Player Matchup

Set
Set
Goulibi
Set
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
57W - 54L
1,495 Elo+
Solo
Bellona
Bellona
Rayquax
Bellona
Level 2
God Stats
1W - 2L
1,266 SR
Queue Stats
1W - 3L
1,116 Elo+
Solo
Cthulhu
Cthulhu
XxVocaaxX
Cthulhu
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
170W - 195L
1,281 Elo+
Party 1
Anubis
Anubis
xXOneBloodXx
Anubis
Level 19
God Stats
54W - 54L
1,412 SR
Queue Stats
91W - 106L
1,412 Elo+
Party 1
Chiron
Chiron
xxSiLv3rHaZe32xx
Chiron
Level 31
God Stats
1W - 4L
1,172 SR
Queue Stats
70W - 98L
1,284 Elo+
Party 1
Team Averages
Level 24
1,370 SR
1,318 Elo+

VS

Team Averages
Level 23
1,476 SR
1,367 Elo+
Ymir
Ymir
Deskwing
Ymir
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 70L
1,388 Elo+
Solo
He Bo
He Bo
MrVenidar
He Bo
Level 29
God Stats
7W - 4L
1,698 SR
Queue Stats
26W - 24L
1,490 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
QuentaPhoenix
Ah Muzen Cab
Level 28
God Stats
18W - 19L
1,434 SR
Queue Stats
95W - 117L
1,348 Elo+
Solo
Ao Kuang
Ao Kuang
Stefan2408
Ao Kuang
Level 6
God Stats
4W - 9L
1,275 SR
Queue Stats
5W - 12L
1,292 Elo+
Solo
Gilgamesh
Gilgamesh
suli786
Gilgamesh
Level 28
God Stats
27W - 22L
1,473 SR
Queue Stats
94W - 114L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
11
3 / 1 / 2
6,310
631
2,928
6,340
2,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Rayquax
Bellona
8
2 / 5 / 0
5,241
524
3,344
6,569
5,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
XxVocaaxX
Cthulhu
7
0 / 3 / 2
4,555
456
2,602
7,386
2,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
10
3 / 1 / 0
6,137
614
3,119
3,508
1,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 1 / 3
5,131
513
3,974
5,242
1,250
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
1 / 2 / 2
5,138
514
1,491
6,130
3,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

He Bo
MrVenidar
He Bo
10
6 / 2 / 1
6,148
615
5,352
4,238
932
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
QuentaPhoenix
Ah Muzen Cab
8
1 / 2 / 2
4,917
492
5,223
5,738
1,447
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ao Kuang
Stefan2408
Ao Kuang
6
0 / 1 / 0
4,237
424
0
3,553
786
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
suli786
Gilgamesh
10
3 / 3 / 3
5,802
580
3,285
8,426
4,570
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
19
9
Kills
11
11
Deaths
10
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
2
2
1
L
Set
3
1
2
4
W
He Bo
MrVenidar
He Bo
6
2
1
3.25
W
Ah Muzen Cab
QuentaPhoenix
Ah Muzen Cab
1
2
2
1
L
Bellona
Rayquax
Bellona
2
5
0
0.4
W
Ao Kuang
Stefan2408
Ao Kuang
0
1
0
0
L
Cthulhu
XxVocaaxX
Cthulhu
0
3
2
0.33
W
Gilgamesh
suli786
Gilgamesh
3
3
3
1.5
L
Anubis
3
1
0
3
L
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,967
Damage
15,351
29,045
Taken
28,085
13,540
Mitigated
11,585
8,366
Healing
8,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
1,491
646
0
2,096
6,130
3,850
0
2,326
3,804
9,249
0
L
Set
2,928
1,302
0
1,416
6,340
2,202
0
1,083
5,257
0
39,404
W
He Bo
MrVenidar
He Bo
5,352
749
0
1,243
4,238
932
0
1,717
2,521
21,362
0
W
Ah Muzen Cab
QuentaPhoenix
Ah Muzen Cab
5,223
2,342
0
3,065
5,738
1,447
0
1,678
4,060
0
30,463
L
Bellona
Rayquax
Bellona
3,344
701
0
289
6,569
5,862
143
429
6,140
4,457
13,426
W
Ao Kuang
Stefan2408
Ao Kuang
0
0
0
738
3,553
786
0
0
3,553
16,108
0
L
Cthulhu
XxVocaaxX
Cthulhu
2,602
304
162
1,544
7,386
2,808
0
1,662
5,724
11,594
0
W
Gilgamesh
suli786
Gilgamesh
3,285
608
0
1,700
8,426
4,570
0
787
7,639
0
25,730
L
Anubis
3,119
371
0
1,380
3,508
1,418
550
2,005
1,503
32,316
0
L
3,974
1,096
268
3,307
5,242
1,250
0
1,664
3,578
0
23,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,374
Gold Earned
26,242
266
Minions Killed
193
0
Camps Cleared
0
933,058
Distance Traveled
802,597
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,138
514
23
2
0
165,865
0
L
Set
6,310
631
83
8
0
209,618
0
W
He Bo
6,148
615
39
4
0
176,147
0
W
Ah Muzen Cab
4,917
492
49
5
0
179,460
2
L
Bellona
5,241
524
34
3
0
196,746
0
W
Ao Kuang
4,237
424
37
4
0
122,560
1
L
Cthulhu
4,555
456
20
2
0
161,932
0
W
Gilgamesh
5,802
580
45
5
0
158,565
0
L
Anubis
6,137
614
77
8
0
178,145
2
L
Chiron
5,131
513
52
5
0
186,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role