
4,231
44,287
0
L
Da Ji
ailon985
Da Ji
5,933
1,802
0
620
8,512
3,287
0
4,994
3,400
0
30,504
L
Chronos
jose6560
Chronos
4,449
1,277
0
236
6,377
2,211
0
3,249
2,884
36,271
0
L
Neith
rusirl17
Neith
3,546
1,679
136
2,865
6,336
1,787
0
290
6,046
0
30,887
W
Medusa
urbz15
Medusa
8,107
4,386
0
1,931
5,770
1,634
346
2,316
3,454
0
40,253
W
4,695
406
0
1,934
6,583
1,839
0
2,752
3,831
36,663
0
W
Achilles
xS4MUx
Achilles
5,653
854
813
1,980
9,477
6,698
171
2,537
6,940
8,141
17,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,034
Gold Earned
32,510
390
Minions Killed
317
0
Camps Cleared
0
1,012,000
Distance Traveled
1,052,595
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,357
613
89
7
0
200,736
4
L
Nu Wa
6,717
560
81
7
0
206,926
3
L
Ymir
5,523
460
35
3
0
198,987
1
W
Cerberus
7,102
592
125
10
0
213,069
5
L
Da Ji
6,925
577
53
4
0
218,740
4
L
Chronos
7,057
588
77
6
0
213,047
3
L
Neith
6,288
524
71
6
0
214,895
2
W
Medusa
6,819
568
77
6
0
186,085
3
W
Zeus
7,077
590
65
5
0
178,719
3
W
Achilles
6,679
557
34
3
0
233,391
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role