Player Matchup

King Arthur
King Arthur
MaruNirini
King Arthur
Level 25
God Stats
7W - 10L
1,390 SR
Queue Stats
137W - 66L
1,647 Elo+
Solo
Loki
Loki
MyBalls47
Loki
Level 33
God Stats
14W - 14L
1,402 SR
Queue Stats
489W - 440L
1,453 Elo+
Party 2
Persephone
Persephone
NyanJustin
Persephone
Level 22
God Stats
5W - 3L
1,433 SR
Queue Stats
125W - 138L
1,528 Elo+
Solo
Danzaburou
Danzaburou
ODuinn35
Danzaburou
Level 27
God Stats
13W - 8L
1,560 SR
Queue Stats
375W - 336L
1,474 Elo+
Party 2
Ares
Ares
Zamuro
Ares
Level 27
God Stats
4W - 0L
1,624 SR
Queue Stats
36W - 32L
1,532 Elo+
Solo
Team Averages
Level 27
1,482 SR
1,527 Elo+

VS

Team Averages
Level 24
1,564 SR
1,580 Elo+
Fenrir
Fenrir
NubbyDude
Fenrir
Level 28
God Stats
29W - 24L
1,698 SR
Queue Stats
116W - 114L
1,601 Elo+
Solo
Charybdis
Charybdis
WhyEvenGetMad
Charybdis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 80L
1,621 Elo+
Solo
Hun Batz
Hun Batz
jacobw131
Hun Batz
Level 19
God Stats
0W - 1L
1,319 SR
Queue Stats
6W - 4L
1,686 Elo+
Solo
Cabrakan
Cabrakan
我是嫩叠叠
Cabrakan
Level 23
God Stats
16W - 5L
1,801 SR
Queue Stats
85W - 70L
1,507 Elo+
Party 1
Nu Wa
Nu Wa
晚安李老头
Nu Wa
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 22L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MaruNirini
King Arthur
20
10 / 3 / 2
12,931
616
14,706
15,096
14,007
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Loki
19
8 / 1 / 9
12,265
584
13,068
14,372
5,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
NyanJustin
Persephone
19
10 / 5 / 7
13,124
625
17,915
18,976
7,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
ODuinn35
Danzaburou
16
3 / 4 / 7
10,677
508
12,658
10,414
4,191
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
Zamuro
Ares
14
5 / 2 / 5
10,257
488
8,746
14,961
18,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
NubbyDude
Fenrir
18
3 / 5 / 2
11,533
549
8,406
19,822
12,790
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
WhyEvenGetMad
Charybdis
15
5 / 7 / 2
10,230
487
12,015
15,508
7,245
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
jacobw131
Hun Batz
15
5 / 10 / 2
10,577
504
10,152
22,778
8,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
15
2 / 2 / 5
10,175
485
5,483
16,780
21,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 12 / 2
9,251
441
7,687
15,015
5,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
28
36
Kills
15
15
Deaths
36
30
Assists
13
Player
Kills
Deaths
Assists
KDA
W
King Arthur
MaruNirini
King Arthur
10
3
2
3.67
W
Loki
8
1
9
12.5
L
Fenrir
NubbyDude
Fenrir
3
5
2
0.8
W
Persephone
NyanJustin
Persephone
10
5
7
2.7
W
Danzaburou
ODuinn35
Danzaburou
3
4
7
1.63
L
Charybdis
WhyEvenGetMad
Charybdis
5
7
2
0.86
W
Ares
Zamuro
Ares
5
2
5
3.75
L
Hun Batz
jacobw131
Hun Batz
5
10
2
0.6
L
Cabrakan
2
2
5
2.25
L
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,093
Damage
43,743
73,819
Taken
89,903
49,249
Mitigated
55,496
23,730
Healing
18,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
MaruNirini
King Arthur
14,706
4,064
0
3,292
15,096
14,007
10
1,543
13,553
0
89,592
W
Loki
13,068
2,086
0
8,059
14,372
5,684
0
2,193
12,179
0
101,664
L
Fenrir
NubbyDude
Fenrir
8,406
1,766
0
6,588
19,822
12,790
658
2,756
17,008
0
68,825
W
Persephone
NyanJustin
Persephone
17,915
1,541
176
6,099
18,976
7,175
1,454
4,007
14,964
86,914
0
W
Danzaburou
ODuinn35
Danzaburou
12,658
7,081
0
4,253
10,414
4,191
2,320
3,262
7,152
0
61,585
L
Charybdis
WhyEvenGetMad
Charybdis
12,015
5,202
0
1,078
15,508
7,245
270
4,933
10,513
0
53,303
W
Ares
Zamuro
Ares
8,746
334
0
1,851
14,961
18,192
0
2,409
12,552
31,734
0
L
Hun Batz
jacobw131
Hun Batz
10,152
3,383
0
6,072
22,778
8,498
0
3,756
18,918
0
74,828
L
Cabrakan
5,483
722
0
4,073
16,780
21,533
0
4,902
11,816
20,601
0
L
7,687
1,000
0
955
15,015
5,430
2,527
9,662
4,835
50,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,254
Gold Earned
51,766
613
Minions Killed
447
0
Camps Cleared
0
2,058,672
Distance Traveled
1,807,564
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,931
616
179
9
0
455,506
1
W
Loki
12,265
584
144
7
0
462,130
5
L
Fenrir
11,533
549
127
6
0
403,684
4
W
Persephone
13,124
625
164
8
0
390,392
3
W
Danzaburou
10,677
508
102
5
0
336,530
2
L
Charybdis
10,230
487
113
5
0
344,729
0
W
Ares
10,257
488
24
1
0
414,114
9
L
Hun Batz
10,577
504
85
4
0
347,279
3
L
Cabrakan
10,175
485
29
1
0
401,069
6
L
Nu Wa
9,251
441
93
4
0
310,803
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role